Player Matchup

Osiris
Osiris
CyaL8rG8r
Osiris
Level 145
God Stats
1W - 4L
1,206 SR
Queue Stats
327W - 289L
1,565 Elo+
Solo
Chang'e
Chang'e
TR AcidMikezz
Chang'e
Level 139
God Stats
1W - 1L
1,778 SR
Queue Stats
225W - 177L
1,590 Elo+
Solo
Fafnir
Fafnir
WebbierGiant856
Fafnir
Level 149
God Stats
1W - 4L
1,474 SR
Queue Stats
272W - 209L
1,540 Elo+
Party 1
Neith
Neith
akbourke
Neith
Level 88
God Stats
25W - 23L
1,478 SR
Queue Stats
60W - 78L
1,466 Elo+
Solo
Ne Zha
Ne Zha
sharvdawg
Ne Zha
Level 127
God Stats
10W - 19L
1,422 SR
Queue Stats
235W - 185L
1,542 Elo+
Party 1
Team Averages
Level 130
1,472 SR
1,541 Elo+

VS

Team Averages
Level 137
1,578 SR
1,532 Elo+
Ishtar
Ishtar
DesManSer
Ishtar
Level 159
God Stats
5W - 7L
1,423 SR
Queue Stats
156W - 118L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
Doritoz13
Sun Wukong
Level 156
God Stats
5W - 2L
1,658 SR
Queue Stats
223W - 200L
1,504 Elo+
Solo
Ra
Ra
LEETJ99
Ra
Level 129
God Stats
17W - 13L
1,570 SR
Queue Stats
276W - 239L
1,497 Elo+
Solo
Bakasura
Bakasura
LaserPigeons
Bakasura
Level 81
God Stats
8W - 5L
1,619 SR
Queue Stats
47W - 36L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
Tigro14
Baron Samedi
Level 158
God Stats
8W - 5L
1,621 SR
Queue Stats
117W - 108L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CyaL8rG8r
Osiris
3
0 / 2 / 0
2,892
578
1,235
2,835
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
6
0 / 0 / 0
3,224
645
837
2,029
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
3,287
657
212
2,309
1,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
akbourke
Neith
5
0 / 1 / 0
2,969
594
1,233
2,620
636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
sharvdawg
Ne Zha
6
0 / 0 / 0
3,351
670
1,070
3,787
1,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DesManSer
Ishtar
6
0 / 0 / 1
3,511
702
1,716
1,687
420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Doritoz13
Sun Wukong
6
2 / 0 / 0
4,112
822
1,728
2,376
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 0 / 0
3,661
732
811
1,416
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
LaserPigeons
Bakasura
6
0 / 0 / 1
3,285
657
68
3,108
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Tigro14
Baron Samedi
6
1 / 0 / 0
3,849
770
1,216
2,921
747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Osiris
CyaL8rG8r
Osiris
0
2
0
0
W
Ishtar
DesManSer
Ishtar
0
0
1
0.5
W
Sun Wukong
Doritoz13
Sun Wukong
2
0
0
2
W
0
0
0
0
W
Bakasura
LaserPigeons
Bakasura
0
0
1
0.5
L
Chang'e
0
0
0
0
W
Baron Samedi
Tigro14
Baron Samedi
1
0
0
1
L
0
0
0
0
L
Neith
akbourke
Neith
0
1
0
0
L
Ne Zha
sharvdawg
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,587
Damage
5,539
13,580
Taken
11,508
5,048
Mitigated
3,742
5,917
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CyaL8rG8r
Osiris
1,235
480
0
830
2,835
1,414
0
0
2,835
0
9,724
W
Ishtar
DesManSer
Ishtar
1,716
1,248
0
369
1,687
420
0
0
1,687
0
23,149
W
Sun Wukong
Doritoz13
Sun Wukong
1,728
453
0
777
2,376
766
0
0
2,376
0
19,029
W
811
0
156
1,170
1,416
447
0
483
853
23,263
0
W
Bakasura
LaserPigeons
Bakasura
68
58
0
890
3,108
1,362
0
399
2,665
0
11,566
L
Chang'e
837
80
225
809
2,029
485
0
741
1,230
14,803
409
W
Baron Samedi
Tigro14
Baron Samedi
1,216
233
953
1,344
2,921
747
0
0
2,921
12,206
1,323
L
212
0
0
1,440
2,309
1,300
0
22
2,287
12,241
0
L
Neith
akbourke
Neith
1,233
109
0
1,051
2,620
636
0
659
1,961
0
16,143
L
Ne Zha
sharvdawg
Ne Zha
1,070
0
0
1,562
3,787
1,213
0
513
3,274
0
9,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,723
Gold Earned
18,418
136
Minions Killed
183
0
Camps Cleared
0
471,811
Distance Traveled
484,989
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
2,892
578
18
4
0
50,621
0
W
Ishtar
3,511
702
53
11
0
91,981
0
W
Sun Wukong
4,112
822
35
7
0
99,896
0
W
Ra
3,661
732
49
10
0
105,294
0
W
Bakasura
3,285
657
32
6
0
101,573
1
L
Chang'e
3,224
645
36
7
0
98,672
0
W
Baron Samedi
3,849
770
14
3
0
86,245
2
L
Fafnir
3,287
657
30
6
0
108,325
0
L
Neith
2,969
594
31
6
0
91,095
0
L
Ne Zha
3,351
670
21
4
0
123,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role