Player Matchup

Sol
Sol
 
Sol
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Demian92
Kukulkan
Level 155
God Stats
15W - 13L
1,488 SR
Queue Stats
32W - 40L
1,425 Elo+
Solo
Nemesis
Nemesis
MezVT
Nemesis
Level 13
God Stats
15W - 20L
1,461 SR
Queue Stats
15W - 28L
1,327 Elo+
Party 1
Izanami
Izanami
exterior_plum5
Izanami
Level 143
God Stats
16W - 14L
1,526 SR
Queue Stats
1,295W - 1,336L
1,449 Elo+
Solo
Team Averages
Level 128
1,495 SR
1,440 Elo+

VS

Team Averages
Level 66
1,564 SR
1,445 Elo+
Sun Wukong
Sun Wukong
GalacticBun
Sun Wukong
Level 47
God Stats
3W - 3L
1,707 SR
Queue Stats
51W - 51L
1,438 Elo+
Party 2
Medusa
Medusa
Machann_PATE
Medusa
Level 89
God Stats
20W - 24L
1,475 SR
Queue Stats
141W - 157L
1,444 Elo+
Solo
Ah Puch
Ah Puch
TytooFye256
Ah Puch
Level 103
God Stats
6W - 4L
1,647 SR
Queue Stats
234W - 232L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
moralesfam
Zhong Kui
Level 65
God Stats
207W - 206L
1,492 SR
Queue Stats
323W - 341L
1,431 Elo+
Solo
Izanami
Izanami
superkamiGuru332
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 5
7,613
1,269
6,315
3,702
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
 
Ganesha
13
0 / 3 / 6
7,444
1,241
4,544
7,611
3,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Demian92
Kukulkan
12
1 / 0 / 3
7,266
1,211
4,494
948
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
MezVT
Nemesis
12
2 / 2 / 2
7,442
1,240
2,290
4,720
1,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 4
7,861
1,310
3,497
6,194
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

361

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GalacticBun
Sun Wukong
10
0 / 0 / 0
6,076
1,013
0
0
0
Medusa
13
1 / 1 / 5
7,695
1,283
5,060
7,961
2,532
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ah Puch
TytooFye256
Ah Puch
13
4 / 1 / 2
8,176
1,363
7,824
6,859
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
moralesfam
Zhong Kui
12
2 / 4 / 3
7,510
1,252
3,763
8,600
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
6,190
1,032
1,050
2,078
612
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
8
Kills
7
7
Deaths
8
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
5
4.5
W
Ganesha
 
Ganesha
0
3
6
1
W
Kukulkan
Demian92
Kukulkan
1
0
3
2.5
L
Sun Wukong
GalacticBun
Sun Wukong
0
0
0
0
L
Medusa
1
1
5
3.5
W
Nemesis
MezVT
Nemesis
2
2
2
1.5
L
Ah Puch
TytooFye256
Ah Puch
4
1
2
5
W
3
2
4
2.5
L
Zhong Kui
moralesfam
Zhong Kui
2
4
3
0.88
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
17,697
23,175
Taken
25,498
9,015
Mitigated
11,108
2,431
Healing
1,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,315
873
0
468
3,702
1,065
0
2,914
788
16,355
1,436
W
Ganesha
 
Ganesha
4,544
344
132
697
7,611
3,884
0
3,031
4,580
14,799
1,072
W
Kukulkan
Demian92
Kukulkan
4,494
287
0
0
948
294
0
238
710
16,150
249
L
Sun Wukong
GalacticBun
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
5,060
2,385
0
419
7,961
2,532
0
5,022
2,939
0
19,123
W
Nemesis
MezVT
Nemesis
2,290
883
0
238
4,720
1,802
0
1,597
3,123
0
17,216
L
Ah Puch
TytooFye256
Ah Puch
7,824
870
0
240
6,859
2,182
0
3,834
3,025
18,820
0
W
3,497
2,410
0
896
6,194
1,970
0
3,807
2,387
0
13,836
L
Zhong Kui
moralesfam
Zhong Kui
3,763
897
0
805
8,600
5,782
0
5,126
3,474
17,316
0
L
1,050
494
0
0
2,078
612
0
984
1,094
0
2,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,626
Gold Earned
35,647
156
Minions Killed
92
7
Camps Cleared
2
584,197
Distance Traveled
351,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,613
1,269
33
6
1
129,111
0
W
Ganesha
7,444
1,241
6
1
3
104,119
0
W
Kukulkan
7,266
1,211
39
7
1
100,793
0
L
Sun Wukong
6,076
1,013
0
0
0
0
0
L
Medusa
7,695
1,283
32
5
1
108,320
0
W
Nemesis
7,442
1,240
38
6
1
135,381
0
L
Ah Puch
8,176
1,363
32
5
0
97,581
0
W
Izanami
7,861
1,310
40
7
1
114,793
0
L
Zhong Kui
7,510
1,252
25
4
1
98,400
0
L
Izanami
6,190
1,032
3
1
0
47,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role