Player Matchup

Fafnir
Fafnir
BoochieBandit
Fafnir
Level 81
God Stats
1W - 2L
1,268 SR
Queue Stats
150W - 121L
1,590 Elo+
Party 1
Hou Yi
Hou Yi
Deimõs
Hou Yi
Level 212
God Stats
0W - 1L
1,831 SR
Queue Stats
12W - 23L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MaxosGojira
Cthulhu
Level 109
God Stats
3W - 2L
1,736 SR
Queue Stats
137W - 165L
1,541 Elo+
Party 1
Poseidon
Poseidon
Pooman27
Poseidon
Level 69
God Stats
1W - 2L
1,482 SR
Queue Stats
49W - 41L
1,556 Elo+
Party 1
Loki
Loki
cmkjr44
Loki
Level 86
God Stats
2W - 1L
1,941 SR
Queue Stats
51W - 46L
1,586 Elo+
Party 1
Team Averages
Level 111
1,651 SR
1,555 Elo+

VS

Team Averages
Level 161
1,640 SR
1,548 Elo+
Odin
Odin
Daicarrus
Odin
Level 209
God Stats
2W - 1L
1,698 SR
Queue Stats
155W - 136L
1,528 Elo+
Solo
Zeus
Zeus
DatBoiN1ja
Zeus
Level 148
God Stats
2W - 0L
1,846 SR
Queue Stats
204W - 180L
1,545 Elo+
Solo
Fenrir
Fenrir
PRlVATYR
Fenrir
Level 152
God Stats
14W - 12L
1,425 SR
Queue Stats
285W - 237L
1,539 Elo+
Solo
Cthulhu
Cthulhu
SubzNotDubz
Cthulhu
Level 138
God Stats
16W - 5L
1,584 SR
Queue Stats
145W - 118L
1,585 Elo+
Party 2
Xbalanque
Xbalanque
Twistedhunter
Xbalanque
Level 158
God Stats
3W - 0L
1,644 SR
Queue Stats
102W - 109L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,997
533
6,975
13,662
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Deimõs
Hou Yi
13
2 / 5 / 0
7,364
491
10,790
12,329
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MaxosGojira
Cthulhu
11
0 / 3 / 1
6,816
454
3,858
14,757
11,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Pooman27
Poseidon
13
2 / 6 / 2
7,833
522
6,859
9,634
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
cmkjr44
Loki
13
3 / 4 / 4
7,550
503
6,701
12,143
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 1 / 8
9,445
630
13,497
10,939
8,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 3 / 3
9,073
605
7,500
7,020
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
PRlVATYR
Fenrir
13
3 / 3 / 3
7,558
504
3,862
11,042
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
SubzNotDubz
Cthulhu
13
4 / 1 / 5
8,690
579
9,788
13,355
10,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Twistedhunter
Xbalanque
16
4 / 1 / 7
9,076
605
12,019
14,386
6,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
9
Kills
20
20
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Odin
3
1
8
7
W
6
3
3
2.5
L
Hou Yi
Deimõs
Hou Yi
2
5
0
0.4
L
Cthulhu
MaxosGojira
Cthulhu
0
3
1
0.17
W
Fenrir
PRlVATYR
Fenrir
3
3
3
1.5
L
Poseidon
Pooman27
Poseidon
2
6
2
0.5
W
Cthulhu
SubzNotDubz
Cthulhu
4
1
5
6.5
W
Xbalanque
Twistedhunter
Xbalanque
4
1
7
7.5
L
Loki
cmkjr44
Loki
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,183
Damage
46,666
62,525
Taken
56,742
39,478
Mitigated
30,574
11,399
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,975
2,389
0
4,165
13,662
15,704
0
6,557
7,105
23,986
0
W
Odin
13,497
1,458
0
2,699
10,939
8,155
177
3,256
7,164
0
72,046
W
7,500
1,055
0
305
7,020
2,251
0
2,605
4,367
58,411
991
L
Hou Yi
Deimõs
Hou Yi
10,790
6,799
0
2,128
12,329
4,838
0
1,076
11,253
0
60,429
L
Cthulhu
MaxosGojira
Cthulhu
3,858
161
0
2,637
14,757
11,526
0
2,714
12,043
35,510
224
W
Fenrir
PRlVATYR
Fenrir
3,862
846
0
3,619
11,042
3,666
0
4,154
6,586
0
45,585
L
Poseidon
Pooman27
Poseidon
6,859
1,273
0
1,969
9,634
3,113
0
3,493
6,141
54,450
0
W
Cthulhu
SubzNotDubz
Cthulhu
9,788
1,039
3,118
5,478
13,355
10,498
0
5,113
7,952
39,022
1,308
W
Xbalanque
Twistedhunter
Xbalanque
12,019
6,874
0
5,227
14,386
6,004
294
1,181
13,205
0
80,129
L
Loki
cmkjr44
Loki
6,701
1,170
0
500
12,143
4,297
0
3,152
8,991
0
52,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
43,842
425
Minions Killed
509
0
Camps Cleared
0
1,540,718
Distance Traveled
1,554,828
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,997
533
24
2
0
320,952
2
W
Odin
9,445
630
125
8
0
314,551
4
W
Zeus
9,073
605
128
9
0
284,281
4
L
Hou Yi
7,364
491
104
7
0
287,424
0
L
Cthulhu
6,816
454
84
6
0
275,900
3
W
Fenrir
7,558
504
80
5
0
332,301
6
L
Poseidon
7,833
522
131
9
0
316,451
5
W
Cthulhu
8,690
579
52
3
0
330,894
6
W
Xbalanque
9,076
605
124
8
0
292,801
2
L
Loki
7,550
503
82
5
0
339,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role