Player Matchup

Bacchus
Bacchus
BoarBarbon
Bacchus
Level 146
God Stats
43W - 36L
1,518 SR
Queue Stats
273W - 259L
1,441 Elo+
Party 2
Apollo
Apollo
InoBarbon
Apollo
Level 103
God Stats
13W - 18L
1,396 SR
Queue Stats
92W - 94L
1,354 Elo+
Party 2
Vulcan
Vulcan
NEWHOTNESS SLIC
Vulcan
Level 127
God Stats
12W - 17L
1,474 SR
Queue Stats
561W - 615L
1,406 Elo+
Solo
Arachne
Arachne
WBIARKO GEAR
Arachne
Level 137
God Stats
56W - 54L
1,505 SR
Queue Stats
543W - 588L
1,426 Elo+
Solo
Medusa
Medusa
ozymandias12
Medusa
Level 103
God Stats
0W - 2L
1,255 SR
Queue Stats
115W - 123L
1,379 Elo+
Solo
Team Averages
Level 123
1,429 SR
1,401 Elo+

VS

Team Averages
Level 91
1,435 SR
1,375 Elo+
Arachne
Arachne
BigB6250
Arachne
Level 85
God Stats
124W - 141L
1,448 SR
Queue Stats
456W - 512L
1,353 Elo+
Solo
Poseidon
Poseidon
Mania1516
Poseidon
Level 7
God Stats
7W - 10L
1,470 SR
Queue Stats
8W - 12L
1,416 Elo+
Party 1
Lancelot
Lancelot
Pinckney
Lancelot
Level 159
God Stats
8W - 9L
1,508 SR
Queue Stats
14W - 20L
1,352 Elo+
Party 1
Artio
Artio
shwiftywick
Artio
Level 116
God Stats
36W - 38L
1,458 SR
Queue Stats
741W - 785L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
sina69hircoolis
Zhong Kui
Level 89
God Stats
7W - 17L
1,291 SR
Queue Stats
741W - 793L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoarBarbon
Bacchus
13
1 / 2 / 3
8,419
1,052
5,767
13,902
14,735
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
InoBarbon
Apollo
14
1 / 3 / 3
8,355
1,044
4,616
8,946
3,409
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 4 / 1
8,520
1,065
4,874
6,106
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
WBIARKO GEAR
Arachne
13
4 / 7 / 3
8,470
1,059
6,397
10,974
4,548
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
12
0 / 0 / 1
6,966
871
0
0
0
Team 1 Tickets

218

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigB6250
Arachne
14
4 / 0 / 9
9,429
1,179
9,720
3,577
1,688
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Poseidon
Mania1516
Poseidon
14
0 / 2 / 8
7,895
987
3,075
2,990
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Pinckney
Lancelot
14
10 / 1 / 3
10,489
1,311
10,545
5,750
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 2 / 10
9,599
1,200
6,368
8,747
5,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
sina69hircoolis
Zhong Kui
14
1 / 3 / 6
8,435
1,054
6,703
7,757
5,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
16
16
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
BigB6250
Arachne
4
0
9
8.5
L
Bacchus
BoarBarbon
Bacchus
1
2
3
1.25
L
Apollo
InoBarbon
Apollo
1
3
3
0.83
W
Poseidon
Mania1516
Poseidon
0
2
8
2
L
1
4
1
0.38
W
Lancelot
Pinckney
Lancelot
10
1
3
11.5
L
Arachne
WBIARKO GEAR
Arachne
4
7
3
0.79
L
Medusa
0
0
1
0.5
W
1
2
10
3
W
Zhong Kui
sina69hircoolis
Zhong Kui
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,654
Damage
36,411
39,928
Taken
28,821
24,875
Mitigated
15,348
5,425
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BigB6250
Arachne
9,720
8,427
0
367
3,577
1,688
0
1,581
1,996
0
19,860
L
Bacchus
BoarBarbon
Bacchus
5,767
223
0
3,151
13,902
14,735
0
5,292
8,610
18,904
0
L
Apollo
InoBarbon
Apollo
4,616
2,333
0
570
8,946
3,409
0
3,207
5,739
0
30,527
W
Poseidon
Mania1516
Poseidon
3,075
225
0
0
2,990
801
0
704
2,286
14,145
0
L
4,874
41
0
160
6,106
2,183
0
1,459
4,647
30,659
0
W
Lancelot
Pinckney
Lancelot
10,545
1,090
0
105
5,750
2,088
0
2,089
2,928
0
18,962
L
Arachne
WBIARKO GEAR
Arachne
6,397
5,296
0
1,544
10,974
4,548
0
5,174
5,800
0
9,473
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
6,368
312
1,198
3,090
8,747
5,507
0
3,132
5,615
21,973
2,106
W
Zhong Kui
sina69hircoolis
Zhong Kui
6,703
1,308
0
743
7,757
5,264
0
3,135
4,622
28,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
45,847
155
Minions Killed
200
3
Camps Cleared
6
499,754
Distance Traveled
771,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,429
1,179
39
5
1
196,976
0
L
Bacchus
8,419
1,052
28
4
1
136,590
0
L
Apollo
8,355
1,044
56
7
0
116,840
0
W
Poseidon
7,895
987
37
5
0
122,686
0
L
Vulcan
8,520
1,065
62
8
2
159,514
0
W
Lancelot
10,489
1,311
11
1
3
179,420
0
L
Arachne
8,470
1,059
9
1
0
86,810
0
L
Medusa
6,966
871
0
0
0
0
0
W
Artio
9,599
1,200
51
6
2
160,462
0
W
Zhong Kui
8,435
1,054
62
8
0
111,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role