Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze I
ECSA GAMES
Poseidon
Bronze I
Level 44
God Stats
7W - 8L
1,320 SR
Queue Stats
40W - 70L
352 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
RJ DEADLY34
Ah Muzen Cab
Bronze I
Level 88
God Stats
1W - 0L
1,539 SR
Queue Stats
36W - 60L
478 MMR
Solo
Hades
Hades
Silver V
mum-rodent9
Hades
Silver V
Level 60
God Stats
7W - 9L
1,448 SR
Queue Stats
69W - 94L
531 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,461 SR
872 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,585 SR
783 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver V
Donkeylong69
Bastet
Silver V
Level 143
God Stats
3W - 1L
1,842 SR
Queue Stats
161W - 207L
604 MMR
Solo
Ymir
Ymir
Silver V
corkan53
Ymir
Silver V
Level 128
God Stats
5W - 8L
1,444 SR
Queue Stats
61W - 97L
614 MMR
Party 1
Ratatoskr
Ratatoskr
Silver V
nchstk
Ratatoskr
Silver V
Level 157
God Stats
3W - 4L
1,638 SR
Queue Stats
480W - 549L
564 MMR
Solo
Heimdallr
Heimdallr
Silver V
xxNEK0-NExx
Heimdallr
Silver V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 97L
634 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 0 / 0
8,961
640
5,584
6,910
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
 
Hercules
12
6 / 1 / 0
7,877
563
5,192
11,642
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
ECSA GAMES
Poseidon
14
3 / 2 / 1
7,585
542
6,876
5,821
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
RJ DEADLY34
Ah Muzen Cab
14
0 / 1 / 2
7,883
563
2,738
4,431
1,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 4
8,268
591
6,840
8,653
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bans
Guan YuAnhur

VS

Bans
Chang'eArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 4 / 0
6,974
498
5,183
7,745
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
12
2 / 4 / 0
7,257
518
3,544
12,561
6,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
11
0 / 4 / 1
6,439
460
4,664
10,240
7,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
nchstk
Ratatoskr
12
1 / 2 / 1
6,470
462
2,170
7,769
2,961
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
xxNEK0-NExx
Heimdallr
12
1 / 2 / 0
6,623
473
2,834
6,122
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
16
Kills
6
6
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
0
5
W
Hercules
 
Hercules
6
1
0
6
L
Anubis
 
Anubis
2
4
0
0.5
L
Bastet
2
4
0
0.5
W
Poseidon
ECSA GAMES
Poseidon
3
2
1
1.75
W
Ah Muzen Cab
RJ DEADLY34
Ah Muzen Cab
0
1
2
1
L
Ymir
0
4
1
0.13
W
2
2
4
2
L
Ratatoskr
nchstk
Ratatoskr
1
2
1
0.75
L
Heimdallr
xxNEK0-NExx
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
18,395
37,457
Taken
44,437
19,301
Mitigated
21,122
15,238
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,584
128
0
3,204
6,910
3,119
0
995
5,915
56,055
160
W
Hercules
 
Hercules
5,192
1,406
0
6,275
11,642
9,684
0
2,809
8,833
0
37,180
L
Anubis
 
Anubis
5,183
227
90
1,755
7,745
3,069
0
5,321
2,030
47,177
661
L
Bastet
3,544
465
0
2,972
12,561
6,000
0
5,680
6,343
0
42,687
W
Poseidon
ECSA GAMES
Poseidon
6,876
455
0
1,247
5,821
1,819
146
708
5,113
68,128
0
W
Ah Muzen Cab
RJ DEADLY34
Ah Muzen Cab
2,738
1,055
0
1,151
4,431
1,262
0
766
3,665
0
54,700
L
Ymir
4,664
1,039
0
2,009
10,240
7,008
0
4,204
5,979
16,138
0
W
6,840
300
83
3,278
8,653
3,417
299
4,679
3,974
39,569
3,057
L
Ratatoskr
nchstk
Ratatoskr
2,170
227
0
1,357
7,769
2,961
0
2,021
5,628
0
49,043
L
Heimdallr
xxNEK0-NExx
Heimdallr
2,834
1,556
0
2,901
6,122
2,084
0
752
5,370
0
47,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
33,763
455
Minions Killed
367
0
Camps Cleared
0
1,429,252
Distance Traveled
1,301,436
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,961
640
105
8
0
292,203
5
W
Hercules
7,877
563
53
4
0
295,315
0
L
Anubis
6,974
498
87
6
0
196,188
0
L
Bastet
7,257
518
75
5
0
257,603
0
W
Poseidon
7,585
542
99
7
0
329,832
3
W
Ah Muzen Cab
7,883
563
111
8
0
259,281
7
L
Ymir
6,439
460
21
2
0
286,088
1
W
Hades
8,268
591
87
6
0
252,621
2
L
Ratatoskr
6,470
462
84
6
0
319,914
0
L
Heimdallr
6,623
473
100
7
0
241,643
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role