Player Matchup

Hercules
Hercules
NanmanQueen
Hercules
Level 126
God Stats
30W - 29L
1,497 SR
Queue Stats
470W - 439L
1,555 Elo+
Party 1
Artemis
Artemis
OfficerFatBlack
Artemis
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
75W - 79L
1,501 Elo+
Party 1
Awilix
Awilix
ScorpionSaibot
Awilix
Level 156
God Stats
3W - 9L
1,307 SR
Queue Stats
366W - 374L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
World_Star_X
Cthulhu
Level 109
God Stats
10W - 9L
1,625 SR
Queue Stats
252W - 244L
1,480 Elo+
Solo
Vulcan
Vulcan
castornatero
Vulcan
Level 202
God Stats
68W - 55L
1,594 SR
Queue Stats
797W - 728L
1,455 Elo+
Solo
Team Averages
Level 124
1,465 SR
1,487 Elo+

VS

Team Averages
Level 81
1,500 SR
1,454 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ARDNEXTDOOR
Neith
Level 42
God Stats
14W - 19L
1,498 SR
Queue Stats
81W - 104L
1,430 Elo+
Party 2
Bakasura
Bakasura
BrendanF18
Bakasura
Level 107
God Stats
1W - 2L
1,217 SR
Queue Stats
147W - 160L
1,447 Elo+
Party 2
Artio
Artio
Jipgod
Artio
Level 88
God Stats
2W - 1L
1,786 SR
Queue Stats
57W - 67L
1,442 Elo+
Party 2
Tiamat
Tiamat
Seendoo
Tiamat
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 109L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NanmanQueen
Hercules
14
2 / 13 / 3
9,905
521
11,566
29,464
21,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 6 / 1
10,190
536
10,806
14,366
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 7 / 2
10,409
548
14,543
18,931
6,824
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
World_Star_X
Cthulhu
5
0 / 2 / 0
6,045
318
1,019
2,673
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
18
3 / 2 / 2
11,035
581
13,808
12,404
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
18 / 2 / 2
14,144
744
34,421
18,949
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 3 / 2
11,429
602
9,678
12,118
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
BrendanF18
Bakasura
18
3 / 3 / 6
10,416
548
8,016
21,331
11,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artio
Jipgod
Artio
15
1 / 2 / 7
9,273
488
4,485
15,243
12,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Seendoo
Tiamat
17
1 / 3 / 6
10,370
546
4,011
12,993
8,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
12
Kills
30
30
Deaths
13
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
18
2
2
9.5
W
7
3
2
2.67
W
Bakasura
BrendanF18
Bakasura
3
3
6
2
W
Artio
Jipgod
Artio
1
2
7
2.25
L
Hercules
NanmanQueen
Hercules
2
13
3
0.27
L
1
6
1
0.25
L
6
7
2
1
W
Tiamat
Seendoo
Tiamat
1
3
6
1.33
L
Cthulhu
World_Star_X
Cthulhu
0
2
0
0
L
Vulcan
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,742
Damage
60,611
77,838
Taken
80,634
38,878
Mitigated
46,466
16,039
Healing
28,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
34,421
25,057
0
9,882
18,949
9,533
2,811
3,715
15,234
0
101,917
W
9,678
3,835
0
2,647
12,118
4,521
308
1,467
10,651
0
91,809
W
Bakasura
BrendanF18
Bakasura
8,016
5,437
0
9,109
21,331
11,290
0
3,740
17,591
0
73,170
W
Artio
Jipgod
Artio
4,485
390
400
4,572
15,243
12,932
56
3,722
11,521
31,313
1,814
L
Hercules
NanmanQueen
Hercules
11,566
5,872
0
6,532
29,464
21,148
0
75
27,952
0
59,039
L
10,806
5,523
0
3,480
14,366
4,940
1,538
1,452
12,428
0
82,442
L
14,543
6,708
0
5,052
18,931
6,824
481
3,549
14,728
0
76,304
W
Tiamat
Seendoo
Tiamat
4,011
473
0
2,080
12,993
8,190
0
3,311
9,682
64,209
3,242
L
Cthulhu
World_Star_X
Cthulhu
1,019
216
0
290
2,673
803
0
572
2,101
6,779
0
L
Vulcan
13,808
307
0
685
12,404
5,163
513
2,621
9,161
94,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
55,632
533
Minions Killed
575
0
Camps Cleared
0
1,549,027
Distance Traveled
1,989,508
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
14,144
744
129
7
0
402,478
0
W
Neith
11,429
602
136
7
0
352,770
0
W
Bakasura
10,416
548
129
7
0
475,505
5
W
Artio
9,273
488
48
3
0
405,472
3
L
Hercules
9,905
521
109
6
0
359,342
0
L
Artemis
10,190
536
135
7
0
326,411
0
L
Awilix
10,409
548
105
6
0
416,902
4
W
Tiamat
10,370
546
133
7
0
353,283
0
L
Cthulhu
6,045
318
9
0
0
80,665
1
L
Vulcan
11,035
581
175
9
0
365,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role