Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Maxakalisaurus_
Izanami
Level 105
God Stats
0W - 1L
1,287 SR
Queue Stats
9W - 20L
1,211 Elo+
Solo
Kukulkan
Kukulkan
MistakenBat2735
Kukulkan
Level 88
God Stats
13W - 10L
1,467 SR
Queue Stats
77W - 75L
1,497 Elo+
Solo
Nu Wa
Nu Wa
RussianAvalon
Nu Wa
Level 89
God Stats
4W - 5L
1,493 SR
Queue Stats
64W - 55L
1,488 Elo+
Solo
Awilix
Awilix
TxG Loco
Awilix
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,633 Elo+
Solo
Team Averages
Level 92
1,449 SR
1,466 Elo+

VS

Team Averages
Level 117
1,716 SR
1,812 Elo+
Mulan
Mulan
Aconn3
Mulan
Level 124
God Stats
8W - 1L
1,872 SR
Queue Stats
306W - 23L
1,976 Elo+
Party 1
Vulcan
Vulcan
Extiirpate
Vulcan
Level 104
God Stats
42W - 1L
2,123 SR
Queue Stats
309W - 18L
2,063 Elo+
Party 1
Baron Samedi
Baron Samedi
MRGAMER415
Baron Samedi
Level 149
God Stats
2W - 4L
1,149 SR
Queue Stats
430W - 477L
1,483 Elo+
Solo
Sylvanus
Sylvanus
ThePopper
Sylvanus
Level 80
God Stats
28W - 3L
1,888 SR
Queue Stats
241W - 23L
1,995 Elo+
Party 1
Medusa
Medusa
WOSHICVHAUNQIW
Medusa
Level 129
God Stats
3W - 0L
1,547 SR
Queue Stats
36W - 33L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
0 / 2 / 2
6,294
1,049
2,963
6,739
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 5 / 2
6,399
1,067
2,944
7,951
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
12
1 / 1 / 1
7,068
1,178
3,842
4,889
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 1
6,250
1,042
6,416
3,764
927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
TxG Loco
Awilix
12
1 / 3 / 1
6,870
1,145
1,513
8,312
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

293

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aconn3
Mulan
13
2 / 0 / 8
8,022
1,337
6,807
5,116
3,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vulcan
Extiirpate
Vulcan
12
6 / 0 / 4
8,042
1,340
12,266
3,443
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
MRGAMER415
Baron Samedi
12
2 / 0 / 8
7,267
1,211
2,580
2,393
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
ThePopper
Sylvanus
12
0 / 2 / 10
6,723
1,121
4,523
6,244
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 0 / 5
7,360
1,227
3,638
2,970
1,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
2
Kills
12
12
Deaths
2
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
2
0.5
W
Mulan
Aconn3
Mulan
2
0
8
6
W
Vulcan
Extiirpate
Vulcan
6
0
4
8
W
Baron Samedi
MRGAMER415
Baron Samedi
2
0
8
6
L
0
5
2
0.2
L
Kukulkan
1
1
1
1.5
L
0
1
1
0.5
W
Sylvanus
ThePopper
Sylvanus
0
2
10
2.5
L
Awilix
TxG Loco
Awilix
1
3
1
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,678
Damage
29,814
31,655
Taken
20,166
12,670
Mitigated
12,026
625
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,963
540
0
19
6,739
5,346
0
3,963
2,776
4,879
727
W
Mulan
Aconn3
Mulan
6,807
1,018
0
2,716
5,116
3,806
0
2,924
2,192
38
15,515
W
Vulcan
Extiirpate
Vulcan
12,266
315
0
250
3,443
1,288
0
2,606
837
23,214
493
W
Baron Samedi
MRGAMER415
Baron Samedi
2,580
54
518
920
2,393
1,216
0
1,731
662
18,353
0
L
2,944
2,091
0
568
7,951
2,206
0
4,569
3,382
0
16,447
L
Kukulkan
3,842
287
0
0
4,889
1,574
0
2,695
2,194
29,198
0
L
6,416
2,705
0
0
3,764
927
0
2,464
1,300
15,745
0
W
Sylvanus
ThePopper
Sylvanus
4,523
772
960
700
6,244
4,595
0
3,709
2,535
9,105
0
L
Awilix
TxG Loco
Awilix
1,513
759
0
38
8,312
2,617
0
5,436
2,876
0
14,022
W
3,638
908
0
623
2,970
1,121
0
2,170
800
0
27,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,881
Gold Earned
37,414
159
Minions Killed
160
7
Camps Cleared
5
524,491
Distance Traveled
604,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,294
1,049
1
0
1
109,991
0
W
Mulan
8,022
1,337
24
4
1
129,807
0
W
Vulcan
8,042
1,340
30
5
2
131,477
0
W
Baron Samedi
7,267
1,211
36
6
0
90,868
0
L
Izanami
6,399
1,067
42
7
1
97,766
0
L
Kukulkan
7,068
1,178
66
11
2
119,132
0
L
Nu Wa
6,250
1,042
21
4
1
90,648
0
W
Sylvanus
6,723
1,121
12
2
0
114,843
0
L
Awilix
6,870
1,145
29
5
2
106,954
0
W
Medusa
7,360
1,227
58
10
2
137,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role