Player Matchup

Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
JooshyFruit
Ares
Silver II
Level 94
God Stats
44W - 39L
1,600 SR
Queue Stats
83W - 101L
1,159 MMR
Solo
Cernunnos
Cernunnos
Silver II
Knon
Cernunnos
Silver II
Level 154
God Stats
9W - 4L
1,747 SR
Queue Stats
210W - 221L
1,067 MMR
Solo
Horus
Horus
Bronze III
SkillsBoii1
Horus
Bronze III
Level 106
God Stats
1W - 3L
1,513 SR
Queue Stats
11W - 18L
1,397 MMR
Solo
Lancelot
Lancelot
Gold IV
astuto240lince
Lancelot
Gold IV
Level 157
God Stats
67W - 89L
1,538 SR
Queue Stats
903W - 910L
1,417 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,580 SR
1,308 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,542 SR
1,316 MMR
Agni
Agni
Bronze III
 
Agni
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Bronze III
 
Odin
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver II
Kalmoras1
Atlas
Silver II
Level 157
God Stats
6W - 5L
1,578 SR
Queue Stats
90W - 93L
1,427 MMR
Solo
Chang'e
Chang'e
Silver V
Shameonuu
Chang'e
Silver V
Level 127
God Stats
9W - 8L
1,462 SR
Queue Stats
262W - 302L
704 MMR
Solo
Skadi
Skadi
Gold IV
xXEmyXx6357
Skadi
Gold IV
Level 127
God Stats
4W - 1L
1,668 SR
Queue Stats
104W - 106L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 8 / 3
6,933
495
4,605
8,740
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 3
6,906
493
3,773
11,336
8,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Knon
Cernunnos
13
0 / 1 / 3
6,491
464
6,436
9,526
3,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 4
7,696
550
4,417
9,386
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Lancelot
14
8 / 5 / 1
8,399
600
11,050
12,396
5,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MartichorasBaba YagaKumbhakarnaThanatos

VS

Bans
ThorPoseidonSun WukongHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 3 / 5
8,798
628
6,869
6,995
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
 
Odin
13
5 / 1 / 6
7,712
551
6,998
8,079
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
Kalmoras1
Atlas
13
0 / 0 / 9
7,565
540
9,156
15,319
12,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Shameonuu
Chang'e
13
3 / 4 / 5
7,346
525
4,772
13,314
3,599
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 3
7,772
555
9,463
6,356
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
17
17
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
3
0.19
W
Agni
 
Agni
5
3
5
2.5
W
Odin
 
Odin
5
1
6
8
L
0
2
3
0.75
W
Atlas
Kalmoras1
Atlas
0
0
9
4.5
L
Cernunnos
Knon
Cernunnos
0
1
3
1.5
W
Chang'e
Shameonuu
Chang'e
3
4
5
1.38
L
1
1
4
3
L
Lancelot
8
5
1
1.7
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
37,258
51,384
Taken
50,063
25,306
Mitigated
24,006
12,773
Healing
15,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,605
675
0
150
8,740
2,853
0
5,291
3,449
40,493
480
W
Agni
 
Agni
6,869
508
0
210
6,995
2,540
0
1,996
4,999
59,357
984
W
Odin
 
Odin
6,998
1,304
0
476
8,079
3,686
0
1,132
6,947
0
48,364
L
3,773
37
256
2,695
11,336
8,589
0
4,233
7,103
13,330
0
W
Atlas
Kalmoras1
Atlas
9,156
3,405
2,590
4,109
15,319
12,037
0
4,467
10,852
29,688
3,945
L
Cernunnos
Knon
Cernunnos
6,436
2,505
0
4,500
9,526
3,357
0
3,306
6,220
0
63,252
W
Chang'e
Shameonuu
Chang'e
4,772
433
1,372
6,281
13,314
3,599
0
1,257
12,057
37,652
951
L
4,417
1,486
160
2,332
9,386
5,325
34
2,486
6,900
394
43,081
L
Lancelot
11,050
1,300
0
2,680
12,396
5,182
0
4,616
7,780
254
52,655
W
9,463
3,444
0
773
6,356
2,144
787
401
5,955
0
54,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
39,193
350
Minions Killed
389
0
Camps Cleared
0
1,371,773
Distance Traveled
1,357,670
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,933
495
81
6
0
236,419
1
W
Agni
8,798
628
109
8
0
246,620
3
W
Odin
7,712
551
74
5
0
321,053
4
L
Ares
6,906
493
18
1
0
279,440
0
W
Atlas
7,565
540
39
3
0
284,942
0
L
Cernunnos
6,491
464
105
8
0
241,671
4
W
Chang'e
7,346
525
64
5
0
244,358
6
L
Horus
7,696
550
81
6
0
282,321
0
L
Lancelot
8,399
600
65
5
0
331,922
0
W
Skadi
7,772
555
103
7
0
260,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role