Player Matchup

Cernunnos
Cernunnos
AngryTanuki
Cernunnos
Level 144
God Stats
2W - 4L
1,496 SR
Queue Stats
132W - 123L
1,613 Elo+
Party 1
Atlas
Atlas
D3S3RTGHOST1
Atlas
Level 29
God Stats
3W - 1L
1,869 SR
Queue Stats
74W - 105L
1,471 Elo+
Party 3
Yu Huang
Yu Huang
IRage4NoReason
Yu Huang
Level 155
God Stats
4W - 10L
1,371 SR
Queue Stats
371W - 367L
1,592 Elo+
Party 1
Xing Tian
Xing Tian
XiKash
Xing Tian
Level 118
God Stats
26W - 14L
1,687 SR
Queue Stats
369W - 407L
1,517 Elo+
Party 3
Chaac
Chaac
uce juice7145
Chaac
Level 68
God Stats
11W - 7L
1,803 SR
Queue Stats
205W - 228L
1,530 Elo+
Party 3
Team Averages
Level 103
1,645 SR
1,545 Elo+

VS

Team Averages
Level 149
1,377 SR
1,512 Elo+
Ao Kuang
Ao Kuang
ArzeCV
Ao Kuang
Level 127
God Stats
2W - 3L
1,360 SR
Queue Stats
465W - 489L
1,493 Elo+
Solo
Shiva
Shiva
CHEF 4 HIRE
Shiva
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,519 Elo+
Solo
Sobek
Sobek
DragonsRage1993
Sobek
Level 172
God Stats
1W - 3L
1,114 SR
Queue Stats
168W - 173L
1,472 Elo+
Party 2
Izanami
Izanami
Hazelle_World
Izanami
Level 143
God Stats
1W - 5L
1,412 SR
Queue Stats
202W - 190L
1,548 Elo+
Solo
Osiris
Osiris
timmy5674
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 110L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AngryTanuki
Cernunnos
12
3 / 2 / 1
6,783
1,131
6,988
4,285
1,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 4 / 1
5,343
891
3,490
5,777
2,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
12
1 / 3 / 1
6,085
1,014
6,330
5,827
1,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
XiKash
Xing Tian
7
0 / 4 / 0
4,974
829
2,679
6,961
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 0
5,107
851
6,074
5,165
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArzeCV
Ao Kuang
11
7 / 1 / 7
7,142
1,190
7,591
5,848
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 10
5,948
991
2,373
4,755
3,863
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 11
7,250
1,208
3,854
8,575
7,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
13
4 / 2 / 8
7,195
1,199
6,819
5,570
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
timmy5674
Osiris
11
2 / 1 / 12
6,525
1,088
4,111
5,939
6,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
4
Kills
17
17
Deaths
6
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AngryTanuki
Cernunnos
3
2
1
1.75
W
Ao Kuang
ArzeCV
Ao Kuang
7
1
7
10.5
W
1
1
10
6
L
0
4
1
0.13
W
3
1
11
8.5
W
Izanami
4
2
8
4
L
Yu Huang
1
3
1
0.5
L
Xing Tian
XiKash
Xing Tian
0
4
0
0
W
Osiris
timmy5674
Osiris
2
1
12
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,561
Damage
24,748
28,015
Taken
30,687
13,364
Mitigated
22,963
5,485
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AngryTanuki
Cernunnos
6,988
2,197
0
1,072
4,285
1,467
0
1,589
2,581
0
16,049
W
Ao Kuang
ArzeCV
Ao Kuang
7,591
1,635
1,565
3,012
5,848
3,579
0
1,472
4,307
11,020
0
W
2,373
179
984
1,109
4,755
3,863
189
1,813
2,872
0
4,381
L
3,490
532
275
346
5,777
2,669
0
2,181
3,413
6,767
0
W
3,854
45
180
2,341
8,575
7,021
0
4,617
3,817
9,381
0
W
Izanami
6,819
4,854
854
1,208
5,570
1,892
1,018
2,314
3,223
0
17,003
L
Yu Huang
6,330
588
231
1,942
5,827
1,914
0
1,723
4,104
17,133
0
L
Xing Tian
XiKash
Xing Tian
2,679
55
437
734
6,961
3,881
0
2,905
3,633
3,101
0
W
Osiris
timmy5674
Osiris
4,111
1,420
1,077
1,948
5,939
6,608
270
1,941
3,969
0
8,542
L
6,074
228
0
448
5,165
3,433
0
2,604
2,418
0
8,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,292
Gold Earned
34,060
58
Minions Killed
59
0
Camps Cleared
0
508,315
Distance Traveled
619,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,783
1,131
28
5
0
98,770
0
W
Ao Kuang
7,142
1,190
10
2
0
121,293
0
W
Shiva
5,948
991
5
1
0
127,973
0
L
Atlas
5,343
891
2
0
0
108,442
0
W
Sobek
7,250
1,208
10
2
0
127,884
0
W
Izanami
7,195
1,199
26
4
0
119,902
0
L
Yu Huang
6,085
1,014
22
4
0
112,835
0
L
Xing Tian
4,974
829
1
0
0
92,542
0
W
Osiris
6,525
1,088
8
1
0
122,715
0
L
Chaac
5,107
851
5
1
0
95,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role