Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MexiicanRaider
Kali
Level 159
God Stats
2W - 2L
1,689 SR
Queue Stats
387W - 353L
1,531 Elo+
Party 2
Merlin
Merlin
Notable99
Merlin
Level 108
God Stats
3W - 2L
1,540 SR
Queue Stats
170W - 163L
1,527 Elo+
Solo
King Arthur
King Arthur
Papadannn
King Arthur
Level 105
God Stats
23W - 21L
1,518 SR
Queue Stats
138W - 121L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
ProtoV1
Kumbhakarna
Level 102
God Stats
0W - 1L
1,276 SR
Queue Stats
156W - 142L
1,500 Elo+
Party 2
Team Averages
Level 131
1,505 SR
1,507 Elo+

VS

Team Averages
Level 101
1,616 SR
1,503 Elo+
Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CamoMcSlick
Danzaburou
Level 89
God Stats
5W - 2L
1,680 SR
Queue Stats
254W - 221L
1,493 Elo+
Party 1
Persephone
Persephone
Cjal91
Persephone
Level 125
God Stats
6W - 5L
1,568 SR
Queue Stats
153W - 146L
1,506 Elo+
Solo
Bacchus
Bacchus
SirTaylor36
Bacchus
Level 108
God Stats
5W - 1L
1,833 SR
Queue Stats
300W - 284L
1,518 Elo+
Party 1
Fenrir
Fenrir
llCha0tiCll
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 54L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 6 / 2
7,362
566
7,749
11,867
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 4 / 2
6,494
500
6,909
14,304
5,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Notable99
Merlin
13
1 / 1 / 1
7,428
571
3,382
3,711
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
Papadannn
King Arthur
12
0 / 2 / 0
6,869
528
10,116
15,703
11,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
ProtoV1
Kumbhakarna
9
1 / 5 / 4
6,094
469
3,592
12,005
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 0 / 2
7,805
600
9,165
15,083
12,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
CamoMcSlick
Danzaburou
13
9 / 4 / 4
8,132
626
11,019
11,882
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Cjal91
Persephone
13
1 / 1 / 1
7,809
601
4,607
6,334
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SirTaylor36
Bacchus
13
2 / 2 / 11
8,044
619
7,307
9,532
7,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
15
5 / 1 / 3
7,759
597
7,959
9,129
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
8
Kills
18
18
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
6
2
0.83
W
Chaac
 
Chaac
1
0
2
2
W
Danzaburou
CamoMcSlick
Danzaburou
9
4
4
2.75
W
Persephone
Cjal91
Persephone
1
1
1
1.5
L
2
4
2
0.75
L
Merlin
Notable99
Merlin
1
1
1
1.5
L
King Arthur
Papadannn
King Arthur
0
2
0
0
L
Kumbhakarna
ProtoV1
Kumbhakarna
1
5
4
0.6
W
Bacchus
SirTaylor36
Bacchus
2
2
11
3.75
W
Fenrir
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,748
Damage
40,057
57,590
Taken
51,960
29,299
Mitigated
29,661
13,434
Healing
26,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,749
2,703
0
3,258
11,867
3,781
0
3,497
8,370
0
43,311
W
Chaac
 
Chaac
9,165
1,759
0
9,719
15,083
12,927
289
0
15,083
0
54,333
W
Danzaburou
CamoMcSlick
Danzaburou
11,019
4,278
0
4,400
11,882
4,068
744
1,299
10,583
0
59,080
W
Persephone
Cjal91
Persephone
4,607
130
0
2,988
6,334
1,780
0
1,975
4,038
46,020
329
L
6,909
3,319
0
3,287
14,304
5,879
0
2,226
11,910
0
51,644
L
Merlin
Notable99
Merlin
3,382
162
0
455
3,711
1,033
0
1,704
1,843
40,629
457
L
King Arthur
Papadannn
King Arthur
10,116
1,072
0
4,818
15,703
11,723
0
900
14,745
0
48,537
L
Kumbhakarna
ProtoV1
Kumbhakarna
3,592
698
0
1,616
12,005
6,883
0
3,122
8,883
14,794
1,036
W
Bacchus
SirTaylor36
Bacchus
7,307
1,276
0
3,416
9,532
7,420
160
1,834
7,698
20,495
0
W
Fenrir
7,959
2,078
0
5,888
9,129
3,466
0
1,108
7,908
0
71,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
39,549
334
Minions Killed
439
0
Camps Cleared
0
1,285,595
Distance Traveled
1,403,908
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,362
566
71
5
0
218,341
0
W
Chaac
7,805
600
109
8
0
297,445
0
W
Danzaburou
8,132
626
91
7
0
246,190
0
W
Persephone
7,809
601
109
8
0
261,011
0
L
Kali
6,494
500
73
6
0
299,323
1
L
Merlin
7,428
571
90
7
0
245,347
2
L
King Arthur
6,869
528
74
6
0
267,098
0
L
Kumbhakarna
6,094
469
26
2
0
255,486
4
W
Bacchus
8,044
619
23
2
0
264,871
0
W
Fenrir
7,759
597
107
8
0
334,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role