Player Matchup

Janus
Janus
ABRAHAMFUENTES44
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 99L
1,445 Elo+
Solo
Artio
Artio
FalloutgodXD319
Artio
Level 123
God Stats
0W - 2L
1,505 SR
Queue Stats
51W - 61L
1,456 Elo+
Solo
Maui
Maui
Gas_Blasta
Maui
Level 42
God Stats
7W - 8L
1,494 SR
Queue Stats
141W - 139L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
PREPERATl0N H
Sun Wukong
Level 145
God Stats
2W - 3L
1,481 SR
Queue Stats
245W - 238L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
S0DAP0PMAN
Gilgamesh
Level 148
God Stats
0W - 2L
1,603 SR
Queue Stats
144W - 135L
1,472 Elo+
Solo
Team Averages
Level 97
1,517 SR
1,486 Elo+

VS

Team Averages
Level 110
1,539 SR
1,498 Elo+
King Arthur
King Arthur
Lancec15
King Arthur
Level 124
God Stats
4W - 0L
1,803 SR
Queue Stats
272W - 264L
1,468 Elo+
Solo
Cupid
Cupid
Mr_Fiend_2309
Cupid
Level 91
God Stats
3W - 1L
1,521 SR
Queue Stats
132W - 132L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rhinostocles
Kumbhakarna
Level 126
God Stats
2W - 1L
1,048 SR
Queue Stats
154W - 170L
1,499 Elo+
Party 1
Skadi
Skadi
XxguiyoksxX
Skadi
Level 115
God Stats
5W - 2L
1,681 SR
Queue Stats
239W - 230L
1,485 Elo+
Solo
Zeus
Zeus
blueLogix
Zeus
Level 95
God Stats
9W - 3L
1,640 SR
Queue Stats
119W - 113L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 4
10,067
774
11,556
8,471
3,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

2
0 / 0 / 0
3,622
279
0
0
0
17
0 / 5 / 11
9,352
719
8,383
17,167
15,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
PREPERATl0N H
Sun Wukong
18
3 / 9 / 7
10,148
781
18,729
18,770
18,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
S0DAP0PMAN
Gilgamesh
17
4 / 10 / 3
10,389
799
14,742
26,706
24,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lancec15
King Arthur
14
0 / 5 / 17
9,291
715
6,470
21,535
20,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
9 / 1 / 18
12,408
954
15,572
11,413
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
Rhinostocles
Kumbhakarna
16
2 / 1 / 21
10,039
772
5,372
18,664
17,126
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
7 / 3 / 18
11,304
870
17,367
15,402
6,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
10 / 3 / 16
12,934
995
19,304
12,140
5,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
12
Kills
28
28
Deaths
13
25
Assists
90
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
0
0
0
0
L
0
5
11
1.1
W
King Arthur
Lancec15
King Arthur
0
5
17
1.7
W
9
1
18
18
L
Sun Wukong
PREPERATl0N H
Sun Wukong
3
9
7
0.72
W
Kumbhakarna
Rhinostocles
Kumbhakarna
2
1
21
12.5
L
Gilgamesh
S0DAP0PMAN
Gilgamesh
4
10
3
0.55
W
7
3
18
5.33
W
Zeus
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,410
Damage
64,085
71,114
Taken
79,154
62,651
Mitigated
55,189
12,400
Healing
26,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,556
888
1,027
654
8,471
3,886
0
2,699
5,772
37,290
0
L
0
0
0
0
0
0
0
0
0
0
0
L
8,383
1,530
661
2,432
17,167
15,853
0
6,152
11,015
15,849
0
W
King Arthur
Lancec15
King Arthur
6,470
763
813
3,317
21,535
20,250
293
5,742
15,094
0
11,034
W
15,572
8,561
7,625
4,790
11,413
5,980
2,621
1,956
9,275
0
43,805
L
Sun Wukong
PREPERATl0N H
Sun Wukong
18,729
1,892
1,239
2,026
18,770
18,084
0
7,532
11,238
0
31,959
W
Kumbhakarna
Rhinostocles
Kumbhakarna
5,372
244
852
1,822
18,664
17,126
301
5,194
12,824
8,205
0
L
Gilgamesh
S0DAP0PMAN
Gilgamesh
14,742
2,545
782
3,579
26,706
24,828
0
8,293
18,413
0
26,688
W
17,367
6,307
1,710
2,573
15,402
6,632
3,334
3,573
11,443
0
35,263
W
Zeus
19,304
1,554
1,177
1,525
12,140
5,201
1,508
2,330
9,664
52,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,578
Gold Earned
55,976
118
Minions Killed
158
0
Camps Cleared
0
896,763
Distance Traveled
1,260,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,067
774
68
5
0
216,649
0
L
Artio
3,622
279
0
0
0
0
0
L
Maui
9,352
719
13
1
0
245,601
0
W
King Arthur
9,291
715
9
1
0
253,954
0
W
Cupid
12,408
954
68
5
0
250,219
0
L
Sun Wukong
10,148
781
18
1
0
235,592
0
W
Kumbhakarna
10,039
772
2
0
0
267,120
0
L
Gilgamesh
10,389
799
19
1
0
198,921
0
W
Skadi
11,304
870
30
2
0
243,953
0
W
Zeus
12,934
995
49
4
0
245,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role