Player Matchup

Mulan
Mulan
ARandomLoser
Mulan
Level 144
God Stats
1W - 2L
1,784 SR
Queue Stats
34W - 45L
1,456 Elo+
Party 1
Charybdis
Charybdis
CaIIMeHappy
Charybdis
Level 158
God Stats
1W - 2L
1,887 SR
Queue Stats
72W - 72L
1,515 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Calrick
Kumbhakarna
Level 129
God Stats
0W - 1L
1,895 SR
Queue Stats
32W - 33L
1,540 Elo+
Party 1
Poseidon
Poseidon
DuhLatino
Poseidon
Level 157
God Stats
3W - 7L
1,604 SR
Queue Stats
49W - 44L
1,566 Elo+
Party 1
Mercury
Mercury
atnhdog
Mercury
Level 109
God Stats
4W - 6L
1,694 SR
Queue Stats
34W - 38L
1,549 Elo+
Party 1
Team Averages
Level 139
1,773 SR
1,525 Elo+

VS

Team Averages
Level 129
1,614 SR
1,589 Elo+
Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Aztharot
Discordia
Level 159
God Stats
9W - 6L
1,489 SR
Queue Stats
400W - 389L
1,510 Elo+
Solo
Vamana
Vamana
PanicMetaL
Vamana
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 54L
1,691 Elo+
Party 2
Apollo
Apollo
lpolargamingg
Apollo
Level 155
God Stats
3W - 0L
1,839 SR
Queue Stats
279W - 179L
1,687 Elo+
Party 2
Kuzenbo
Kuzenbo
pHScale
Kuzenbo
Level 153
God Stats
3W - 1L
1,741 SR
Queue Stats
123W - 121L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
8,760
876
4,419
12,961
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
CaIIMeHappy
Charybdis
14
2 / 1 / 3
8,626
863
9,333
9,465
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Calrick
Kumbhakarna
14
2 / 2 / 5
8,549
855
4,860
14,890
16,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
DuhLatino
Poseidon
14
1 / 5 / 5
8,324
832
9,080
7,989
3,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
atnhdog
Mercury
13
3 / 4 / 2
8,491
849
4,209
8,884
3,175
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 3 / 5
9,059
906
6,597
5,358
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Aztharot
Discordia
16
8 / 1 / 1
10,012
1,001
10,679
3,462
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
PanicMetaL
Vamana
15
1 / 3 / 13
9,051
905
13,213
14,296
10,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 6
9,556
956
9,082
7,955
3,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
pHScale
Kuzenbo
14
1 / 2 / 10
8,711
871
6,616
9,123
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
11
Kills
17
17
Deaths
11
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
3
5
2.17
L
3
5
5
1.1
W
Discordia
Aztharot
Discordia
8
1
1
8.5
L
Charybdis
CaIIMeHappy
Charybdis
2
1
3
3.5
L
Kumbhakarna
Calrick
Kumbhakarna
2
2
5
2.25
L
Poseidon
DuhLatino
Poseidon
1
5
5
0.7
W
Vamana
PanicMetaL
Vamana
1
3
13
2.5
L
Mercury
atnhdog
Mercury
3
4
2
1
W
3
2
6
3
W
Kuzenbo
pHScale
Kuzenbo
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,901
Damage
46,187
54,189
Taken
40,194
37,671
Mitigated
29,236
5,900
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,597
719
0
350
5,358
1,924
870
2,942
2,416
14,827
0
L
4,419
307
0
1,407
12,961
11,911
0
5,805
6,218
0
13,424
W
Discordia
Aztharot
Discordia
10,679
305
0
250
3,462
1,094
1,131
921
2,467
20,394
822
L
Charybdis
CaIIMeHappy
Charybdis
9,333
3,165
0
1,382
9,465
3,516
530
3,899
4,903
0
27,324
L
Kumbhakarna
Calrick
Kumbhakarna
4,860
275
0
1,962
14,890
16,069
0
4,388
9,621
10,812
0
L
Poseidon
DuhLatino
Poseidon
9,080
1,569
0
649
7,989
3,000
0
3,686
3,813
24,964
64
W
Vamana
PanicMetaL
Vamana
13,213
4,423
0
4,016
14,296
10,896
657
4,340
9,796
0
27,381
L
Mercury
atnhdog
Mercury
4,209
2,097
0
500
8,884
3,175
0
3,343
5,253
0
15,061
W
9,082
4,294
0
1,900
7,955
3,442
1,746
2,761
5,045
0
34,975
W
Kuzenbo
pHScale
Kuzenbo
6,616
1,635
0
473
9,123
11,880
408
2,912
6,115
19,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
46,389
163
Minions Killed
185
0
Camps Cleared
0
994,424
Distance Traveled
1,024,567
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,059
906
22
2
0
168,918
0
L
Mulan
8,760
876
19
2
0
184,202
2
W
Discordia
10,012
1,001
46
5
0
208,721
0
L
Charybdis
8,626
863
54
5
0
191,899
0
L
Kumbhakarna
8,549
855
19
2
0
210,097
0
L
Poseidon
8,324
832
41
4
0
185,024
0
W
Vamana
9,051
905
35
4
0
226,975
0
L
Mercury
8,491
849
30
3
0
223,202
0
W
Apollo
9,556
956
63
6
0
196,464
2
W
Kuzenbo
8,711
871
19
2
0
223,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role