Player Matchup

Loki
Loki
Masters
AutοSpeed
Loki
Masters
Level 213
God Stats
59W - 55L
1,596 SR
Queue Stats
797W - 729L
2,864 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
JosNov
Baron Samedi
Diamond III
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 126L
2,395 MMR
Solo
Ullr
Ullr
Masters
Kydium
Ullr
Masters
Level 242
God Stats
13W - 11L
1,688 SR
Queue Stats
541W - 525L
2,373 MMR
Solo
Sobek
Sobek
Masters
LivanMcLuvan
Sobek
Masters
Level 156
God Stats
34W - 36L
1,621 SR
Queue Stats
843W - 814L
2,738 MMR
Solo
Horus
Horus
Masters
ViolentGirlscout
Horus
Masters
Level 159
God Stats
44W - 32L
1,747 SR
Queue Stats
486W - 472L
2,671 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 188
1,630 SR
2,608 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 165
1,595 SR
2,192 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond III
 
Kumbhakarna
Diamond III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
BrotherBattler
Ra
Masters
Level 108
God Stats
2W - 3L
1,616 SR
Queue Stats
230W - 182L
2,480 MMR
Party 1
Eset
Eset
Masters
ChangEBest
Eset
Masters
Level 154
God Stats
41W - 38L
1,609 SR
Queue Stats
224W - 186L
2,359 MMR
Solo
Sylvanus
Sylvanus
Grandmaster
Isaiahlj
Sylvanus
Grandmaster
Level 214
God Stats
30W - 23L
1,752 SR
Queue Stats
238W - 173L
3,121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,802
760
1,082
2,326
532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
JosNov
Baron Samedi
6
2 / 2 / 1
3,750
750
1,610
3,115
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ullr
Kydium
Ullr
6
0 / 0 / 0
3,145
629
1,718
1,624
385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 0
3,990
798
990
2,679
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 0 / 0
3,506
701
1,218
3,200
1,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
CthulhuAo KuangCamazotzKing Arthur

VS

Bans
AphroditeArtemisCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
3 / 2 / 0
3,777
755
1,448
3,780
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Kumbhakarna
 
Kumbhakarna
4
0 / 0 / 1
2,885
577
497
1,468
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 1
3,456
691
1,686
3,012
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,101
620
1,725
1,840
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Isaiahlj
Sylvanus
6
0 / 0 / 0
3,421
684
1,470
2,792
1,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
5
Kills
3
3
Deaths
5
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
2
0
1.5
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
W
2
0
0
2
L
0
3
1
0.17
L
0
0
0
0
L
Sylvanus
Isaiahlj
Sylvanus
0
0
0
0
W
Baron Samedi
JosNov
Baron Samedi
2
2
1
1.25
W
Ullr
Kydium
Ullr
0
0
0
0
W
1
1
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,618
Damage
6,826
12,944
Taken
12,892
4,104
Mitigated
4,025
6,288
Healing
5,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,448
1,012
0
1,106
3,780
1,280
0
501
3,143
0
11,318
L
Kumbhakarna
 
Kumbhakarna
497
57
0
710
1,468
370
0
664
686
5,055
162
W
1,082
235
0
627
2,326
532
0
414
1,912
0
16,417
L
1,686
296
272
485
3,012
792
0
925
1,909
20,177
0
L
1,725
99
0
530
1,840
373
0
0
1,840
13,743
0
L
Sylvanus
Isaiahlj
Sylvanus
1,470
782
691
1,776
2,792
1,210
0
0
2,792
11,221
0
W
Baron Samedi
JosNov
Baron Samedi
1,610
135
0
1,032
3,115
846
0
1,272
1,633
12,442
368
W
Ullr
Kydium
Ullr
1,718
593
0
615
1,624
385
0
1,065
351
0
18,043
W
990
190
0
1,531
2,679
1,081
0
390
2,155
14,500
1,899
W
1,218
720
298
2,185
3,200
1,260
0
1,704
1,278
0
8,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,193
Gold Earned
16,640
155
Minions Killed
146
0
Camps Cleared
0
536,398
Distance Traveled
483,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,777
755
41
8
0
128,137
0
L
Kumbhakarna
2,885
577
14
3
0
50,108
0
W
Loki
3,802
760
28
6
0
131,768
0
L
Ra
3,456
691
30
6
0
104,314
0
L
Eset
3,101
620
48
10
0
103,121
0
L
Sylvanus
3,421
684
13
3
0
97,905
0
W
Baron Samedi
3,750
750
34
7
0
102,440
0
W
Ullr
3,145
629
37
7
0
93,017
0
W
Sobek
3,990
798
44
9
0
94,924
0
W
Horus
3,506
701
12
2
0
114,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role