Player Matchup

Terra
Terra
Platinum III
 
Terra
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
Shαkα
Fenrir
Platinum I
Level 138
God Stats
2W - 0L
1,206 SR
Queue Stats
35W - 23L
1,999 MMR
Solo
Danzaburou
Danzaburou
Diamond V
SwainGotGame
Danzaburou
Diamond V
Level 138
God Stats
34W - 24L
1,616 SR
Queue Stats
312W - 317L
2,026 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,441 SR
1,842 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,665 SR
1,867 MMR
Sylvanus
Sylvanus
Gold II
Glibjoemama
Sylvanus
Gold II
Level 109
God Stats
1W - 1L
1,770 SR
Queue Stats
15W - 11L
1,824 MMR
Party 1
Ra
Ra
Platinum V
Lugioss
Ra
Platinum V
Level 143
God Stats
9W - 3L
1,646 SR
Queue Stats
37W - 28L
1,889 MMR
Party 1
Thanatos
Thanatos
Gold I
PlayerNamedHero
Thanatos
Gold I
Level 153
God Stats
1W - 3L
1,580 SR
Queue Stats
37W - 28L
1,889 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
5 / 0 / 4
9,213
921
8,846
9,976
10,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Shαkα
Fenrir
15
3 / 3 / 8
9,115
912
7,417
12,302
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
SwainGotGame
Danzaburou
15
4 / 1 / 6
9,407
941
8,542
6,660
1,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
FafnirCthulhuSerqetKumbhakarnaKuzenbo

VS

Bans
JormungandrCerberusAthenaXing TianYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Glibjoemama
Sylvanus
12
1 / 4 / 2
7,251
725
4,928
9,888
10,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
1 / 2 / 3
8,134
813
7,208
7,975
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
2 / 6 / 2
7,810
781
4,788
9,813
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
4
4
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
5
0
4
7
L
Sylvanus
Glibjoemama
Sylvanus
1
4
2
0.5
L
1
2
3
1.25
L
Thanatos
2
6
2
0.5
W
Fenrir
Shαkα
Fenrir
3
3
8
2.33
W
Danzaburou
SwainGotGame
Danzaburou
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,805
Damage
16,924
28,938
Taken
27,676
19,625
Mitigated
17,814
10,589
Healing
13,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,846
1,048
210
4,537
9,976
10,396
120
4,443
5,275
19,259
1,408
L
Sylvanus
Glibjoemama
Sylvanus
4,928
1,009
1,872
2,675
9,888
10,446
0
2,717
7,046
8,208
1,012
L
7,208
383
2,028
2,852
7,975
3,380
0
2,807
4,972
40,202
894
L
Thanatos
4,788
1,594
0
3,628
9,813
3,988
0
2,553
7,051
0
19,721
W
Fenrir
Shαkα
Fenrir
7,417
1,428
0
3,083
12,302
7,247
885
3,548
8,610
0
25,411
W
Danzaburou
SwainGotGame
Danzaburou
8,542
3,477
0
2,759
6,660
1,982
2,692
3,600
2,979
0
49,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,735
Gold Earned
23,195
148
Minions Killed
124
0
Camps Cleared
0
574,394
Distance Traveled
533,844
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,213
921
35
4
0
198,486
0
L
Sylvanus
7,251
725
15
2
0
160,275
2
L
Ra
8,134
813
78
8
0
200,071
0
L
Thanatos
7,810
781
31
3
0
173,498
2
W
Fenrir
9,115
912
35
4
0
192,894
2
W
Danzaburou
9,407
941
78
8
0
183,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role