Player Matchup

Bacchus
Bacchus
Bronze IV
D34TH--0--SH0T-
Bacchus
Bronze IV
Level 42
God Stats
2W - 5L
1,567 SR
Queue Stats
8W - 28L
1,083 MMR
Solo
Medusa
Medusa
Silver V
rulomoreno72
Medusa
Silver V
Level 142
God Stats
6W - 8L
1,376 SR
Queue Stats
319W - 419L
500 MMR
Solo
Chronos
Chronos
Bronze I
xTestimenTx
Chronos
Bronze I
Level 147
God Stats
345W - 335L
1,520 SR
Queue Stats
442W - 486L
392 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,488 SR
658 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 93
1,339 SR
800 MMR
Awilix
Awilix
Bronze II
C_Btankic
Awilix
Bronze II
Level 106
God Stats
19W - 21L
1,199 SR
Queue Stats
45W - 67L
203 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
FFabo
Kumbhakarna
Silver IV
Level 65
God Stats
5W - 6L
1,489 SR
Queue Stats
12W - 25L
1,047 MMR
Party 1
Scylla
Scylla
Gold V
xCupidGODx
Scylla
Gold V
Level 108
God Stats
7W - 8L
1,330 SR
Queue Stats
67W - 84L
1,149 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 8
16,283
708
14,067
31,177
44,417
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
20
4 / 6 / 4
18,050
785
14,883
22,828
8,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chronos
xTestimenTx
Chronos
20
7 / 7 / 3
16,637
723
14,766
24,693
6,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BakasuraYmirArachneDiscordiaCthulhu

VS

Bans
Ne ZhaSun WukongNu WaThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
C_Btankic
Awilix
20
2 / 5 / 12
17,436
758
14,618
18,074
7,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
FFabo
Kumbhakarna
20
9 / 3 / 6
18,986
825
24,287
25,575
23,682
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
xCupidGODx
Scylla
20
7 / 5 / 7
18,219
792
28,154
14,400
5,306
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
13
Kills
18
18
Deaths
13
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
C_Btankic
Awilix
2
5
12
1.6
L
2
5
8
1.2
W
Kumbhakarna
FFabo
Kumbhakarna
9
3
6
4
L
Medusa
4
6
4
1
W
Scylla
xCupidGODx
Scylla
7
5
7
2.1
L
Chronos
xTestimenTx
Chronos
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,716
Damage
67,059
78,698
Taken
58,049
59,469
Mitigated
36,757
11,563
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
C_Btankic
Awilix
14,618
5,246
0
2,927
18,074
7,769
1,443
8,220
9,560
0
78,419
L
14,067
1,215
170
5,040
31,177
44,417
396
13,879
16,317
28,888
2,297
W
Kumbhakarna
FFabo
Kumbhakarna
24,287
1,445
0
2,758
25,575
23,682
338
9,461
15,081
62,154
2,166
L
Medusa
14,883
7,076
0
4,147
22,828
8,430
2,870
16,167
5,864
0
102,321
W
Scylla
xCupidGODx
Scylla
28,154
491
0
0
14,400
5,306
1,760
7,576
6,507
69,522
1,413
L
Chronos
xTestimenTx
Chronos
14,766
2,424
0
2,206
24,693
6,622
0
18,474
5,611
55,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,970
Gold Earned
54,641
258
Minions Killed
235
0
Camps Cleared
0
1,079,031
Distance Traveled
1,236,615
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
17,436
758
75
3
0
418,446
7
L
Bacchus
16,283
708
30
1
0
354,168
0
W
Kumbhakarna
18,986
825
85
4
0
433,253
4
L
Medusa
18,050
785
154
7
0
374,255
0
W
Scylla
18,219
792
75
3
0
384,916
5
L
Chronos
16,637
723
74
3
0
350,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role