Player Matchup

Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Kitty13fr7
Medusa
Level 172
God Stats
2W - 1L
1,852 SR
Queue Stats
165W - 158L
1,523 Elo+
Solo
Khepri
Khepri
Swoonis
Khepri
Level 138
God Stats
0W - 1L
1,831 SR
Queue Stats
19W - 19L
1,442 Elo+
Party 2
Achilles
Achilles
Troyranosauras
Achilles
Level 95
God Stats
0W - 1L
1,375 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 124
1,612 SR
1,493 Elo+

VS

Team Averages
Level 124
1,559 SR
1,519 Elo+
Medusa
Medusa
Dmason54
Medusa
Level 98
God Stats
3W - 1L
1,519 SR
Queue Stats
170W - 154L
1,519 Elo+
Party 1
Guan Yu
Guan Yu
Flux1876
Guan Yu
Level 122
God Stats
1W - 2L
1,834 SR
Queue Stats
8W - 7L
1,472 Elo+
Solo
Hades
Hades
HippyChrist
Hades
Level 140
God Stats
3W - 3L
1,510 SR
Queue Stats
122W - 96L
1,496 Elo+
Party 1
Da Ji
Da Ji
Vermasity
Da Ji
Level 133
God Stats
1W - 1L
1,352 SR
Queue Stats
85W - 69L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
deadpool9329
Baron Samedi
Level 125
God Stats
2W - 1L
1,578 SR
Queue Stats
410W - 365L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 2 / 1
6,426
643
8,423
7,748
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
 
Anubis
9
1 / 5 / 1
5,225
523
2,042
6,871
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kitty13fr7
Medusa
10
2 / 6 / 0
5,824
582
5,481
10,005
3,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Swoonis
Khepri
7
0 / 4 / 4
4,869
487
2,605
8,155
4,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
8
0 / 2 / 2
4,778
478
4,129
8,433
6,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dmason54
Medusa
12
4 / 1 / 3
6,479
648
6,804
6,547
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Guan Yu
Flux1876
Guan Yu
11
1 / 1 / 2
6,230
623
5,343
7,726
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 1 / 9
6,140
614
7,030
8,548
4,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
Vermasity
Da Ji
12
8 / 2 / 3
6,948
695
8,353
8,698
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
deadpool9329
Baron Samedi
11
3 / 4 / 4
6,054
605
3,413
7,153
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
19
19
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
2
1
3.25
L
Anubis
 
Anubis
1
5
1
0.3
W
Medusa
Dmason54
Medusa
4
1
3
5.5
W
Guan Yu
Flux1876
Guan Yu
1
1
2
2
W
3
1
9
7.5
L
Medusa
Kitty13fr7
Medusa
2
6
0
0.33
L
Khepri
Swoonis
Khepri
0
4
4
0.5
L
Achilles
0
2
2
0.5
W
Da Ji
Vermasity
Da Ji
8
2
3
4.75
W
Baron Samedi
deadpool9329
Baron Samedi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,680
Damage
30,943
41,212
Taken
38,672
19,565
Mitigated
17,501
12,775
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,423
1,345
322
4,440
7,748
2,328
0
2,169
5,428
44,920
0
L
Anubis
 
Anubis
2,042
130
0
759
6,871
2,831
0
2,623
4,211
31,558
634
W
Medusa
Dmason54
Medusa
6,804
2,419
0
1,614
6,547
2,088
441
767
5,780
0
47,484
W
Guan Yu
Flux1876
Guan Yu
5,343
1,600
170
3,317
7,726
5,809
0
1,163
6,075
0
39,557
W
7,030
1,438
620
4,195
8,548
4,937
48
3,505
5,043
26,811
1,066
L
Medusa
Kitty13fr7
Medusa
5,481
2,168
0
1,933
10,005
3,167
0
1,811
7,909
0
40,076
L
Khepri
Swoonis
Khepri
2,605
475
958
1,280
8,155
4,478
0
2,692
5,326
10,195
0
L
Achilles
4,129
1,480
0
3,083
8,433
6,761
0
357
8,040
0
18,222
W
Da Ji
Vermasity
Da Ji
8,353
2,204
0
3,424
8,698
2,584
0
2,800
5,832
0
35,072
W
Baron Samedi
deadpool9329
Baron Samedi
3,413
314
324
1,317
7,153
2,083
0
4,679
2,442
31,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
31,851
258
Minions Killed
304
0
Camps Cleared
0
1,027,236
Distance Traveled
1,025,654
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,426
643
80
8
0
224,248
0
L
Anubis
5,225
523
59
6
0
195,537
4
W
Medusa
6,479
648
70
7
0
204,903
2
W
Guan Yu
6,230
623
69
7
0
198,772
0
W
Hades
6,140
614
61
6
0
187,729
0
L
Medusa
5,824
582
68
7
0
181,532
0
L
Khepri
4,869
487
12
1
0
224,718
0
L
Achilles
4,778
478
39
4
0
201,201
0
W
Da Ji
6,948
695
50
5
0
243,501
0
W
Baron Samedi
6,054
605
54
5
0
190,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role