Player Matchup

Cerberus
Cerberus
ARandomLoser
Cerberus
Level 144
God Stats
3W - 0L
1,811 SR
Queue Stats
87W - 21L
1,820 Elo+
Party 2
Zeus
Zeus
CaIIMeHappy
Zeus
Level 158
God Stats
6W - 1L
1,900 SR
Queue Stats
148W - 30L
1,843 Elo+
Party 2
Gilgamesh
Gilgamesh
Calrick
Gilgamesh
Level 129
God Stats
2W - 0L
1,946 SR
Queue Stats
98W - 28L
1,781 Elo+
Party 2
Artemis
Artemis
DuhLatino
Artemis
Level 157
God Stats
3W - 0L
1,865 SR
Queue Stats
72W - 17L
1,770 Elo+
Party 2
Discordia
Discordia
atnhdog
Discordia
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 17L
1,811 Elo+
Party 2
Team Averages
Level 139
1,805 SR
1,805 Elo+

VS

Team Averages
Level 140
1,581 SR
1,551 Elo+
Morgan Le Fay
Morgan Le Fay
Acuostime12
Morgan Le Fay
Level 131
God Stats
12W - 18L
1,481 SR
Queue Stats
742W - 748L
1,483 Elo+
Solo
Xbalanque
Xbalanque
DayWalking
Xbalanque
Level 85
God Stats
3W - 6L
1,428 SR
Queue Stats
266W - 281L
1,528 Elo+
Solo
Ganesha
Ganesha
JtheArcane
Ganesha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 89L
1,573 Elo+
Party 1
Hercules
Hercules
Ovva9000
Hercules
Level 157
God Stats
3W - 4L
1,739 SR
Queue Stats
51W - 42L
1,575 Elo+
Party 1
Hachiman
Hachiman
Wisenheimer
Hachiman
Level 169
God Stats
0W - 2L
1,758 SR
Queue Stats
111W - 84L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARandomLoser
Cerberus
17
3 / 4 / 21
10,917
840
5,180
20,428
21,817
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 4 / 16
11,413
878
20,691
8,390
3,794
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Calrick
Gilgamesh
16
6 / 6 / 13
10,085
776
9,091
18,516
18,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
DuhLatino
Artemis
18
7 / 2 / 15
10,876
837
16,372
12,081
6,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
atnhdog
Discordia
18
9 / 4 / 18
11,438
880
13,549
10,348
4,830
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acuostime12
Morgan Le Fay
16
1 / 7 / 10
9,990
768
6,848
10,972
2,847
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
DayWalking
Xbalanque
15
6 / 8 / 8
10,585
814
13,513
12,531
3,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
JtheArcane
Ganesha
17
0 / 7 / 15
10,630
818
5,865
17,282
18,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Ovva9000
Hercules
19
9 / 6 / 6
12,107
931
12,077
19,984
19,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Wisenheimer
Hachiman
17
4 / 6 / 12
10,657
820
15,704
12,275
3,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
71
34
Kills
20
20
Deaths
34
83
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ARandomLoser
Cerberus
3
4
21
3.38
L
Morgan Le Fay
Acuostime12
Morgan Le Fay
1
7
10
0.86
W
9
4
16
4.25
W
Gilgamesh
Calrick
Gilgamesh
6
6
13
2.08
L
Xbalanque
DayWalking
Xbalanque
6
8
8
1.25
W
Artemis
DuhLatino
Artemis
7
2
15
7.25
L
Ganesha
JtheArcane
Ganesha
0
7
15
1.07
L
Hercules
Ovva9000
Hercules
9
6
6
2
L
Hachiman
Wisenheimer
Hachiman
4
6
12
1.67
W
Discordia
atnhdog
Discordia
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,883
Damage
54,007
69,763
Taken
73,044
54,978
Mitigated
48,024
19,521
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ARandomLoser
Cerberus
5,180
47
1,491
7,308
20,428
21,817
720
5,200
15,065
14,993
0
L
Morgan Le Fay
Acuostime12
Morgan Le Fay
6,848
83
772
1,114
10,972
2,847
1,370
6,626
4,346
22,115
0
W
20,691
1,674
1,320
958
8,390
3,794
2,291
1,381
6,875
43,710
0
W
Gilgamesh
Calrick
Gilgamesh
9,091
1,528
461
2,314
18,516
18,107
240
1,996
16,277
0
17,178
L
Xbalanque
DayWalking
Xbalanque
13,513
6,445
377
1,027
12,531
3,955
140
6,934
5,597
0
22,107
W
Artemis
DuhLatino
Artemis
16,372
5,145
1,278
2,106
12,081
6,430
3,338
1,946
10,010
0
30,073
L
Ganesha
JtheArcane
Ganesha
5,865
398
1,175
3,209
17,282
18,210
340
10,507
6,775
18,993
649
L
Hercules
Ovva9000
Hercules
12,077
2,488
0
4,082
19,984
19,109
1,154
7,980
12,004
0
18,507
L
Hachiman
Wisenheimer
Hachiman
15,704
6,183
40
1,901
12,275
3,903
0
7,245
5,030
0
31,646
W
Discordia
atnhdog
Discordia
13,549
883
1,266
1,019
10,348
4,830
299
1,878
8,266
27,059
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,729
Gold Earned
53,969
141
Minions Killed
127
0
Camps Cleared
0
1,151,846
Distance Traveled
1,087,381
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,917
840
25
2
0
226,315
0
L
Morgan Le Fay
9,990
768
28
2
0
218,186
0
W
Zeus
11,413
878
36
3
0
236,566
1
W
Gilgamesh
10,085
776
12
1
0
240,217
0
L
Xbalanque
10,585
814
25
2
0
202,333
0
W
Artemis
10,876
837
34
3
0
214,694
1
L
Ganesha
10,630
818
6
0
0
225,405
0
L
Hercules
12,107
931
19
1
0
240,293
0
L
Hachiman
10,657
820
49
4
0
201,164
0
W
Discordia
11,438
880
34
3
0
234,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role