Player Matchup

Sylvanus
Sylvanus
Blightning92
Sylvanus
Level 95
God Stats
6W - 5L
1,422 SR
Queue Stats
124W - 120L
1,327 Elo+
Party 1
Chiron
Chiron
Mr_Jayman9000
Chiron
Level 88
God Stats
19W - 20L
1,426 SR
Queue Stats
67W - 62L
1,322 Elo+
Party 1
Discordia
Discordia
beard_man_ginger
Discordia
Level 78
God Stats
4W - 4L
1,412 SR
Queue Stats
47W - 47L
1,372 Elo+
Party 1
Team Averages
Level 87
1,420 SR
1,340 Elo+

VS

Team Averages
Level 41
1,577 SR
1,359 Elo+
Bastet
Bastet
GG Gank Gang
Bastet
Level 38
God Stats
4W - 1L
1,851 SR
Queue Stats
69W - 84L
1,408 Elo+
Party 2
Ymir
Ymir
LumiLona
Ymir
Level 39
God Stats
69W - 81L
1,527 SR
Queue Stats
69W - 84L
1,408 Elo+
Party 2
Osiris
Osiris
PainedHarmony58
Osiris
Level 46
God Stats
0W - 1L
1,355 SR
Queue Stats
6W - 10L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blightning92
Sylvanus
13
3 / 3 / 5
8,008
801
9,050
13,669
12,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 4
8,388
839
10,733
7,120
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
14
1 / 0 / 6
7,758
776
7,974
1,453
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 1 / 2
7,523
752
7,132
8,746
2,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
12
0 / 3 / 3
6,921
692
2,435
14,110
5,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 4 / 1
6,965
697
5,690
10,935
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
3
3
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blightning92
Sylvanus
3
3
5
1.83
L
Bastet
1
1
2
2
L
Ymir
0
3
3
0.5
W
4
0
4
6
L
2
4
1
0.63
W
Discordia
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,757
Damage
15,257
22,242
Taken
33,791
15,933
Mitigated
13,054
10,775
Healing
8,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blightning92
Sylvanus
9,050
1,913
1,634
5,300
13,669
12,694
753
2,415
11,254
13,457
0
L
Bastet
7,132
1,335
0
2,217
8,746
2,776
0
3,167
5,310
0
23,622
L
Ymir
2,435
510
0
5,509
14,110
5,077
0
7,090
6,770
16,263
0
W
10,733
2,459
896
2,246
7,120
2,645
841
203
6,917
0
30,817
L
5,690
1,808
0
422
10,935
5,201
0
5,886
4,647
158
11,229
W
Discordia
7,974
149
356
343
1,453
594
202
0
1,453
27,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
21,409
109
Minions Killed
75
0
Camps Cleared
0
539,904
Distance Traveled
546,202
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,008
801
16
2
0
134,808
0
L
Bastet
7,523
752
52
5
0
220,124
0
L
Ymir
6,921
692
11
1
0
167,690
0
W
Chiron
8,388
839
49
5
0
206,092
0
L
Osiris
6,965
697
12
1
0
158,388
0
W
Discordia
7,758
776
44
4
0
199,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role