Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Knowknayme
Hercules
Bronze III
Level 79
God Stats
2W - 0L
1,781 SR
Queue Stats
2W - 2L
1,554 MMR
Solo
Chiron
Chiron
Silver II
MrMunchIax
Chiron
Silver II
Level 109
God Stats
8W - 6L
1,624 SR
Queue Stats
36W - 36L
1,413 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,635 SR
1,489 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,533 SR
1,492 MMR
Zhong Kui
Zhong Kui
Gold V
CrazyDiamond501
Zhong Kui
Gold V
Level 128
God Stats
3W - 3L
1,484 SR
Queue Stats
300W - 352L
1,411 MMR
Party 1
Jormungandr
Jormungandr
Gold I
J0SHIR4UL
Jormungandr
Gold I
Level 95
God Stats
81W - 88L
1,570 SR
Queue Stats
155W - 172L
1,689 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
JuicyBigNuts
Gilgamesh
Bronze III
Level 129
God Stats
1W - 3L
1,544 SR
Queue Stats
1W - 3L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 4 / 9
11,288
868
11,342
11,089
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Knowknayme
Hercules
16
2 / 2 / 8
10,357
797
5,145
13,462
16,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
MrMunchIax
Chiron
19
10 / 0 / 4
12,661
974
18,360
7,447
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
EsetMedusaMulanNe ZhaHera

VS

Bans
KuzenboSerqetCerberusKumbhakarnaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrazyDiamond501
Zhong Kui
17
5 / 6 / 0
10,954
843
10,501
14,814
9,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
J0SHIR4UL
Jormungandr
17
1 / 4 / 4
10,408
801
12,128
13,613
12,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
JuicyBigNuts
Gilgamesh
13
0 / 4 / 1
8,624
663
2,944
11,675
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
6
6
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
4
9
1.63
L
Zhong Kui
CrazyDiamond501
Zhong Kui
5
6
0
0.83
L
Jormungandr
J0SHIR4UL
Jormungandr
1
4
4
0.75
L
Gilgamesh
JuicyBigNuts
Gilgamesh
0
4
1
0.13
W
Hercules
Knowknayme
Hercules
2
2
8
3
W
Chiron
MrMunchIax
Chiron
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,847
Damage
25,573
31,998
Taken
40,102
23,057
Mitigated
30,480
6,704
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,342
2,446
0
1,536
11,089
4,007
1,287
6,172
4,413
57,952
0
L
Zhong Kui
CrazyDiamond501
Zhong Kui
10,501
1,114
0
1,431
14,814
9,449
0
3,231
11,583
39,891
98
L
Jormungandr
J0SHIR4UL
Jormungandr
12,128
1,262
0
658
13,613
12,862
0
4,669
8,887
43,160
3,996
L
Gilgamesh
JuicyBigNuts
Gilgamesh
2,944
311
0
708
11,675
8,169
0
3,402
8,191
0
13,825
W
Hercules
Knowknayme
Hercules
5,145
1,623
0
2,371
13,462
16,124
0
9,710
3,027
0
10,383
W
Chiron
MrMunchIax
Chiron
18,360
5,679
1,180
1,617
7,447
2,926
2,245
4,382
2,843
0
51,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
29,986
175
Minions Killed
155
0
Camps Cleared
0
773,197
Distance Traveled
628,346
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,288
868
89
7
0
246,265
8
L
Zhong Kui
10,954
843
69
5
0
212,460
0
L
Jormungandr
10,408
801
62
5
0
246,834
0
L
Gilgamesh
8,624
663
24
2
0
169,052
0
W
Hercules
10,357
797
16
1
0
267,371
0
W
Chiron
12,661
974
70
5
0
259,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role