Player Matchup

Achilles
Achilles
Gold V
BitterMedal653
Achilles
Gold V
Level 142
God Stats
1W - 4L
1,513 SR
Queue Stats
209W - 216L
1,334 MMR
Solo
Maui
Maui
Bronze III
Ohmar19
Maui
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,364 MMR
Solo
Artemis
Artemis
Gold IV
This14real
Artemis
Gold IV
Level 126
God Stats
65W - 58L
1,609 SR
Queue Stats
284W - 293L
1,382 MMR
Solo
Ne Zha
Ne Zha
Silver V
YallSoft
Ne Zha
Silver V
Level 47
God Stats
3W - 5L
1,484 SR
Queue Stats
29W - 33L
1,348 MMR
Solo
Poseidon
Poseidon
Gold V
xskrance
Poseidon
Gold V
Level 123
God Stats
0W - 3L
1,183 SR
Queue Stats
131W - 152L
1,371 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,458 SR
1,360 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,500 SR
1,384 MMR
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
JDCid
Chang'e
Gold V
Level 156
God Stats
6W - 6L
1,505 SR
Queue Stats
82W - 89L
1,332 MMR
Solo
Rama
Rama
Gold V
MrMuhammadAli
Rama
Gold V
Level 159
God Stats
1W - 2L
1,525 SR
Queue Stats
101W - 114L
1,394 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
criucha
Sun Wukong
Gold IV
Level 143
God Stats
268W - 230L
1,572 SR
Queue Stats
436W - 445L
1,386 MMR
Solo
Thanatos
Thanatos
Silver I
xMr_I_Mystifyx
Thanatos
Silver I
Level 186
God Stats
2W - 4L
1,398 SR
Queue Stats
111W - 122L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 4 / 1
6,513
501
5,977
9,605
4,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Maui
Ohmar19
Maui
10
3 / 2 / 1
6,920
532
4,460
9,492
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
This14real
Artemis
13
0 / 1 / 3
7,042
542
6,709
8,656
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
YallSoft
Ne Zha
11
2 / 3 / 3
6,611
509
4,777
9,330
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
xskrance
Poseidon
12
1 / 6 / 2
6,651
512
3,538
8,154
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaAphroditeMulanChaac

VS

Bans
DanzaburouAo KuangNu WaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 1 / 5
7,107
547
4,476
9,399
6,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
JDCid
Chang'e
15
9 / 0 / 2
9,379
721
9,160
8,105
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 1 / 0
7,422
571
4,562
7,244
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
criucha
Sun Wukong
13
1 / 1 / 4
7,930
610
5,185
10,853
7,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
15
3 / 4 / 6
7,730
595
5,701
10,546
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
16
16
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
5
4.5
L
Achilles
1
4
1
0.38
W
Chang'e
JDCid
Chang'e
9
0
2
10
W
1
1
0
1
L
Maui
Ohmar19
Maui
3
2
1
1.75
L
Artemis
This14real
Artemis
0
1
3
1.5
L
Ne Zha
YallSoft
Ne Zha
2
3
3
1.17
W
Sun Wukong
criucha
Sun Wukong
1
1
4
3
W
Thanatos
3
4
6
1.5
L
Poseidon
xskrance
Poseidon
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,461
Damage
29,084
45,237
Taken
46,147
19,356
Mitigated
22,182
12,261
Healing
21,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,476
215
0
2,147
9,399
6,235
0
1,449
7,916
22,458
0
L
Achilles
5,977
1,780
0
3,551
9,605
4,586
0
1,069
8,536
0
28,723
W
Chang'e
JDCid
Chang'e
9,160
497
1,294
4,497
8,105
2,677
0
3,183
4,922
63,791
1,551
W
4,562
3,612
0
3,403
7,244
2,476
0
864
6,380
0
57,137
L
Maui
Ohmar19
Maui
4,460
1,145
0
1,793
9,492
6,488
0
3,490
6,002
22,614
0
L
Artemis
This14real
Artemis
6,709
1,989
0
1,524
8,656
2,940
0
2,118
6,538
0
60,673
L
Ne Zha
YallSoft
Ne Zha
4,777
1,063
0
3,904
9,330
3,266
0
2,777
6,553
0
32,885
W
Sun Wukong
criucha
Sun Wukong
5,185
1,115
0
3,626
10,853
7,285
103
876
9,551
0
54,982
W
Thanatos
5,701
1,490
0
6,980
10,546
3,509
0
1,872
8,602
0
68,894
L
Poseidon
xskrance
Poseidon
3,538
838
0
1,489
8,154
2,076
0
3,957
4,197
43,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
39,568
331
Minions Killed
468
0
Camps Cleared
0
1,246,325
Distance Traveled
1,342,771
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,107
547
32
2
0
277,750
1
L
Achilles
6,513
501
52
4
0
221,144
0
W
Chang'e
9,379
721
132
10
0
312,778
1
W
Rama
7,422
571
106
8
0
245,487
2
L
Maui
6,920
532
40
3
0
267,811
4
L
Artemis
7,042
542
98
8
0
247,131
1
L
Ne Zha
6,611
509
61
5
0
283,096
4
W
Sun Wukong
7,930
610
97
7
0
216,931
2
W
Thanatos
7,730
595
101
8
0
289,825
0
L
Poseidon
6,651
512
80
6
0
227,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role