Player Matchup

Atlas
Atlas
 
Atlas
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CrazyKickaz
Ra
Level 158
God Stats
7W - 7L
1,592 SR
Queue Stats
58W - 45L
1,577 Elo+
Party 2
Ishtar
Ishtar
I_M1ss_Th3_Rag3
Ishtar
Level 143
God Stats
19W - 13L
1,633 SR
Queue Stats
1,417W - 1,299L
1,567 Elo+
Solo
Chaac
Chaac
KidCyclops
Chaac
Level 100
God Stats
0W - 1L
1,745 SR
Queue Stats
61W - 45L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
TheeJaeger
Ne Zha
Level 158
God Stats
4W - 2L
1,709 SR
Queue Stats
54W - 41L
1,582 Elo+
Party 2
Team Averages
Level 144
1,636 SR
1,560 Elo+

VS

Team Averages
Level 99
1,510 SR
1,522 Elo+
Cupid
Cupid
DelirioSiniestro
Cupid
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,542 Elo+
Solo
Hercules
Hercules
NanmanQueen
Hercules
Level 126
God Stats
21W - 23L
1,481 SR
Queue Stats
406W - 386L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
OfficerFatBlack
Kuzenbo
Level 29
God Stats
4W - 2L
1,585 SR
Queue Stats
71W - 73L
1,497 Elo+
Party 1
Janus
Janus
ScorpionSaibot
Janus
Level 156
God Stats
4W - 7L
1,406 SR
Queue Stats
343W - 355L
1,437 Elo+
Party 1
Nemesis
Nemesis
TheDeadBanana01
Nemesis
Level 145
God Stats
13W - 9L
1,578 SR
Queue Stats
319W - 294L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
2 / 0 / 1
3,707
618
2,819
4,472
2,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 0 / 1
4,521
754
2,167
2,365
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,610
435
0
0
0
Chaac
7
0 / 2 / 1
4,110
685
1,154
3,960
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
TheeJaeger
Ne Zha
7
1 / 2 / 2
3,802
634
1,570
4,804
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,695
616
1,310
3,369
978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
NanmanQueen
Hercules
7
3 / 1 / 0
4,351
725
2,696
5,395
2,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 1
3,446
574
374
4,660
3,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 3 / 1
3,462
577
1,107
3,463
805
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
0 / 0 / 2
3,547
591
1,837
2,855
855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
4
4
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
0
1
2.5
L
3
0
1
3.5
W
0
1
0
0
L
0
0
0
0
L
Chaac
0
2
1
0.25
W
Hercules
NanmanQueen
Hercules
3
1
0
3
W
0
2
1
0.25
W
1
3
1
0.5
W
0
0
2
1
L
Ne Zha
TheeJaeger
Ne Zha
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,710
Damage
7,324
15,601
Taken
19,742
6,811
Mitigated
7,895
6,389
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,819
1,109
0
1,996
4,472
2,477
0
343
4,129
16,712
0
L
2,167
161
348
1,053
2,365
643
0
215
2,088
21,837
0
W
1,310
767
0
1,528
3,369
978
0
1,712
1,657
0
21,864
L
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
1,154
319
0
1,155
3,960
2,369
0
0
3,960
0
19,254
W
Hercules
NanmanQueen
Hercules
2,696
1,250
0
2,000
5,395
2,082
0
500
4,895
0
22,049
W
374
108
0
255
4,660
3,175
12
1,486
3,174
9,239
391
W
1,107
37
0
497
3,463
805
0
923
2,540
11,771
0
W
1,837
1,109
0
250
2,855
855
0
365
2,490
0
21,101
L
Ne Zha
TheeJaeger
Ne Zha
1,570
464
0
1,837
4,804
1,322
0
670
3,974
0
16,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,750
Gold Earned
18,501
134
Minions Killed
162
0
Camps Cleared
0
475,551
Distance Traveled
630,890
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,707
618
15
3
0
110,317
0
L
Ra
4,521
754
39
7
0
131,237
1
W
Cupid
3,695
616
32
5
0
104,503
0
L
Ishtar
2,610
435
0
0
0
0
0
L
Chaac
4,110
685
43
7
0
103,801
0
W
Hercules
4,351
725
43
7
0
124,336
0
W
Kuzenbo
3,446
574
26
4
0
126,581
0
W
Janus
3,462
577
24
4
0
128,502
2
W
Nemesis
3,547
591
37
6
0
146,968
0
L
Ne Zha
3,802
634
37
6
0
130,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role