Player Matchup

Mulan
Mulan
BaldSquanch
Mulan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,411 Elo+
Solo
Vulcan
Vulcan
IChocopie
Vulcan
Level 154
God Stats
4W - 0L
1,812 SR
Queue Stats
107W - 54L
1,585 Elo+
Party 1
Chang'e
Chang'e
IzzyNda843
Chang'e
Level 167
God Stats
2W - 0L
1,751 SR
Queue Stats
181W - 183L
1,524 Elo+
Solo
The Morrigan
The Morrigan
JaviierxD
The Morrigan
Level 158
God Stats
3W - 0L
1,678 SR
Queue Stats
53W - 30L
1,625 Elo+
Party 1
Amaterasu
Amaterasu
jaam27
Amaterasu
Level 128
God Stats
2W - 1L
1,569 SR
Queue Stats
68W - 46L
1,608 Elo+
Party 1
Team Averages
Level 151
1,662 SR
1,551 Elo+

VS

Team Averages
Level 140
1,629 SR
1,500 Elo+
Bellona
Bellona
 
Bellona
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cellularranger
He Bo
Level 80
God Stats
2W - 2L
1,641 SR
Queue Stats
327W - 338L
1,517 Elo+
Party 2
Maui
Maui
blancosenpai
Maui
Level 156
God Stats
7W - 8L
1,500 SR
Queue Stats
524W - 516L
1,517 Elo+
Solo
Terra
Terra
l DaMoFo l
Terra
Level 217
God Stats
6W - 2L
1,864 SR
Queue Stats
452W - 430L
1,468 Elo+
Solo
Charybdis
Charybdis
shidashin
Charybdis
Level 83
God Stats
5W - 3L
1,640 SR
Queue Stats
304W - 316L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 16
8,748
795
5,550
13,139
14,223
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
IChocopie
Vulcan
18
13 / 3 / 10
11,033
1,003
24,037
6,362
2,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
IzzyNda843
Chang'e
14
1 / 2 / 18
8,527
775
7,143
11,448
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
JaviierxD
The Morrigan
16
5 / 1 / 16
9,577
871
9,719
6,707
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
jaam27
Amaterasu
16
4 / 1 / 11
9,266
842
10,356
18,683
19,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 6 / 6
7,639
694
7,080
18,298
16,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 5 / 3
8,845
804
14,931
11,283
4,611
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 2
6,455
587
1,659
4,429
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Terra
13
1 / 5 / 2
7,615
692
6,330
17,864
10,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
shidashin
Charybdis
14
1 / 7 / 6
7,922
720
11,124
11,255
4,059
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
25
Kills
7
9
Deaths
25
71
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
6
0.67
W
2
2
16
5
L
4
5
3
1.1
W
Vulcan
IChocopie
Vulcan
13
3
10
6
W
Chang'e
IzzyNda843
Chang'e
1
2
18
5
W
The Morrigan
JaviierxD
The Morrigan
5
1
16
13
L
0
2
2
0.5
W
Amaterasu
jaam27
Amaterasu
4
1
11
9.5
L
Terra
1
5
2
0.4
L
Charybdis
shidashin
Charybdis
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,805
Damage
41,124
56,339
Taken
63,129
45,174
Mitigated
39,240
29,982
Healing
18,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,080
823
403
1,628
18,298
16,191
0
11,861
6,437
2,800
17,898
W
5,550
426
427
3,873
13,139
14,223
672
4,205
8,934
0
13,403
L
14,931
702
798
623
11,283
4,611
9
7,723
3,560
28,532
457
W
Vulcan
IChocopie
Vulcan
24,037
1,109
1,272
1,186
6,362
2,949
2,139
2,059
4,303
45,560
0
W
Chang'e
IzzyNda843
Chang'e
7,143
662
8,261
5,826
11,448
5,579
1,793
5,822
5,626
12,531
617
W
The Morrigan
JaviierxD
The Morrigan
9,719
724
0
432
6,707
2,660
1,999
4,730
1,977
31,481
555
L
1,659
403
0
190
4,429
3,699
0
2,533
1,896
3,719
62
W
Amaterasu
jaam27
Amaterasu
10,356
1,586
730
7,975
18,683
19,763
714
6,781
11,902
790
15,567
L
Terra
6,330
629
8,175
6,588
17,864
10,680
0
10,328
7,536
16,405
0
L
Charybdis
shidashin
Charybdis
11,124
3,946
290
191
11,255
4,059
0
8,608
2,647
0
35,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,151
Gold Earned
38,476
121
Minions Killed
111
0
Camps Cleared
0
1,053,506
Distance Traveled
791,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,639
694
17
2
0
188,485
0
W
Mulan
8,748
795
18
2
0
191,977
0
L
He Bo
8,845
804
31
3
0
191,335
0
W
Vulcan
11,033
1,003
45
4
0
240,461
0
W
Chang'e
8,527
775
16
1
0
209,540
0
W
The Morrigan
9,577
871
35
3
0
193,498
0
L
Maui
6,455
587
2
0
0
73,276
0
W
Amaterasu
9,266
842
7
1
0
218,030
0
L
Terra
7,615
692
12
1
0
202,138
0
L
Charybdis
7,922
720
49
4
0
136,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role