Player Matchup

Charybdis
Charybdis
DankSinatra__
Charybdis
Level 155
God Stats
24W - 22L
1,521 SR
Queue Stats
904W - 902L
1,511 Elo+
Solo
Tiamat
Tiamat
NotAudreyHepburn
Tiamat
Level 205
God Stats
253W - 156L
1,664 SR
Queue Stats
676W - 622L
1,598 Elo+
Solo
Geb
Geb
Raustin
Geb
Level 145
God Stats
5W - 3L
1,538 SR
Queue Stats
37W - 31L
1,496 Elo+
Solo
Anubis
Anubis
TNT AVieI
Anubis
Level 120
God Stats
11W - 13L
1,633 SR
Queue Stats
356W - 315L
1,498 Elo+
Solo
Chaac
Chaac
TwoHighFourThis
Chaac
Level 109
God Stats
107W - 91L
1,554 SR
Queue Stats
376W - 361L
1,494 Elo+
Solo
Team Averages
Level 147
1,582 SR
1,519 Elo+

VS

Team Averages
Level 117
1,569 SR
1,510 Elo+
Anhur
Anhur
ComandoBoss7175
Anhur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,605 Elo+
Party 2
Nut
Nut
Mahne x Ymir
Nut
Level 127
God Stats
2W - 11L
1,276 SR
Queue Stats
5W - 21L
1,278 Elo+
Solo
Surtr
Surtr
Purp_Ferox
Surtr
Level 148
God Stats
77W - 52L
1,580 SR
Queue Stats
299W - 289L
1,553 Elo+
Party 1
Bacchus
Bacchus
THE LAVETOER
Bacchus
Level 82
God Stats
10W - 4L
1,782 SR
Queue Stats
26W - 24L
1,601 Elo+
Party 2
Olorun
Olorun
slyntel
Olorun
Level 150
God Stats
5W - 4L
1,707 SR
Queue Stats
167W - 170L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DankSinatra__
Charybdis
13
1 / 1 / 0
7,484
535
4,470
9,037
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 0 / 0
9,715
694
6,675
5,654
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
9
0 / 4 / 3
5,966
426
4,501
11,077
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
TNT AVieI
Anubis
12
0 / 1 / 0
7,357
526
5,327
9,199
4,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 0 / 4
7,603
543
5,644
8,411
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,795
485
6,785
9,526
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,495
393
2,157
7,071
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
13
1 / 1 / 0
7,355
525
7,273
11,219
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bacchus
THE LAVETOER
Bacchus
10
2 / 1 / 2
6,387
456
5,007
9,094
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
slyntel
Olorun
13
1 / 3 / 1
7,443
532
2,485
8,845
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
6
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Charybdis
DankSinatra__
Charybdis
1
1
0
1
L
0
4
0
0
W
6
0
0
6
L
Surtr
1
1
0
1
W
Geb
0
4
3
0.38
L
Bacchus
THE LAVETOER
Bacchus
2
1
2
3
W
Anubis
TNT AVieI
Anubis
0
1
0
0
W
3
0
4
5
L
Olorun
slyntel
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
23,707
43,378
Taken
45,755
21,689
Mitigated
20,516
20,245
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,785
2,844
0
2,061
9,526
2,749
0
1,758
7,486
0
41,150
W
Charybdis
DankSinatra__
Charybdis
4,470
2,107
0
5,151
9,037
2,671
428
1,866
7,171
0
58,120
L
2,157
1,009
0
840
7,071
1,820
0
1,902
5,049
0
31,303
W
6,675
951
0
2,126
5,654
3,505
104
1,403
4,251
79,538
0
L
Surtr
7,273
1,796
0
3,594
11,219
6,618
204
4,391
6,722
2,325
44,542
W
Geb
4,501
183
121
1,543
11,077
7,358
0
2,741
8,336
12,335
1,253
L
Bacchus
THE LAVETOER
Bacchus
5,007
397
0
2,272
9,094
6,208
0
2,446
5,914
19,884
0
W
Anubis
TNT AVieI
Anubis
5,327
183
0
5,349
9,199
4,080
240
1,217
7,982
52,129
1,418
W
5,644
894
0
5,955
8,411
4,075
164
873
7,538
0
55,086
L
Olorun
slyntel
Olorun
2,485
1,496
0
3,657
8,845
3,121
804
3,900
4,294
53,598
11,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,125
Gold Earned
33,475
473
Minions Killed
371
0
Camps Cleared
0
1,306,454
Distance Traveled
1,280,424
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,795
485
74
5
0
263,987
0
W
Charybdis
7,484
535
98
7
0
246,226
0
L
Nut
5,495
393
50
4
0
199,186
0
W
Tiamat
9,715
694
176
13
0
285,388
2
L
Surtr
7,355
525
101
7
0
264,821
0
W
Geb
5,966
426
19
1
0
297,507
0
L
Bacchus
6,387
456
23
2
0
311,007
2
W
Anubis
7,357
526
98
7
0
203,386
0
W
Chaac
7,603
543
82
6
0
273,947
0
L
Olorun
7,443
532
123
9
0
241,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role