Player Matchup

Hades
Hades
 
Hades
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
FailureToFrag
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,540 Elo+
Party 1
Neith
Neith
FatherTime64
Neith
Level 14
God Stats
0W - 1L
1,291 SR
Queue Stats
8W - 10L
1,421 Elo+
Party 1
Team Averages
Level 53
1,430 SR
1,487 Elo+

VS

Team Averages
Level 116
1,496 SR
1,481 Elo+
Chiron
Chiron
Deaths Hand5569
Chiron
Level 127
God Stats
6W - 0L
1,714 SR
Queue Stats
58W - 48L
1,562 Elo+
Party 2
He Bo
He Bo
HuskP1
He Bo
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,537 Elo+
Party 2
Tyr
Tyr
KeyoyaS
Tyr
Level 113
God Stats
1W - 2L
1,276 SR
Queue Stats
60W - 57L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 5 / 1
7,612
692
5,571
10,761
3,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
14
0 / 2 / 1
7,645
695
4,660
10,325
11,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 2 / 0
8,173
743
4,177
5,995
1,983
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 2
9,858
896
12,139
7,715
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
HuskP1
He Bo
15
1 / 0 / 7
9,230
839
5,671
5,963
2,244
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tyr
15
2 / 1 / 5
8,654
787
5,397
7,654
5,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
5
1
0.1
W
6
1
2
7
L
Kuzenbo
0
2
1
0.25
L
2
2
0
1
W
He Bo
HuskP1
He Bo
1
0
7
4.5
W
Tyr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,408
Damage
23,207
27,081
Taken
21,332
17,702
Mitigated
11,104
4,273
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,571
38
0
2,529
10,761
3,780
0
2,664
8,014
29,960
0
W
12,139
4,702
369
2,142
7,715
2,991
340
4,551
3,164
0
42,975
L
Kuzenbo
4,660
2,634
0
90
10,325
11,939
0
2,147
8,114
7,700
107
L
4,177
902
0
1,654
5,995
1,983
0
805
5,152
0
26,548
W
He Bo
HuskP1
He Bo
5,671
296
0
0
5,963
2,244
0
2,968
2,995
34,310
251
W
Tyr
5,397
485
0
688
7,654
5,869
12
2,631
5,023
0
12,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
27,742
108
Minions Killed
153
0
Camps Cleared
0
596,982
Distance Traveled
638,077
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,612
692
51
5
0
179,842
2
W
Chiron
9,858
896
61
6
0
214,715
0
L
Kuzenbo
7,645
695
12
1
0
217,253
0
L
Neith
8,173
743
45
4
0
199,887
0
W
He Bo
9,230
839
76
7
0
208,865
0
W
Tyr
8,654
787
16
1
0
214,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role