Player Matchup

Anhur
Anhur
 
Anhur
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Tboy845
Chaac
Level 65
God Stats
6W - 3L
1,567 SR
Queue Stats
189W - 174L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
iMerps
Kukulkan
Level 156
God Stats
3W - 2L
1,770 SR
Queue Stats
360W - 363L
1,491 Elo+
Solo
Nu Wa
Nu Wa
lXl_MigueI_lXl
Nu Wa
Level 69
God Stats
4W - 3L
1,556 SR
Queue Stats
156W - 150L
1,515 Elo+
Party 1
Team Averages
Level 122
1,579 SR
1,503 Elo+

VS

Team Averages
Level 129
1,570 SR
1,539 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DrumStiix
Amaterasu
Level 113
God Stats
1W - 1L
1,535 SR
Queue Stats
97W - 82L
1,512 Elo+
Solo
Ravana
Ravana
Francisco80910
Ravana
Level 157
God Stats
1W - 1L
1,671 SR
Queue Stats
165W - 145L
1,637 Elo+
Solo
Zeus
Zeus
Godofsmite2014
Zeus
Level 109
God Stats
11W - 11L
1,599 SR
Queue Stats
791W - 782L
1,513 Elo+
Solo
Gilgamesh
Gilgamesh
Sulimov
Gilgamesh
Level 109
God Stats
2W - 2L
1,545 SR
Queue Stats
401W - 376L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 1 / 1
4,144
1,036
75
1,280
365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Danzaburou
 
Danzaburou
5
0 / 1 / 1
4,136
1,034
0
1,053
261
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chaac
Tboy845
Chaac
5
0 / 1 / 1
4,226
1,057
0
2,438
1,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
iMerps
Kukulkan
11
4 / 1 / 0
5,891
1,473
2,762
1,309
430
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 1
4,144
1,036
762
2,360
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 0
5,582
1,396
316
2,011
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Amaterasu
DrumStiix
Amaterasu
8
0 / 2 / 2
5,308
1,327
122
4,216
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 3
5,485
1,371
481
2,334
1,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 1 / 2
6,531
1,633
6,638
1,874
458
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Sulimov
Gilgamesh
10
1 / 2 / 0
6,246
1,562
599
4,356
2,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
7
7
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
1
0.5
L
Danzaburou
 
Danzaburou
0
1
1
0.5
W
Izanami
 
Izanami
1
1
0
1
W
Amaterasu
DrumStiix
Amaterasu
0
2
2
0.5
W
0
1
3
1.5
W
5
1
2
6
W
Gilgamesh
Sulimov
Gilgamesh
1
2
0
0.5
L
Chaac
Tboy845
Chaac
0
1
1
0.5
L
Kukulkan
iMerps
Kukulkan
4
1
0
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,599
Damage
8,156
8,440
Taken
14,791
2,802
Mitigated
7,945
600
Healing
2,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
75
75
0
0
1,280
365
0
1,280
0
0
75
L
Danzaburou
 
Danzaburou
0
0
0
0
1,053
261
0
1,053
0
0
0
W
Izanami
 
Izanami
316
209
135
290
2,011
535
1,992
706
1,265
0
7,560
W
Amaterasu
DrumStiix
Amaterasu
122
0
179
431
4,216
3,255
1,191
1,204
2,972
0
3,234
W
481
208
169
116
2,334
1,315
1,078
247
2,047
0
7,843
W
6,638
454
0
90
1,874
458
1,221
347
1,487
13,166
469
W
Gilgamesh
Sulimov
Gilgamesh
599
104
330
419
4,356
2,382
1,414
780
3,496
0
4,676
L
Chaac
Tboy845
Chaac
0
0
200
200
2,438
1,179
0
2,341
97
0
0
L
Kukulkan
iMerps
Kukulkan
2,762
50
0
200
1,309
430
0
182
1,014
6,753
0
L
762
16
0
0
2,360
567
10
1,761
566
522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,541
Gold Earned
29,152
7
Minions Killed
41
0
Camps Cleared
0
156,537
Distance Traveled
376,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,144
1,036
0
0
0
42,845
0
L
Danzaburou
4,136
1,034
0
0
0
22,702
0
W
Izanami
5,582
1,396
9
2
0
59,535
0
W
Amaterasu
5,308
1,327
2
1
0
80,186
0
W
Ravana
5,485
1,371
9
2
0
72,616
0
W
Zeus
6,531
1,633
14
4
0
76,702
0
W
Gilgamesh
6,246
1,562
7
2
0
87,767
0
L
Chaac
4,226
1,057
0
0
0
19,998
0
L
Kukulkan
5,891
1,473
7
2
0
53,123
0
L
Nu Wa
4,144
1,036
0
0
0
17,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role