Player Matchup

Jormungandr
Jormungandr
Blaque SMoKE
Jormungandr
Level 159
God Stats
2W - 2L
1,531 SR
Queue Stats
185W - 205L
1,476 Elo+
Party 1
Cerberus
Cerberus
ProKrAstAnAtion
Cerberus
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
485W - 462L
1,465 Elo+
Solo
Hades
Hades
SACREDJESTER
Hades
Level 141
God Stats
4W - 6L
1,553 SR
Queue Stats
288W - 338L
1,462 Elo+
Party 1
Da Ji
Da Ji
Scat Eating
Da Ji
Level 148
God Stats
0W - 1L
1,645 SR
Queue Stats
83W - 70L
1,585 Elo+
Solo
He Bo
He Bo
oEpos
He Bo
Level 122
God Stats
0W - 4L
1,210 SR
Queue Stats
65W - 42L
1,636 Elo+
Solo
Team Averages
Level 140
1,488 SR
1,525 Elo+

VS

Team Averages
Level 140
1,350 SR
1,563 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Datharus
Athena
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,633 Elo+
Party 2
Bellona
Bellona
Melaynix
Bellona
Level 106
God Stats
1W - 3L
1,143 SR
Queue Stats
142W - 129L
1,563 Elo+
Solo
Khepri
Khepri
Tyriara
Khepri
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 127L
1,594 Elo+
Party 2
Chiron
Chiron
VigorousRex8585
Chiron
Level 172
God Stats
1W - 4L
1,108 SR
Queue Stats
147W - 144L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blaque SMoKE
Jormungandr
15
2 / 4 / 4
8,406
841
8,510
15,547
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
15
2 / 4 / 5
8,087
809
7,358
15,280
12,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
3 / 4 / 3
7,599
760
9,279
11,987
7,704
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 2
6,652
665
5,058
11,463
8,531
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

He Bo
oEpos
He Bo
11
1 / 6 / 3
7,179
718
8,854
8,292
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 1 / 12
9,651
965
18,260
8,369
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
Datharus
Athena
15
3 / 1 / 15
8,826
883
5,807
11,245
10,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Melaynix
Bellona
15
5 / 3 / 10
8,606
861
8,711
11,337
13,079
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Tyriara
Khepri
13
1 / 1 / 16
7,849
785
4,687
7,452
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
6 / 3 / 11
8,350
835
15,289
10,002
4,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
9
Kills
23
23
Deaths
9
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
12
14
L
Jormungandr
Blaque SMoKE
Jormungandr
2
4
4
1
W
Athena
Datharus
Athena
3
1
15
10.5
W
Bellona
Melaynix
Bellona
5
3
10
3.33
L
Cerberus
2
4
5
1.13
L
3
4
3
1.13
L
1
5
2
0.4
W
Khepri
Tyriara
Khepri
1
1
16
9
W
6
3
11
3.83
L
He Bo
oEpos
He Bo
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,059
Damage
52,754
62,569
Taken
48,405
42,725
Mitigated
37,449
19,731
Healing
14,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,260
6,915
387
404
8,369
4,252
683
6,203
1,968
0
40,938
L
Jormungandr
Blaque SMoKE
Jormungandr
8,510
1,739
199
3,693
15,547
11,104
60
3,197
12,350
23,600
0
W
Athena
Datharus
Athena
5,807
1,789
4,117
3,443
11,245
10,913
195
5,208
5,769
8,525
0
W
Bellona
Melaynix
Bellona
8,711
2,461
497
1,524
11,337
13,079
309
7,149
3,874
0
14,407
L
Cerberus
7,358
358
1,762
5,514
15,280
12,982
0
2,678
12,602
12,954
433
L
9,279
838
1,823
4,477
11,987
7,704
0
1,021
10,966
20,188
0
L
5,058
1,027
0
2,263
11,463
8,531
40
2,113
9,350
0
6,061
W
Khepri
Tyriara
Khepri
4,687
263
0
706
7,452
4,733
365
6,402
659
8,910
777
W
15,289
4,935
1,584
1,520
10,002
4,472
969
7,309
2,234
0
24,450
L
He Bo
oEpos
He Bo
8,854
277
0
0
8,292
2,404
0
1,194
7,098
15,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,923
Gold Earned
43,282
91
Minions Killed
113
0
Camps Cleared
0
804,805
Distance Traveled
952,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,651
965
53
5
0
208,110
0
L
Jormungandr
8,406
841
18
2
0
170,274
0
W
Athena
8,826
883
9
1
0
178,556
0
W
Bellona
8,606
861
19
2
0
210,597
0
L
Cerberus
8,087
809
14
1
0
166,458
0
L
Hades
7,599
760
30
3
0
161,908
0
L
Da Ji
6,652
665
4
0
0
141,838
0
W
Khepri
7,849
785
13
1
0
178,416
0
W
Chiron
8,350
835
19
2
0
176,977
0
L
He Bo
7,179
718
25
3
0
164,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role