Player Matchup

Da Ji
Da Ji
BlueNoseBest
Da Ji
Level 146
God Stats
2W - 5L
1,352 SR
Queue Stats
101W - 114L
1,514 Elo+
Party 1
Athena
Athena
ChillPengeru
Athena
Level 157
God Stats
3W - 2L
1,602 SR
Queue Stats
107W - 88L
1,553 Elo+
Party 3
Artemis
Artemis
RaunchOctaparu
Artemis
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 26L
1,536 Elo+
Party 3
Baron Samedi
Baron Samedi
TheHaramboi69
Baron Samedi
Level 252
God Stats
5W - 1L
1,760 SR
Queue Stats
366W - 378L
1,535 Elo+
Party 1
Anubis
Anubis
boataholicinatx
Anubis
Level 157
God Stats
9W - 3L
1,832 SR
Queue Stats
106W - 114L
1,507 Elo+
Party 1
Team Averages
Level 152
1,609 SR
1,529 Elo+

VS

Team Averages
Level 91
1,629 SR
1,557 Elo+
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChristianRG
Sylvanus
Level 154
God Stats
11W - 5L
1,673 SR
Queue Stats
405W - 378L
1,528 Elo+
Solo
Jing Wei
Jing Wei
TiempoCelestial
Jing Wei
Level 92
God Stats
1W - 1L
1,683 SR
Queue Stats
32W - 28L
1,597 Elo+
Party 2
Merlin
Merlin
cbaspaputilin
Merlin
Level 44
God Stats
2W - 1L
1,787 SR
Queue Stats
154W - 123L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 0
7,340
734
6,993
8,331
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
11
0 / 1 / 7
6,176
618
4,113
8,783
5,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 0
6,143
614
8,398
5,348
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TheHaramboi69
Baron Samedi
13
4 / 0 / 3
7,584
758
5,341
6,866
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 4
6,535
654
3,149
6,650
2,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
3 / 3 / 0
5,060
506
2,608
7,310
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
 
Nu Wa
9
0 / 6 / 0
4,979
498
3,987
6,828
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ChristianRG
Sylvanus
7
0 / 4 / 1
4,795
480
3,475
12,807
6,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
12
0 / 1 / 2
6,124
612
5,069
5,713
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 0
5,871
587
2,288
4,564
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
4
4
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
0
1
L
Nu Wa
 
Nu Wa
0
6
0
0
W
9
0
0
9
W
Athena
0
1
7
3.5
L
Sylvanus
ChristianRG
Sylvanus
0
4
1
0.13
W
4
1
0
4
W
Baron Samedi
TheHaramboi69
Baron Samedi
4
0
3
5.5
L
Jing Wei
0
1
2
1
W
0
2
4
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,994
Damage
17,427
35,978
Taken
37,222
15,726
Mitigated
13,515
18,971
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,608
261
0
4,099
7,310
1,697
0
1,944
5,366
0
18,548
L
Nu Wa
 
Nu Wa
3,987
1,105
0
432
6,828
2,002
0
4,354
2,474
27,535
0
W
6,993
2,225
0
4,487
8,331
2,813
0
1,012
7,219
0
47,822
W
Athena
4,113
1,822
2,505
3,186
8,783
5,782
6
2,020
6,663
17,932
0
L
Sylvanus
ChristianRG
Sylvanus
3,475
774
1,966
3,213
12,807
6,918
0
3,216
9,591
12,940
151
W
8,398
4,118
0
2,363
5,348
1,626
0
1,448
3,800
0
42,027
W
Baron Samedi
TheHaramboi69
Baron Samedi
5,341
979
46
3,451
6,866
2,746
0
2,463
4,048
55,144
1,947
L
Jing Wei
5,069
4,193
0
1,594
5,713
1,973
0
1,153
4,560
0
54,451
W
3,149
72
0
2,933
6,650
2,759
0
2,095
4,495
44,790
1,412
L
2,288
64
0
265
4,564
925
0
1,790
2,774
43,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,778
Gold Earned
26,829
390
Minions Killed
305
0
Camps Cleared
0
1,012,895
Distance Traveled
922,184
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,060
506
35
4
0
205,649
0
L
Nu Wa
4,979
498
61
6
0
156,958
4
W
Da Ji
7,340
734
84
8
0
242,505
0
W
Athena
6,176
618
24
2
0
238,967
3
L
Sylvanus
4,795
480
18
2
0
184,066
0
W
Artemis
6,143
614
82
8
0
186,666
1
W
Baron Samedi
7,584
758
109
11
0
175,256
0
L
Jing Wei
6,124
612
106
11
0
197,815
0
W
Anubis
6,535
654
91
9
0
169,501
0
L
Merlin
5,871
587
85
9
0
177,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role