Player Matchup

Surtr
Surtr
Dude4200
Surtr
Level 85
God Stats
2W - 2L
1,483 SR
Queue Stats
131W - 176L
1,321 Elo+
Solo
Charon
Charon
FORBIDEN KILL8R
Charon
Level 64
God Stats
1W - 1L
1,616 SR
Queue Stats
84W - 113L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
ImClearzy
Nu Wa
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 48L
1,463 Elo+
Party 1
Skadi
Skadi
ImMezmerized
Skadi
Level 126
God Stats
2W - 1L
1,515 SR
Queue Stats
92W - 87L
1,494 Elo+
Party 1
Horus
Horus
Jakob5038
Horus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 44L
1,392 Elo+
Party 1
Team Averages
Level 90
1,523 SR
1,424 Elo+

VS

Team Averages
Level 99
1,492 SR
1,326 Elo+
He Bo
He Bo
BUSSY Antrax
He Bo
Level 104
God Stats
0W - 2L
1,258 SR
Queue Stats
9W - 15L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
Dusk x Regret
Sylvanus
Level 166
God Stats
0W - 1L
1,639 SR
Queue Stats
40W - 69L
1,418 Elo+
Party 2
Bakasura
Bakasura
Swyfty1
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Chaac
Chaac
ZHamZ
Chaac
Level 123
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 6L
1,134 Elo+
Party 2
Cerberus
Cerberus
テオにゃん0820
Cerberus
Level 89
God Stats
9W - 7L
1,541 SR
Queue Stats
762W - 791L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dude4200
Surtr
13
5 / 4 / 11
8,174
1,168
6,460
11,250
10,733
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 0 / 18
8,271
1,182
6,558
6,235
5,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nu Wa
ImClearzy
Nu Wa
13
4 / 1 / 13
7,564
1,081
10,076
4,673
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 0 / 11
8,549
1,221
13,933
8,028
3,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
Jakob5038
Horus
13
2 / 1 / 17
8,037
1,148
3,347
10,209
6,747
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
6,809
973
7,430
8,871
2,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Dusk x Regret
Sylvanus
12
0 / 5 / 4
6,171
882
5,026
12,830
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bakasura
Swyfty1
Bakasura
10
0 / 3 / 3
5,387
770
1,983
6,018
4,096
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
ZHamZ
Chaac
13
2 / 4 / 3
6,348
907
9,089
10,291
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 4 / 1
5,813
830
1,744
7,397
6,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
22
Kills
6
6
Deaths
22
70
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Surtr
Dude4200
Surtr
5
4
11
2.63
L
Sylvanus
Dusk x Regret
Sylvanus
0
5
4
0.4
W
2
0
18
11
W
Nu Wa
ImClearzy
Nu Wa
4
1
13
10.5
W
9
0
11
14.5
W
Horus
Jakob5038
Horus
2
1
17
10.5
L
Bakasura
Swyfty1
Bakasura
0
3
3
0.5
L
Chaac
ZHamZ
Chaac
2
4
3
0.88
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,374
Damage
25,272
40,395
Taken
45,407
29,014
Mitigated
29,568
20,810
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,430
549
319
1,119
8,871
2,784
0
4,195
4,676
21,170
0
W
Surtr
Dude4200
Surtr
6,460
989
0
1,098
11,250
10,733
470
3,626
7,303
6,455
8,257
L
Sylvanus
Dusk x Regret
Sylvanus
5,026
1,127
2,382
3,305
12,830
9,371
0
5,599
7,231
11,271
0
W
6,558
1,363
993
851
6,235
5,914
773
2,791
3,371
11,985
0
W
Nu Wa
ImClearzy
Nu Wa
10,076
4,100
635
492
4,673
1,981
785
1,945
2,581
19,460
0
W
13,933
5,082
2,128
1,497
8,028
3,639
1,432
2,397
5,476
0
26,820
W
Horus
Jakob5038
Horus
3,347
1,695
7,157
5,959
10,209
6,747
469
3,441
6,615
0
5,876
L
Bakasura
Swyfty1
Bakasura
1,983
1,242
0
232
6,018
4,096
0
2,675
3,343
0
4,974
L
Chaac
ZHamZ
Chaac
9,089
855
229
3,498
10,291
7,160
0
4,052
6,239
0
16,518
L
1,744
0
308
1,171
7,397
6,157
0
3,170
4,227
9,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,595
Gold Earned
30,528
93
Minions Killed
75
0
Camps Cleared
0
737,408
Distance Traveled
626,175
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,809
973
31
4
0
130,327
0
W
Surtr
8,174
1,168
19
3
0
130,160
0
L
Sylvanus
6,171
882
12
2
0
123,252
0
W
Charon
8,271
1,182
20
3
0
163,636
0
W
Nu Wa
7,564
1,081
15
2
0
151,321
0
W
Skadi
8,549
1,221
34
5
0
139,416
0
W
Horus
8,037
1,148
5
1
0
152,875
0
L
Bakasura
5,387
770
4
1
0
132,631
0
L
Chaac
6,348
907
9
1
0
151,707
0
L
Cerberus
5,813
830
19
3
0
88,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role