Player Matchup

Horus
Horus
Prepc
Horus
Level 129
God Stats
1W - 1L
1,799 SR
Queue Stats
26W - 7L
1,864 Elo+
Party 3
Amaterasu
Amaterasu
RafaelB11
Amaterasu
Level 121
God Stats
1W - 0L
1,328 SR
Queue Stats
25W - 9L
1,813 Elo+
Party 3
Thoth
Thoth
ServiceRoaming
Thoth
Level 152
God Stats
1W - 1L
1,314 SR
Queue Stats
19W - 6L
1,839 Elo+
Party 3
Athena
Athena
Skinny0ne
Athena
Level 165
God Stats
3W - 2L
1,383 SR
Queue Stats
297W - 319L
1,512 Elo+
Party 2
Ah Puch
Ah Puch
SkinnyTwo
Ah Puch
Level 127
God Stats
2W - 3L
1,365 SR
Queue Stats
361W - 384L
1,520 Elo+
Party 2
Team Averages
Level 139
1,438 SR
1,710 Elo+

VS

Team Averages
Level 158
1,552 SR
1,563 Elo+
Chiron
Chiron
JtheArcane
Chiron
Level 158
God Stats
1W - 3L
1,699 SR
Queue Stats
98W - 89L
1,580 Elo+
Party 1
Terra
Terra
Kordegoth
Terra
Level 204
God Stats
3W - 2L
1,489 SR
Queue Stats
304W - 325L
1,529 Elo+
Solo
Susano
Susano
Ovva9000
Susano
Level 157
God Stats
1W - 2L
1,560 SR
Queue Stats
51W - 42L
1,582 Elo+
Party 1
Merlin
Merlin
Wisenheimer
Merlin
Level 169
God Stats
3W - 1L
1,727 SR
Queue Stats
111W - 84L
1,603 Elo+
Party 1
Amaterasu
Amaterasu
iiAmSonic
Amaterasu
Level 104
God Stats
1W - 4L
1,285 SR
Queue Stats
184W - 182L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Prepc
Horus
15
4 / 1 / 10
8,375
838
14,776
19,272
14,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
RafaelB11
Amaterasu
15
1 / 1 / 13
7,954
795
8,305
17,766
10,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

15
5 / 2 / 5
8,695
870
9,858
6,276
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Skinny0ne
Athena
14
4 / 2 / 7
7,814
781
2,547
8,372
9,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
SkinnyTwo
Ah Puch
13
0 / 3 / 9
7,159
716
12,744
7,339
2,805
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JtheArcane
Chiron
16
4 / 2 / 2
8,696
870
16,739
7,958
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Kordegoth
Terra
13
0 / 2 / 4
7,981
798
6,026
12,924
8,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Ovva9000
Susano
11
1 / 5 / 3
6,856
686
7,293
9,248
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
14
2 / 2 / 2
7,848
785
15,663
8,927
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
iiAmSonic
Amaterasu
13
2 / 3 / 3
7,437
744
5,673
13,859
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
14
Kills
9
9
Deaths
14
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
JtheArcane
Chiron
4
2
2
2.5
L
Terra
Kordegoth
Terra
0
2
4
1
L
Susano
Ovva9000
Susano
1
5
3
0.5
W
Horus
Prepc
Horus
4
1
10
9
W
Amaterasu
RafaelB11
Amaterasu
1
1
13
7.5
W
5
2
5
3.75
W
Athena
Skinny0ne
Athena
4
2
7
3.75
W
Ah Puch
SkinnyTwo
Ah Puch
0
3
9
1.5
L
Merlin
2
2
2
1.5
L
Amaterasu
iiAmSonic
Amaterasu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,230
Damage
51,394
59,025
Taken
52,916
40,038
Mitigated
27,609
30,308
Healing
23,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
JtheArcane
Chiron
16,739
5,372
1,899
1,773
7,958
3,206
243
3,989
3,541
0
30,162
L
Terra
Kordegoth
Terra
6,026
192
7,164
5,298
12,924
8,051
0
4,837
7,342
14,623
0
L
Susano
Ovva9000
Susano
7,293
1,401
528
165
9,248
2,555
0
4,018
4,721
0
9,942
W
Horus
Prepc
Horus
14,776
4,942
3,431
10,776
19,272
14,767
0
5,839
13,209
902
16,665
W
Amaterasu
RafaelB11
Amaterasu
8,305
2,752
718
10,224
17,766
10,793
0
7,005
10,562
0
19,014
W
9,858
338
0
626
6,276
2,337
0
2,287
3,989
30,338
0
W
Athena
Skinny0ne
Athena
2,547
469
0
1,576
8,372
9,336
0
3,136
5,203
4,142
0
W
Ah Puch
SkinnyTwo
Ah Puch
12,744
256
523
2,434
7,339
2,805
0
3,422
3,783
21,429
0
L
Merlin
15,663
299
321
1,550
8,927
2,807
0
3,788
4,449
36,369
0
L
Amaterasu
iiAmSonic
Amaterasu
5,673
1,121
1,320
3,922
13,859
10,990
0
6,880
5,946
0
8,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
38,818
114
Minions Killed
137
0
Camps Cleared
0
1,057,480
Distance Traveled
994,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,696
870
46
5
0
198,265
0
L
Terra
7,981
798
15
2
0
194,394
0
L
Susano
6,856
686
10
1
0
209,217
0
W
Horus
8,375
838
8
1
0
245,663
0
W
Amaterasu
7,954
795
28
3
0
238,262
0
W
Thoth
8,695
870
47
5
0
194,123
0
W
Athena
7,814
781
6
1
0
189,559
0
W
Ah Puch
7,159
716
25
3
0
189,873
0
L
Merlin
7,848
785
46
5
0
194,931
0
L
Amaterasu
7,437
744
20
2
0
197,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role