Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Abrmkbr
Ganesha
Level 78
God Stats
17W - 14L
1,616 SR
Queue Stats
177W - 184L
1,443 Elo+
Solo
Ah Puch
Ah Puch
Falcon_aniki
Ah Puch
Level 158
God Stats
12W - 12L
1,487 SR
Queue Stats
623W - 697L
1,467 Elo+
Party 2
Baba Yaga
Baba Yaga
Kensan1201
Baba Yaga
Level 148
God Stats
10W - 13L
1,557 SR
Queue Stats
374W - 439L
1,449 Elo+
Party 2
Maui
Maui
kokoa_nomuka
Maui
Level 143
God Stats
7W - 14L
1,408 SR
Queue Stats
476W - 540L
1,438 Elo+
Party 2
Team Averages
Level 135
1,514 SR
1,459 Elo+

VS

Team Averages
Level 92
1,689 SR
1,446 Elo+
Gilgamesh
Gilgamesh
DJgeronimo746
Gilgamesh
Level 145
God Stats
6W - 2L
1,792 SR
Queue Stats
73W - 68L
1,448 Elo+
Party 1
Ymir
Ymir
ElliEKa
Ymir
Level 58
God Stats
16W - 23L
1,484 SR
Queue Stats
66W - 93L
1,408 Elo+
Party 3
Loki
Loki
Ginxer81
Loki
Level 129
God Stats
2W - 0L
1,840 SR
Queue Stats
68W - 68L
1,430 Elo+
Party 1
Izanami
Izanami
Nijg3r
Izanami
Level 18
God Stats
2W - 2L
1,691 SR
Queue Stats
16W - 28L
1,430 Elo+
Party 3
Tiamat
Tiamat
Salvo150
Tiamat
Level 110
God Stats
3W - 1L
1,638 SR
Queue Stats
102W - 89L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 3 / 0
5,683
379
1,158
3,248
800
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Abrmkbr
Ganesha
10
0 / 4 / 1
6,486
432
2,644
12,486
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
Falcon_aniki
Ah Puch
15
8 / 1 / 1
9,118
608
7,002
9,370
3,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Baba Yaga
Kensan1201
Baba Yaga
14
0 / 0 / 3
7,124
475
5,511
5,655
2,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 2 / 5
8,355
557
8,599
12,916
12,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DJgeronimo746
Gilgamesh
13
0 / 6 / 2
8,167
544
7,308
14,325
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
ElliEKa
Ymir
11
1 / 1 / 5
8,612
574
2,773
8,966
6,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
15
2 / 3 / 0
8,585
572
3,926
10,954
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Nijg3r
Izanami
15
7 / 1 / 1
9,738
649
9,132
6,786
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Salvo150
Tiamat
14
0 / 0 / 2
7,976
532
7,916
4,392
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
11
Kills
10
10
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
L
Ganesha
Abrmkbr
Ganesha
0
4
1
0.13
W
Gilgamesh
DJgeronimo746
Gilgamesh
0
6
2
0.17
W
Ymir
ElliEKa
Ymir
1
1
5
3.5
L
Ah Puch
Falcon_aniki
Ah Puch
8
1
1
8.5
W
Loki
2
3
0
0.67
L
Baba Yaga
Kensan1201
Baba Yaga
0
0
3
1.5
W
Izanami
Nijg3r
Izanami
7
1
1
7.5
W
Tiamat
Salvo150
Tiamat
0
0
2
1
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,914
Damage
31,055
43,675
Taken
45,423
28,595
Mitigated
26,500
10,495
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,158
509
0
519
3,248
800
0
746
2,502
0
21,483
L
Ganesha
Abrmkbr
Ganesha
2,644
392
0
2,987
12,486
9,183
0
4,620
7,866
24,403
0
W
Gilgamesh
DJgeronimo746
Gilgamesh
7,308
1,768
0
2,744
14,325
11,453
282
7,287
6,510
305
48,640
W
Ymir
ElliEKa
Ymir
2,773
876
0
1,861
8,966
6,489
81
5,064
3,862
15,778
0
L
Ah Puch
Falcon_aniki
Ah Puch
7,002
314
0
3,754
9,370
3,196
0
1,345
7,956
68,887
1,463
W
Loki
3,926
1,196
0
5,224
10,954
3,767
0
3,669
7,161
0
65,011
L
Baba Yaga
Kensan1201
Baba Yaga
5,511
255
0
2,530
5,655
2,899
0
3,457
2,198
50,333
611
W
Izanami
Nijg3r
Izanami
9,132
6,091
0
765
6,786
2,359
3,310
3,784
3,002
0
81,511
W
Tiamat
Salvo150
Tiamat
7,916
584
0
1,980
4,392
2,432
165
2,243
2,149
50,863
0
L
8,599
1,943
0
705
12,916
12,517
0
826
11,157
39,716
3,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,766
Gold Earned
43,078
373
Minions Killed
472
0
Camps Cleared
0
1,370,622
Distance Traveled
1,479,304
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,683
379
50
3
0
128,730
0
L
Ganesha
6,486
432
9
1
0
283,073
7
W
Gilgamesh
8,167
544
87
6
0
269,865
0
W
Ymir
8,612
574
20
1
0
269,302
6
L
Ah Puch
9,118
608
124
8
0
343,074
0
W
Loki
8,585
572
113
8
0
330,969
0
L
Baba Yaga
7,124
475
105
7
0
306,142
0
W
Izanami
9,738
649
160
11
0
275,820
0
W
Tiamat
7,976
532
92
6
0
333,348
0
L
Maui
8,355
557
85
6
0
309,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role