Player Matchup

Zhong Kui
Zhong Kui
Falldwnn
Zhong Kui
Level 83
God Stats
41W - 23L
1,669 SR
Queue Stats
152W - 137L
1,469 Elo+
Party 2
Jing Wei
Jing Wei
FuNnYBaDgErZ
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,213 Elo+
Party 2
Sobek
Sobek
Theylove jay686
Sobek
Level 82
God Stats
1W - 3L
1,480 SR
Queue Stats
44W - 40L
1,518 Elo+
Party 2
Surtr
Surtr
unoreverse
Surtr
Level 57
God Stats
2W - 4L
1,139 SR
Queue Stats
18W - 16L
1,392 Elo+
Solo
Nemesis
Nemesis
waffle3ater43
Nemesis
Level 148
God Stats
1W - 2L
1,406 SR
Queue Stats
142W - 153L
1,499 Elo+
Solo
Team Averages
Level 77
1,439 SR
1,418 Elo+

VS

Team Averages
Level 69
1,401 SR
1,461 Elo+
Hel
Hel
GothGirl-Raven
Hel
Level 109
God Stats
1W - 1L
1,214 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
JedMosely
Charybdis
Level 26
God Stats
4W - 6L
1,313 SR
Queue Stats
34W - 43L
1,468 Elo+
Party 3
Chronos
Chronos
Kroniea
Chronos
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,432 Elo+
Party 1
Awilix
Awilix
Pupuns
Awilix
Level 45
God Stats
12W - 11L
1,504 SR
Queue Stats
73W - 66L
1,462 Elo+
Party 3
Bellona
Bellona
futurethief
Bellona
Level 13
God Stats
2W - 1L
1,473 SR
Queue Stats
12W - 14L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Falldwnn
Zhong Kui
11
1 / 8 / 1
6,596
471
5,476
13,609
8,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
FuNnYBaDgErZ
Jing Wei
13
1 / 4 / 5
7,258
518
7,778
9,264
2,604
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
6 / 3 / 0
8,297
593
5,342
14,547
13,894
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
1
0 / 0 / 0
4,501
322
0
0
0
Nemesis
13
1 / 4 / 3
7,438
531
6,008
10,954
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
8,707
622
4,096
10,213
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
JedMosely
Charybdis
11
0 / 2 / 7
6,644
475
7,355
12,284
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Kroniea
Chronos
14
9 / 4 / 3
9,544
682
13,587
9,909
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Pupuns
Awilix
15
7 / 2 / 4
8,605
615
10,259
12,343
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
futurethief
Bellona
13
0 / 0 / 3
8,411
601
282
6,182
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
19
19
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Falldwnn
Zhong Kui
1
8
1
0.19
L
Jing Wei
FuNnYBaDgErZ
Jing Wei
1
4
5
0.88
W
3
1
6
6
W
Charybdis
JedMosely
Charybdis
0
2
7
1.75
W
Chronos
Kroniea
Chronos
9
4
3
2.63
W
Awilix
Pupuns
Awilix
7
2
4
4.5
L
6
3
0
2
W
Bellona
futurethief
Bellona
0
0
3
1.5
L
Surtr
0
0
0
0
L
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,604
Damage
35,579
48,374
Taken
50,931
28,585
Mitigated
21,651
13,399
Healing
25,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Falldwnn
Zhong Kui
5,476
506
136
4,175
13,609
8,212
330
7,567
6,042
32,570
0
L
Jing Wei
FuNnYBaDgErZ
Jing Wei
7,778
4,375
484
2,987
9,264
2,604
0
3,382
5,882
0
46,787
W
4,096
380
5,760
6,055
10,213
4,005
256
1,180
9,033
27,068
0
W
Charybdis
JedMosely
Charybdis
7,355
3,727
0
3,818
12,284
3,828
923
3,019
9,265
0
38,982
W
Chronos
Kroniea
Chronos
13,587
4,974
0
2,051
9,909
3,581
829
5,132
4,777
49,407
2,705
W
Awilix
Pupuns
Awilix
10,259
4,724
0
5,727
12,343
4,420
0
1,487
10,856
0
61,288
L
5,342
334
281
2,906
14,547
13,894
0
4,119
10,428
17,811
0
W
Bellona
futurethief
Bellona
282
0
0
2,543
6,182
5,817
1,668
0
6,182
0
42,928
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
6,008
2,233
0
2,430
10,954
3,875
0
2,056
8,898
0
54,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,090
Gold Earned
41,911
256
Minions Killed
345
0
Camps Cleared
0
1,171,240
Distance Traveled
1,348,784
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,596
471
49
4
0
256,441
2
L
Jing Wei
7,258
518
78
6
0
336,388
0
W
Hel
8,707
622
40
3
0
296,070
0
W
Charybdis
6,644
475
58
4
0
266,202
0
W
Chronos
9,544
682
80
6
0
256,545
0
W
Awilix
8,605
615
94
7
0
316,304
4
L
Sobek
8,297
593
21
2
0
271,774
0
W
Bellona
8,411
601
73
5
0
213,663
0
L
Surtr
4,501
322
0
0
0
0
0
L
Nemesis
7,438
531
108
8
0
306,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role