Player Matchup

Cerberus
Cerberus
Joеy
Cerberus
Level 174
God Stats
9W - 9L
1,604 SR
Queue Stats
368W - 194L
1,762 Elo+
Party 2
Hachiman
Hachiman
bobloprock
Hachiman
Level 180
God Stats
15W - 5L
1,817 SR
Queue Stats
396W - 220L
1,788 Elo+
Party 2
Tiamat
Tiamat
νinea
Tiamat
Level 158
God Stats
10W - 7L
1,662 SR
Queue Stats
215W - 101L
1,771 Elo+
Party 2
Team Averages
Level 171
1,694 SR
1,774 Elo+

VS

Team Averages
Level 99
1,584 SR
1,567 Elo+
Medusa
Medusa
AgenteCanino007
Medusa
Level 112
God Stats
19W - 7L
1,744 SR
Queue Stats
255W - 222L
1,618 Elo+
Solo
Aphrodite
Aphrodite
His Doubt
Aphrodite
Level 64
God Stats
38W - 38L
1,550 SR
Queue Stats
305W - 325L
1,536 Elo+
Party 1
Maui
Maui
Spike SpiegeII
Maui
Level 121
God Stats
2W - 4L
1,458 SR
Queue Stats
296W - 305L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Joеy
Cerberus
15
6 / 1 / 6
9,871
897
10,329
13,684
13,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
bobloprock
Hachiman
15
3 / 1 / 7
9,370
852
9,847
9,531
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
νinea
Tiamat
15
5 / 0 / 5
9,700
882
6,921
4,353
2,701
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,817
802
10,321
9,081
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
His Doubt
Aphrodite
13
1 / 6 / 1
7,871
716
3,304
7,528
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 2
7,692
699
6,166
14,303
11,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
2
2
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Aphrodite
His Doubt
Aphrodite
1
6
1
0.25
W
Cerberus
Joеy
Cerberus
6
1
6
9
L
0
4
2
0.25
W
Hachiman
bobloprock
Hachiman
3
1
7
6.5
W
Tiamat
νinea
Tiamat
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,097
Damage
19,791
27,568
Taken
30,912
19,552
Mitigated
17,784
8,675
Healing
5,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,321
3,931
0
800
9,081
2,887
0
4,596
3,931
0
50,211
L
Aphrodite
His Doubt
Aphrodite
3,304
216
1,931
1,581
7,528
3,006
0
4,992
2,239
14,877
0
W
Cerberus
Joеy
Cerberus
10,329
538
0
3,929
13,684
13,620
364
3,690
9,630
24,098
160
L
6,166
1,180
0
1,389
14,303
11,891
0
6,526
7,512
17,605
2,111
W
Hachiman
bobloprock
Hachiman
9,847
6,056
0
3,821
9,531
3,231
2,521
3,157
6,095
0
35,131
W
Tiamat
νinea
Tiamat
6,921
674
0
925
4,353
2,701
959
1,116
3,129
24,593
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
24,380
148
Minions Killed
141
0
Camps Cleared
0
602,919
Distance Traveled
580,283
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,817
802
83
8
0
200,891
0
L
Aphrodite
7,871
716
33
3
0
185,925
1
W
Cerberus
9,871
897
30
3
0
196,230
0
L
Maui
7,692
699
25
2
0
193,467
3
W
Hachiman
9,370
852
62
6
0
210,406
0
W
Tiamat
9,700
882
56
5
0
196,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role