Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
IAN62518
Kumbhakarna
Level 122
God Stats
2W - 1L
1,601 SR
Queue Stats
6W - 5L
1,529 Elo+
Solo
Arachne
Arachne
Jay420Rollin
Arachne
Level 104
God Stats
2W - 3L
1,512 SR
Queue Stats
716W - 711L
1,538 Elo+
Solo
Sol
Sol
MoneyWayKev
Sol
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,401 Elo+
Solo
Charon
Charon
SaltyGarbage979
Charon
Level 128
God Stats
8W - 9L
1,510 SR
Queue Stats
1,150W - 1,235L
1,363 Elo+
Solo
Team Averages
Level 115
1,525 SR
1,466 Elo+

VS

Team Averages
Level 88
1,461 SR
1,452 Elo+
Loki
Loki
Diamond_Lance09
Loki
Level 80
God Stats
3W - 5L
1,327 SR
Queue Stats
488W - 514L
1,419 Elo+
Solo
Neith
Neith
Gas_Blasta
Neith
Level 42
God Stats
1W - 4L
1,299 SR
Queue Stats
141W - 139L
1,493 Elo+
Party 1
Vulcan
Vulcan
MambaGang247
Vulcan
Level 154
God Stats
12W - 9L
1,523 SR
Queue Stats
545W - 563L
1,488 Elo+
Solo
Nox
Nox
Orlando_Zogxx
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 51L
1,363 Elo+
Solo
Chronos
Chronos
PREPERATl0N H
Chronos
Level 145
God Stats
5W - 2L
1,658 SR
Queue Stats
245W - 238L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 5 / 5
8,285
690
11,846
21,039
10,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kumbhakarna
IAN62518
Kumbhakarna
13
0 / 5 / 5
8,245
687
3,125
14,349
14,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Jay420Rollin
Arachne
15
1 / 4 / 4
8,215
685
12,195
12,809
10,267
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
3 / 5 / 2
8,881
740
7,514
10,537
3,912
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
4 / 1 / 5
10,137
845
9,082
7,089
6,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
9,649
804
9,706
11,635
4,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
15
3 / 0 / 11
8,469
706
12,084
6,926
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
16
2 / 0 / 14
8,892
741
16,526
4,727
1,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 2 / 10
8,957
746
8,888
12,092
4,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
16
4 / 5 / 11
9,162
764
10,915
12,441
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
10
Kills
20
20
Deaths
10
21
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
5
5
0.9
W
8
3
6
3.67
W
Neith
3
0
11
8.5
L
Kumbhakarna
IAN62518
Kumbhakarna
0
5
5
0.5
L
Arachne
Jay420Rollin
Arachne
1
4
4
0.75
W
Vulcan
2
0
14
9
L
3
5
2
0.8
W
3
2
10
4
W
Chronos
4
5
11
1.9
L
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,762
Damage
58,119
65,823
Taken
47,821
45,754
Mitigated
18,271
17,928
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
11,846
1,325
660
6,512
21,039
10,503
0
11,807
9,232
0
21,540
W
9,706
949
884
1,500
11,635
4,270
0
4,810
6,281
0
24,258
W
Neith
12,084
2,604
631
1,684
6,926
2,498
0
2,734
3,948
0
19,240
L
Kumbhakarna
IAN62518
Kumbhakarna
3,125
235
1,526
1,875
14,349
14,803
0
8,125
6,224
7,641
0
L
Arachne
Jay420Rollin
Arachne
12,195
8,974
68
2,672
12,809
10,267
0
5,664
7,145
0
19,363
W
Vulcan
16,526
366
2,303
1,411
4,727
1,856
299
1,545
2,890
43,292
0
L
7,514
1,695
0
2,511
10,537
3,912
0
6,595
3,942
26,149
0
W
8,888
1,127
1,262
2,737
12,092
4,867
0
4,735
6,833
21,502
1,432
W
Chronos
10,915
2,920
1,149
2,460
12,441
4,780
261
5,874
6,142
29,362
0
L
9,082
829
972
1,132
7,089
6,269
0
4,062
3,027
29,031
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,763
Gold Earned
45,129
139
Minions Killed
201
0
Camps Cleared
0
1,145,136
Distance Traveled
1,147,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,285
690
22
2
0
237,405
0
W
Loki
9,649
804
38
3
0
215,779
0
W
Neith
8,469
706
19
2
0
229,596
0
L
Kumbhakarna
8,245
687
3
0
0
208,542
0
L
Arachne
8,215
685
23
2
0
245,763
0
W
Vulcan
8,892
741
57
5
0
261,735
0
L
Sol
8,881
740
44
4
0
210,218
0
W
Nox
8,957
746
43
4
0
214,664
0
W
Chronos
9,162
764
44
4
0
225,652
0
L
Charon
10,137
845
47
4
0
243,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role