Player Matchup

Nut
Nut
 
Nut
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Angesantiago
Sylvanus
Level 47
God Stats
5W - 4L
1,478 SR
Queue Stats
69W - 56L
1,541 Elo+
Party 1
Thanatos
Thanatos
TTVAucram14
Thanatos
Level 67
God Stats
3W - 1L
1,622 SR
Queue Stats
134W - 122L
1,519 Elo+
Party 1
Discordia
Discordia
UchihaXxQueen
Discordia
Level 106
God Stats
118W - 87L
1,559 SR
Queue Stats
621W - 620L
1,477 Elo+
Party 2
Chaac
Chaac
ZombieSlayer6997
Chaac
Level 84
God Stats
3W - 10L
1,203 SR
Queue Stats
265W - 252L
1,427 Elo+
Party 2
Team Averages
Level 73
1,472 SR
1,493 Elo+

VS

Team Averages
Level 121
1,449 SR
1,432 Elo+
Sun Wukong
Sun Wukong
Bofo831906
Sun Wukong
Level 89
God Stats
1W - 2L
1,066 SR
Queue Stats
32W - 48L
1,353 Elo+
Solo
Hel
Hel
RaccMex
Hel
Level 101
God Stats
6W - 10L
1,411 SR
Queue Stats
135W - 129L
1,458 Elo+
Solo
Chang'e
Chang'e
Themortemhommie
Chang'e
Level 106
God Stats
11W - 2L
1,712 SR
Queue Stats
71W - 87L
1,409 Elo+
Solo
Nu Wa
Nu Wa
j03j0k3s
Nu Wa
Level 162
God Stats
85W - 77L
1,544 SR
Queue Stats
245W - 258L
1,484 Elo+
Solo
Charybdis
Charybdis
nomarmango
Charybdis
Level 148
God Stats
4W - 7L
1,515 SR
Queue Stats
168W - 168L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
5 / 2 / 2
8,153
582
11,080
10,752
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Angesantiago
Sylvanus
12
2 / 4 / 5
7,489
535
4,420
10,656
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Thanatos
TTVAucram14
Thanatos
14
8 / 3 / 2
7,932
567
6,342
12,943
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
UchihaXxQueen
Discordia
12
3 / 3 / 6
7,100
507
5,413
8,093
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 0
8,059
576
5,274
10,269
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bofo831906
Sun Wukong
8
1 / 6 / 2
5,651
404
2,015
7,037
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hel
11
2 / 3 / 6
7,125
509
5,439
12,947
5,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 3
6,381
456
7,434
10,085
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
j03j0k3s
Nu Wa
12
1 / 4 / 0
6,855
490
6,115
5,468
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
nomarmango
Charybdis
13
7 / 3 / 2
8,074
577
8,685
9,779
2,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
20
Kills
12
12
Deaths
20
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
5
2
2
3
W
Sylvanus
Angesantiago
Sylvanus
2
4
5
1.13
L
Sun Wukong
Bofo831906
Sun Wukong
1
6
2
0.33
L
Hel
2
3
6
1.67
W
Thanatos
TTVAucram14
Thanatos
8
3
2
3
L
1
4
3
0.63
W
Discordia
UchihaXxQueen
Discordia
3
3
6
2
W
2
0
0
2
L
Nu Wa
j03j0k3s
Nu Wa
1
4
0
0.25
L
Charybdis
nomarmango
Charybdis
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
29,688
52,713
Taken
45,316
25,368
Mitigated
15,830
24,820
Healing
13,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
11,080
7,192
0
4,974
10,752
3,593
1,034
3,923
6,825
0
51,994
W
Sylvanus
Angesantiago
Sylvanus
4,420
1,672
1,653
3,929
10,656
8,345
155
3,937
6,647
23,886
0
L
Sun Wukong
Bofo831906
Sun Wukong
2,015
1,196
0
192
7,037
3,173
404
1,362
5,675
0
12,530
L
Hel
5,439
999
1,170
6,007
12,947
5,518
60
2,777
10,170
31,960
435
W
Thanatos
TTVAucram14
Thanatos
6,342
1,031
0
9,515
12,943
4,857
0
2,647
10,214
0
58,081
L
7,434
591
196
2,692
10,085
2,518
42
3,802
6,283
35,041
0
W
Discordia
UchihaXxQueen
Discordia
5,413
819
0
1,738
8,093
2,307
1,111
3,198
4,791
36,391
0
W
5,274
691
0
3,011
10,269
6,266
138
5,009
4,886
0
58,491
L
Nu Wa
j03j0k3s
Nu Wa
6,115
3,018
0
590
5,468
1,741
0
0
5,468
37,104
0
L
Charybdis
nomarmango
Charybdis
8,685
4,194
0
2,303
9,779
2,880
180
1,892
7,887
0
55,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
34,086
350
Minions Killed
285
0
Camps Cleared
0
1,277,381
Distance Traveled
1,195,997
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,153
582
86
6
0
261,531
0
W
Sylvanus
7,489
535
32
2
0
243,126
3
L
Sun Wukong
5,651
404
21
2
0
233,896
0
L
Hel
7,125
509
42
3
0
261,934
0
W
Thanatos
7,932
567
78
6
0
310,876
0
L
Chang'e
6,381
456
44
3
0
234,455
0
W
Discordia
7,100
507
56
4
0
230,999
0
W
Chaac
8,059
576
98
7
0
230,849
2
L
Nu Wa
6,855
490
74
5
0
246,798
5
L
Charybdis
8,074
577
104
7
0
218,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role