Player Matchup

Kuzenbo
Kuzenbo
Silver I
 
Kuzenbo
Silver I
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver III
DemonTirel
Kali
Silver III
Level 147
God Stats
16W - 14L
1,541 SR
Queue Stats
148W - 164L
1,024 MMR
Solo
Vulcan
Vulcan
Gold V
divine3quality
Vulcan
Gold V
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,566 MMR
Solo
Danzaburou
Danzaburou
Silver I
dscheatz
Danzaburou
Silver I
Level 160
God Stats
12W - 9L
1,591 SR
Queue Stats
134W - 135L
1,105 MMR
Solo
Amaterasu
Amaterasu
Silver II
lemonadecrysta82
Amaterasu
Silver II
Level 158
God Stats
14W - 2L
1,675 SR
Queue Stats
177W - 196L
1,061 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 162
1,561 SR
1,251 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,584 SR
1,200 MMR
Hades
Hades
Platinum IV
Des2635
Hades
Platinum IV
Level 132
God Stats
1W - 1L
1,762 SR
Queue Stats
93W - 91L
1,626 MMR
Party 1
Izanami
Izanami
Gold I
ZayJuggALot
Izanami
Gold I
Level 158
God Stats
2W - 3L
1,564 SR
Queue Stats
89W - 89L
1,616 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
fabienthearabin
Sun Wukong
Silver II
Level 157
God Stats
52W - 53L
1,550 SR
Queue Stats
243W - 253L
959 MMR
Solo
Ymir
Ymir
Silver IV
iCloudsx__
Ymir
Silver IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
929 MMR
Solo
Jormungandr
Jormungandr
Silver II
painki11er30
Jormungandr
Silver II
Level 138
God Stats
18W - 25L
1,542 SR
Queue Stats
246W - 269L
871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 0 / 0
3,354
671
1,512
4,968
3,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
1 / 1 / 0
3,292
658
1,710
2,381
553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 0 / 0
3,431
686
452
2,095
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
dscheatz
Danzaburou
5
0 / 0 / 0
3,378
676
2,440
2,271
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
6
0 / 2 / 1
3,743
749
637
4,725
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ArtioAthenaLokiAnubisRavana

VS

Bans
ThanatosThothMulanNutAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Des2635
Hades
1
0 / 0 / 0
956
191
0
0
0
Izanami
ZayJuggALot
Izanami
5
0 / 0 / 0
3,196
639
2,640
2,884
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
fabienthearabin
Sun Wukong
7
2 / 1 / 0
4,184
837
2,004
3,755
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 0 / 0
3,171
634
1,124
3,959
1,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
painki11er30
Jormungandr
8
1 / 0 / 0
4,091
818
1,293
3,181
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
3
3
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
0
0
W
1
1
0
1
L
Hades
Des2635
Hades
0
0
0
0
L
Izanami
ZayJuggALot
Izanami
0
0
0
0
W
0
0
0
0
W
Danzaburou
dscheatz
Danzaburou
0
0
0
0
L
Sun Wukong
fabienthearabin
Sun Wukong
2
1
0
2
L
0
0
0
0
W
Amaterasu
0
2
1
0.25
L
Jormungandr
painki11er30
Jormungandr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,751
Damage
7,061
16,440
Taken
13,779
7,355
Mitigated
4,975
7,713
Healing
5,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,512
679
0
2,489
4,968
3,753
10
671
4,297
7,616
0
W
1,710
854
0
1,098
2,381
553
0
649
1,732
0
9,057
L
Hades
Des2635
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
ZayJuggALot
Izanami
2,640
2,037
0
912
2,884
712
0
783
2,101
0
18,086
W
452
76
0
644
2,095
491
0
549
1,546
20,004
0
W
Danzaburou
dscheatz
Danzaburou
2,440
929
0
1,083
2,271
545
0
413
1,858
0
19,368
L
Sun Wukong
fabienthearabin
Sun Wukong
2,004
1,011
0
1,808
3,755
1,181
0
0
3,755
0
22,032
L
1,124
117
0
1,494
3,959
1,751
0
729
3,230
6,087
0
W
Amaterasu
637
597
0
2,399
4,725
2,013
0
0
4,725
0
19,543
L
Jormungandr
painki11er30
Jormungandr
1,293
484
0
964
3,181
1,331
0
452
2,729
20,782
7,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,198
Gold Earned
15,598
130
Minions Killed
153
0
Camps Cleared
0
516,755
Distance Traveled
409,322
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,354
671
9
2
0
97,456
0
W
Kali
3,292
658
22
4
0
117,838
0
L
Hades
956
191
0
0
0
0
0
L
Izanami
3,196
639
44
9
0
94,258
0
W
Vulcan
3,431
686
32
6
0
99,292
1
W
Danzaburou
3,378
676
30
6
0
91,998
0
L
Sun Wukong
4,184
837
42
8
0
99,271
0
L
Ymir
3,171
634
7
1
0
100,606
1
W
Amaterasu
3,743
749
37
7
0
110,171
0
L
Jormungandr
4,091
818
60
12
0
115,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role