Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CaptainSteg
Merlin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 83L
1,602 Elo+
Solo
Medusa
Medusa
Muertosmedicc
Medusa
Level 146
God Stats
0W - 1L
1,734 SR
Queue Stats
101W - 70L
1,623 Elo+
Solo
Danzaburou
Danzaburou
SirMeakofLimm
Danzaburou
Level 158
God Stats
8W - 9L
1,717 SR
Queue Stats
832W - 724L
1,565 Elo+
Solo
Team Averages
Level 127
1,590 SR
1,558 Elo+

VS

Team Averages
Level 162
1,549 SR
1,560 Elo+
Achilles
Achilles
ANHEL0
Achilles
Level 158
God Stats
3W - 4L
1,472 SR
Queue Stats
146W - 136L
1,561 Elo+
Solo
Kumbhakarna
Kumbhakarna
AbcenTLiquid
Kumbhakarna
Level 128
God Stats
3W - 0L
1,745 SR
Queue Stats
357W - 304L
1,550 Elo+
Solo
Scylla
Scylla
KjacMyers
Scylla
Level 146
God Stats
2W - 0L
1,507 SR
Queue Stats
200W - 178L
1,544 Elo+
Solo
Zeus
Zeus
Merun94
Zeus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,566 Elo+
Solo
Mercury
Mercury
Mnrmnmnmnmn
Mercury
Level 231
God Stats
5W - 3L
1,521 SR
Queue Stats
691W - 703L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 2 / 5
8,318
832
9,058
6,196
2,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
10
0 / 3 / 7
6,906
691
3,224
9,957
8,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
13
0 / 3 / 9
7,502
750
7,806
6,884
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
7 / 3 / 3
8,156
816
16,106
9,022
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
SirMeakofLimm
Danzaburou
15
3 / 2 / 7
8,271
827
11,039
7,433
2,892
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANHEL0
Achilles
16
7 / 1 / 4
8,941
894
9,281
19,632
15,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kumbhakarna
AbcenTLiquid
Kumbhakarna
12
0 / 3 / 7
7,424
742
2,622
13,408
12,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
KjacMyers
Scylla
14
1 / 3 / 7
7,900
790
7,107
5,672
2,122
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Merun94
Zeus
15
2 / 3 / 9
8,258
826
7,584
6,486
2,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Mnrmnmnmnmn
Mercury
13
3 / 3 / 4
7,786
779
7,616
8,369
4,324
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
13
Kills
13
13
Deaths
13
31
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
2
5
2.75
L
Sobek
 
Sobek
0
3
7
1.17
W
Achilles
ANHEL0
Achilles
7
1
4
9
W
Kumbhakarna
AbcenTLiquid
Kumbhakarna
0
3
7
1.17
L
Merlin
0
3
9
1.5
W
Scylla
KjacMyers
Scylla
1
3
7
1.5
W
Zeus
Merun94
Zeus
2
3
9
2.17
W
Mercury
Mnrmnmnmnmn
Mercury
3
3
4
1.67
L
7
3
3
2.83
L
Danzaburou
SirMeakofLimm
Danzaburou
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,233
Damage
34,210
39,492
Taken
53,567
19,186
Mitigated
36,720
13,433
Healing
24,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,058
91
131
817
6,196
2,174
0
1,813
4,220
23,316
305
L
Sobek
 
Sobek
3,224
77
2,250
3,460
9,957
8,196
0
4,495
5,320
3,852
666
W
Achilles
ANHEL0
Achilles
9,281
1,189
891
10,024
19,632
15,950
0
6,523
13,109
0
19,346
W
Kumbhakarna
AbcenTLiquid
Kumbhakarna
2,622
100
3,614
5,072
13,408
12,075
0
5,053
8,355
4,845
0
L
Merlin
7,806
789
393
1,447
6,884
2,415
0
3,333
3,380
24,914
0
W
Scylla
KjacMyers
Scylla
7,107
559
0
345
5,672
2,122
58
2,028
3,644
24,003
99
W
Zeus
Merun94
Zeus
7,584
476
469
1,833
6,486
2,249
82
2,491
3,995
20,760
0
W
Mercury
Mnrmnmnmnmn
Mercury
7,616
1,468
180
2,350
8,369
4,324
0
3,372
4,997
0
12,145
L
16,106
6,787
1,159
1,126
9,022
3,509
46
3,912
4,940
0
23,279
L
Danzaburou
SirMeakofLimm
Danzaburou
11,039
3,542
548
2,102
7,433
2,892
90
3,760
3,521
0
19,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
40,309
113
Minions Killed
111
0
Camps Cleared
0
891,626
Distance Traveled
1,009,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,318
832
40
4
0
191,958
0
L
Sobek
6,906
691
7
1
0
125,256
0
W
Achilles
8,941
894
24
2
0
241,657
0
W
Kumbhakarna
7,424
742
1
0
0
193,065
0
L
Merlin
7,502
750
36
4
0
177,333
0
W
Scylla
7,900
790
46
5
0
194,668
0
W
Zeus
8,258
826
28
3
0
177,942
0
W
Mercury
7,786
779
12
1
0
202,139
0
L
Medusa
8,156
816
11
1
0
199,863
0
L
Danzaburou
8,271
827
19
2
0
197,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role