Player Matchup

Cthulhu
Cthulhu
Silver V
GhettoGodJu
Cthulhu
Silver V
Level 154
God Stats
48W - 67L
1,420 SR
Queue Stats
1,296W - 1,553L
586 MMR
Solo
Ra
Ra
Bronze I
LodgedZeus21910
Ra
Bronze I
Level 66
God Stats
12W - 19L
1,354 SR
Queue Stats
77W - 127L
572 MMR
Solo
Xbalanque
Xbalanque
Silver III
little_monter29
Xbalanque
Silver III
Level 157
God Stats
13W - 9L
1,573 SR
Queue Stats
36W - 55L
1,071 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,449 SR
743 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,430 SR
840 MMR
Artemis
Artemis
Silver III
Calebrem407
Artemis
Silver III
Level 61
God Stats
24W - 24L
1,416 SR
Queue Stats
218W - 272L
937 MMR
Solo
Bake Kujira
Bake Kujira
Bronze IV
D34TH--0--SH0T-
Bake Kujira
Bronze IV
Level 42
God Stats
2W - 7L
1,500 SR
Queue Stats
8W - 28L
1,061 MMR
Solo
Raijin
Raijin
Bronze II
LyricLaPerla
Raijin
Bronze II
Level 183
God Stats
23W - 31L
1,375 SR
Queue Stats
357W - 451L
523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GhettoGodJu
Cthulhu
17
6 / 1 / 11
11,488
821
14,445
20,318
17,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
2 / 3 / 14
11,096
793
9,720
14,115
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
little_monter29
Xbalanque
19
11 / 0 / 6
13,202
943
15,359
15,178
5,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AnubisBakasuraPersephoneArachneNeith

VS

Bans
SurtrNoxThanatosDiscordiaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Calebrem407
Artemis
14
2 / 5 / 1
10,124
723
15,055
13,864
6,237
Bake Kujira
D34TH--0--SH0T-
Bake Kujira
16
0 / 8 / 3
9,319
666
6,429
19,576
14,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
17
2 / 6 / 0
10,727
766
13,934
12,815
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
4
4
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
Calebrem407
Artemis
2
5
1
0.5
L
Bake Kujira
D34TH--0--SH0T-
Bake Kujira
0
8
3
0.19
W
Cthulhu
GhettoGodJu
Cthulhu
6
1
11
11.5
W
2
3
14
3
L
Raijin
2
6
0
0.33
W
Xbalanque
little_monter29
Xbalanque
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,524
Damage
35,418
49,611
Taken
46,255
28,020
Mitigated
25,764
22,412
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Calebrem407
Artemis
15,055
4,049
0
245
13,864
6,237
280
6,140
7,596
0
35,864
L
Bake Kujira
D34TH--0--SH0T-
Bake Kujira
6,429
2,791
288
1,103
19,576
14,666
176
10,338
8,772
12,736
622
W
Cthulhu
GhettoGodJu
Cthulhu
14,445
793
394
3,306
20,318
17,207
74
8,289
12,029
25,817
770
W
9,720
1,513
6,835
7,587
14,115
5,351
2,078
4,698
9,417
34,496
435
L
Raijin
13,934
1,780
418
1,989
12,815
4,861
50
6,562
6,016
49,939
1,390
W
Xbalanque
little_monter29
Xbalanque
15,359
6,968
0
4,290
15,178
5,462
1,301
6,451
8,727
0
65,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,786
Gold Earned
30,170
173
Minions Killed
130
0
Camps Cleared
0
693,190
Distance Traveled
616,869
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,124
723
36
3
0
208,906
14
L
Bake Kujira
9,319
666
16
1
0
207,664
0
W
Cthulhu
11,488
821
34
2
0
247,406
2
W
Ra
11,096
793
51
4
0
207,952
0
L
Raijin
10,727
766
78
6
0
200,299
0
W
Xbalanque
13,202
943
88
6
0
237,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role