Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LilLuke05
Danzaburou
Level 105
God Stats
3W - 1L
1,751 SR
Queue Stats
20W - 16L
1,521 Elo+
Party 1
Tiamat
Tiamat
quadIV4th
Tiamat
Level 159
God Stats
1W - 0L
1,468 SR
Queue Stats
9W - 9L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
xSakwanMoore
Sylvanus
Level 206
God Stats
21W - 23L
1,471 SR
Queue Stats
151W - 148L
1,508 Elo+
Solo
Team Averages
Level 151
1,538 SR
1,501 Elo+

VS

Team Averages
Level 101
1,505 SR
1,468 Elo+
Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Martichoras
Martichoras
Sheeves_21
Martichoras
Level 124
God Stats
3W - 4L
1,556 SR
Queue Stats
94W - 88L
1,532 Elo+
Party 3
Janus
Janus
calo2610
Janus
Level 61
God Stats
3W - 3L
1,492 SR
Queue Stats
39W - 28L
1,638 Elo+
Party 2
Lancelot
Lancelot
endermar1221
Lancelot
Level 31
God Stats
1W - 2L
1,296 SR
Queue Stats
2W - 7L
1,097 Elo+
Solo
Cerberus
Cerberus
iv0nne
Cerberus
Level 133
God Stats
0W - 1L
1,679 SR
Queue Stats
163W - 158L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
6 / 1 / 7
7,258
605
6,910
7,681
4,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mulan
 
Mulan
13
5 / 2 / 2
6,950
579
4,838
8,472
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
LilLuke05
Danzaburou
12
6 / 3 / 7
7,654
638
9,937
9,397
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
quadIV4th
Tiamat
11
1 / 4 / 6
6,810
568
6,358
6,396
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
xSakwanMoore
Sylvanus
13
3 / 3 / 2
7,552
629
9,268
9,240
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 3 / 2
6,667
556
5,963
14,636
6,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Sheeves_21
Martichoras
9
1 / 6 / 2
5,545
462
4,271
8,111
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
calo2610
Janus
12
3 / 4 / 5
6,903
575
3,968
7,833
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
endermar1221
Lancelot
12
7 / 3 / 1
7,014
585
4,816
8,304
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
iv0nne
Cerberus
8
0 / 5 / 3
5,654
471
3,397
12,621
6,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
21
Kills
13
13
Deaths
21
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
7
9.5
W
Mulan
 
Mulan
5
2
2
3
L
Mulan
 
Mulan
2
3
2
1
W
Danzaburou
LilLuke05
Danzaburou
6
3
7
3.17
L
Martichoras
Sheeves_21
Martichoras
1
6
2
0.33
L
Janus
calo2610
Janus
3
4
5
1.38
L
Lancelot
endermar1221
Lancelot
7
3
1
2.5
L
Cerberus
iv0nne
Cerberus
0
5
3
0.3
W
Tiamat
quadIV4th
Tiamat
1
4
6
1
W
Sylvanus
xSakwanMoore
Sylvanus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
22,415
41,186
Taken
51,505
20,503
Mitigated
20,405
13,508
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,910
211
0
3,193
7,681
4,254
0
1,717
5,964
21,838
857
W
Mulan
 
Mulan
4,838
795
0
1,437
8,472
4,034
0
643
7,787
0
49,275
L
Mulan
 
Mulan
5,963
470
0
6,130
14,636
6,548
0
9,025
5,524
0
47,238
W
Danzaburou
LilLuke05
Danzaburou
9,937
4,980
0
4,423
9,397
3,030
945
2,042
7,275
0
43,240
L
Martichoras
Sheeves_21
Martichoras
4,271
1,295
0
598
8,111
1,913
0
3,011
4,905
0
27,291
L
Janus
calo2610
Janus
3,968
307
0
947
7,833
2,463
0
3,825
3,803
44,553
914
L
Lancelot
endermar1221
Lancelot
4,816
510
0
865
8,304
3,262
0
1,355
6,879
0
41,656
L
Cerberus
iv0nne
Cerberus
3,397
259
1,140
3,627
12,621
6,219
0
3,651
8,547
15,606
0
W
Tiamat
quadIV4th
Tiamat
6,358
745
0
730
6,396
2,968
0
2,561
3,622
31,187
164
W
Sylvanus
xSakwanMoore
Sylvanus
9,268
3,282
0
3,725
9,240
6,217
0
0
9,240
40,745
10,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,224
Gold Earned
31,783
341
Minions Killed
308
0
Camps Cleared
0
1,191,943
Distance Traveled
1,220,970
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,258
605
45
4
0
257,960
0
W
Mulan
6,950
579
81
7
0
248,073
1
L
Mulan
6,667
556
86
7
0
214,802
0
W
Danzaburou
7,654
638
71
6
0
229,837
0
L
Martichoras
5,545
462
39
3
0
229,706
5
L
Janus
6,903
575
90
8
0
261,643
0
L
Lancelot
7,014
585
63
5
0
274,631
0
L
Cerberus
5,654
471
30
3
0
240,188
1
W
Tiamat
6,810
568
56
5
0
255,580
0
W
Sylvanus
7,552
629
88
7
0
200,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role