Player Matchup

Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum I
Demons013
Medusa
Platinum I
Level 68
God Stats
21W - 13L
1,817 SR
Queue Stats
22W - 15L
2,396 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
smkbandit23
Cabrakan
Platinum IV
Level 159
God Stats
20W - 12L
1,657 SR
Queue Stats
522W - 566L
1,667 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,658 SR
1,855 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,589 SR
1,343 MMR
Xing Tian
Xing Tian
Gold V
FakkuFreddy
Xing Tian
Gold V
Level 139
God Stats
0W - 1L
1,487 SR
Queue Stats
35W - 33L
1,393 MMR
Party 2
Artemis
Artemis
Gold V
KoalaBe4r
Artemis
Gold V
Level 116
God Stats
0W - 1L
1,535 SR
Queue Stats
35W - 35L
1,314 MMR
Party 2
Anubis
Anubis
Gold V
QingWiff
Anubis
Gold V
Level 64
God Stats
0W - 1L
1,746 SR
Queue Stats
35W - 34L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 3 / 5
9,454
859
7,589
13,008
16,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Demons013
Medusa
17
2 / 0 / 8
9,783
889
12,321
8,201
3,150
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
smkbandit23
Cabrakan
16
3 / 0 / 5
8,973
816
8,660
14,158
12,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
KumbhakarnaCthulhuCerberusPersephone

VS

Bans
KuzenboVulcanAchillesBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FakkuFreddy
Xing Tian
14
1 / 0 / 2
8,126
739
8,096
14,260
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
KoalaBe4r
Artemis
14
1 / 5 / 1
8,063
733
12,491
8,620
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
QingWiff
Anubis
15
1 / 5 / 1
8,628
784
6,925
8,540
3,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
5
2.5
W
Medusa
Demons013
Medusa
2
0
8
6
L
Xing Tian
FakkuFreddy
Xing Tian
1
0
2
2
L
Artemis
KoalaBe4r
Artemis
1
5
1
0.3
L
Anubis
QingWiff
Anubis
1
5
1
0.3
W
Cabrakan
smkbandit23
Cabrakan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,570
Damage
27,512
35,367
Taken
31,420
32,468
Mitigated
17,034
12,117
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,589
661
0
2,386
13,008
16,928
0
6,001
6,684
11,293
211
W
Medusa
Demons013
Medusa
12,321
4,694
0
4,682
8,201
3,150
1,355
2,608
5,497
0
70,242
L
Xing Tian
FakkuFreddy
Xing Tian
8,096
323
0
4,470
14,260
10,107
0
4,945
8,683
19,913
730
L
Artemis
KoalaBe4r
Artemis
12,491
3,857
0
1,202
8,620
3,003
0
4,795
3,256
0
29,419
L
Anubis
QingWiff
Anubis
6,925
161
0
2,142
8,540
3,924
0
4,195
4,046
33,980
0
W
Cabrakan
smkbandit23
Cabrakan
8,660
1,050
0
5,049
14,158
12,390
172
5,479
8,212
18,602
1,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,210
Gold Earned
24,817
147
Minions Killed
123
0
Camps Cleared
0
651,119
Distance Traveled
608,252
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,454
859
9
1
0
205,496
0
W
Medusa
9,783
889
123
11
0
252,998
1
L
Xing Tian
8,126
739
25
2
0
233,174
0
L
Artemis
8,063
733
27
2
0
185,236
0
L
Anubis
8,628
784
71
6
0
189,842
0
W
Cabrakan
8,973
816
15
1
0
192,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role