Player Matchup

Yu Huang
Yu Huang
CryoCosmicDragon
Yu Huang
Level 69
God Stats
102W - 94L
1,511 SR
Queue Stats
442W - 442L
1,387 Elo+
Solo
Amaterasu
Amaterasu
JACO944
Amaterasu
Level 61
God Stats
15W - 10L
1,483 SR
Queue Stats
70W - 67L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
oKeeper
Danzaburou
Level 67
God Stats
8W - 10L
1,416 SR
Queue Stats
77W - 93L
1,307 Elo+
Party 1
Team Averages
Level 66
1,470 SR
1,356 Elo+

VS

Team Averages
Level 38
1,438 SR
1,283 Elo+
Medusa
Medusa
RioT x NsAnE
Medusa
Level 40
God Stats
0W - 1L
1,708 SR
Queue Stats
6W - 9L
1,312 Elo+
Party 2
Cerberus
Cerberus
The_Real_Cash05
Cerberus
Level 7
God Stats
0W - 3L
1,074 SR
Queue Stats
1W - 7L
1,223 Elo+
Party 2
Cabrakan
Cabrakan
idkjustjj6987
Cabrakan
Level 68
God Stats
12W - 7L
1,533 SR
Queue Stats
33W - 46L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 4
10,106
842
10,572
8,559
5,292
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
JACO944
Amaterasu
16
3 / 7 / 4
10,187
849
8,023
18,499
13,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
oKeeper
Danzaburou
17
3 / 5 / 4
11,083
924
9,044
11,279
4,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
5 / 2 / 8
10,815
901
13,413
9,147
4,018
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
13
0 / 5 / 10
8,719
727
3,564
14,822
10,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
idkjustjj6987
Cabrakan
16
7 / 2 / 6
10,362
864
9,435
11,982
12,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
12
13
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Amaterasu
JACO944
Amaterasu
3
7
4
0.71
L
Medusa
5
2
8
4.5
L
Cerberus
0
5
10
1
L
Cabrakan
idkjustjj6987
Cabrakan
7
2
6
5
W
Danzaburou
oKeeper
Danzaburou
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,639
Damage
26,412
38,337
Taken
35,951
22,714
Mitigated
27,609
9,807
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,572
1,219
0
1,480
8,559
5,292
740
1,491
6,974
40,143
0
W
Amaterasu
JACO944
Amaterasu
8,023
4,150
0
5,197
18,499
13,058
1,499
5,555
12,391
0
19,205
L
Medusa
13,413
4,916
705
1,698
9,147
4,018
865
2,677
6,243
0
55,793
L
Cerberus
3,564
614
0
1,522
14,822
10,786
297
3,242
11,276
14,586
1,015
L
Cabrakan
idkjustjj6987
Cabrakan
9,435
1,038
0
424
11,982
12,805
70
4,791
6,962
18,097
0
W
Danzaburou
oKeeper
Danzaburou
9,044
4,093
0
3,130
11,279
4,364
1,171
4,651
6,223
0
51,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
29,896
159
Minions Killed
143
0
Camps Cleared
0
621,824
Distance Traveled
642,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,106
842
56
5
0
223,005
0
W
Amaterasu
10,187
849
23
2
0
218,009
0
L
Medusa
10,815
901
85
7
0
218,557
0
L
Cerberus
8,719
727
31
3
0
207,802
0
L
Cabrakan
10,362
864
27
2
0
215,816
0
W
Danzaburou
11,083
924
80
7
0
180,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role