Player Matchup

Sobek
Sobek
Bennjaa03
Sobek
Level 53
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 11L
1,118 Elo+
Party 1
Odin
Odin
e_alexis
Odin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,484 Elo+
Party 1
Hachiman
Hachiman
ignapohl
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,239 Elo+
Party 1
Cernunnos
Cernunnos
shodri_legui03
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,174 Elo+
Party 1
Fenrir
Fenrir
valencra9
Fenrir
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,174 Elo+
Party 1
Team Averages
Level 56
1,458 SR
1,238 Elo+

VS

Team Averages
Level 149
1,554 SR
1,494 Elo+
Charybdis
Charybdis
Alergin97
Charybdis
Level 128
God Stats
7W - 4L
1,682 SR
Queue Stats
243W - 217L
1,512 Elo+
Solo
Neith
Neith
FzoK
Neith
Level 138
God Stats
9W - 5L
1,611 SR
Queue Stats
145W - 145L
1,554 Elo+
Solo
Maui
Maui
Ranke
Maui
Level 154
God Stats
3W - 2L
1,437 SR
Queue Stats
224W - 219L
1,429 Elo+
Party 2
Mulan
Mulan
TøpCat
Mulan
Level 136
God Stats
84W - 92L
1,469 SR
Queue Stats
120W - 130L
1,411 Elo+
Party 2
Chronos
Chronos
abdeear
Chronos
Level 190
God Stats
92W - 72L
1,573 SR
Queue Stats
744W - 709L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bennjaa03
Sobek
5
0 / 3 / 0
4,106
411
542
5,882
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
7
0 / 1 / 0
4,160
416
1,321
6,747
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
ignapohl
Hachiman
7
0 / 6 / 0
4,325
433
3,022
6,149
1,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
shodri_legui03
Cernunnos
6
0 / 6 / 0
4,171
417
2,073
6,108
1,526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
valencra9
Fenrir
10
0 / 3 / 0
4,945
495
1,092
8,676
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alergin97
Charybdis
12
5 / 0 / 4
7,608
761
5,525
5,332
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
FzoK
Neith
13
5 / 0 / 4
7,299
730
7,564
4,620
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
Ranke
Maui
10
2 / 0 / 5
6,740
674
1,874
5,408
3,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
TøpCat
Mulan
11
5 / 0 / 1
6,368
637
2,179
6,405
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
abdeear
Chronos
11
2 / 0 / 1
6,853
685
5,665
5,194
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
19
19
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Alergin97
Charybdis
5
0
4
7
L
Sobek
Bennjaa03
Sobek
0
3
0
0
W
Neith
FzoK
Neith
5
0
4
7
W
Maui
Ranke
Maui
2
0
5
4.5
W
Mulan
TøpCat
Mulan
5
0
1
5.5
W
Chronos
abdeear
Chronos
2
0
1
2.5
L
Odin
0
1
0
0
L
Hachiman
ignapohl
Hachiman
0
6
0
0
L
Cernunnos
shodri_legui03
Cernunnos
0
6
0
0
L
Fenrir
valencra9
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,050
Damage
22,807
33,562
Taken
26,959
14,061
Mitigated
10,941
5,395
Healing
8,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Alergin97
Charybdis
5,525
3,328
0
2,818
5,332
1,839
4,706
191
5,141
0
57,120
L
Sobek
Bennjaa03
Sobek
542
88
0
1,414
5,882
3,546
0
869
5,013
6,935
0
W
Neith
FzoK
Neith
7,564
3,366
0
1,655
4,620
1,464
2,546
66
4,554
0
47,942
W
Maui
Ranke
Maui
1,874
298
0
1,565
5,408
3,517
558
285
5,123
9,510
0
W
Mulan
TøpCat
Mulan
2,179
301
0
779
6,405
2,693
213
0
6,405
0
37,003
W
Chronos
abdeear
Chronos
5,665
996
0
2,015
5,194
1,428
1,769
0
4,945
39,559
778
L
Odin
1,321
148
0
1,216
6,747
4,192
0
3,174
3,112
0
14,417
L
Hachiman
ignapohl
Hachiman
3,022
1,775
0
765
6,149
1,467
0
1,529
4,578
0
16,957
L
Cernunnos
shodri_legui03
Cernunnos
2,073
832
0
390
6,108
1,526
0
0
6,108
0
14,749
L
Fenrir
valencra9
Fenrir
1,092
371
0
1,610
8,676
3,330
0
1,309
7,265
0
36,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,707
Gold Earned
34,868
154
Minions Killed
361
0
Camps Cleared
0
811,875
Distance Traveled
981,800
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,608
761
111
11
0
156,376
2
L
Sobek
4,106
411
5
1
0
157,993
0
W
Neith
7,299
730
84
8
0
172,355
0
W
Maui
6,740
674
18
2
0
241,109
3
W
Mulan
6,368
637
70
7
0
228,883
0
W
Chronos
6,853
685
78
8
0
183,077
4
L
Odin
4,160
416
22
2
0
148,106
0
L
Hachiman
4,325
433
29
3
0
167,156
0
L
Cernunnos
4,171
417
26
3
0
140,174
3
L
Fenrir
4,945
495
72
7
0
198,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role