Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FT_villagu
Nemesis
Level 122
God Stats
13W - 13L
1,619 SR
Queue Stats
420W - 398L
1,473 Elo+
Solo
Athena
Athena
Grouchygriffin
Athena
Level 54
God Stats
4W - 6L
1,673 SR
Queue Stats
29W - 39L
1,403 Elo+
Solo
Skadi
Skadi
IllegalHugs92
Skadi
Level 199
God Stats
122W - 148L
1,456 SR
Queue Stats
385W - 370L
1,557 Elo+
Solo
Aphrodite
Aphrodite
Nunvil
Aphrodite
Level 153
God Stats
3W - 6L
1,316 SR
Queue Stats
78W - 78L
1,436 Elo+
Solo
Team Averages
Level 127
1,513 SR
1,474 Elo+

VS

Team Averages
Level 105
1,441 SR
1,484 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Amodus555
Izanami
Level 21
God Stats
2W - 3L
1,331 SR
Queue Stats
11W - 19L
1,386 Elo+
Party 1
Charybdis
Charybdis
Fpeanutbutter
Charybdis
Level 129
God Stats
18W - 15L
1,579 SR
Queue Stats
647W - 653L
1,496 Elo+
Solo
Kukulkan
Kukulkan
NaeNaePanic
Kukulkan
Level 60
God Stats
3W - 8L
1,249 SR
Queue Stats
160W - 149L
1,544 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Yuh Lucifer
Kumbhakarna
Level 157
God Stats
38W - 34L
1,547 SR
Queue Stats
303W - 278L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 1 / 2
8,546
534
10,083
16,387
14,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
FT_villagu
Nemesis
15
3 / 2 / 3
8,688
543
7,754
13,792
6,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 5 / 5
8,684
543
8,523
17,550
16,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 2 / 1
6,101
381
3,608
4,212
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Nunvil
Aphrodite
15
7 / 5 / 3
10,076
630
15,132
14,440
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 2 / 5
8,752
547
13,923
15,601
7,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Amodus555
Izanami
13
3 / 3 / 4
8,114
507
9,879
10,175
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Fpeanutbutter
Charybdis
15
2 / 1 / 2
8,782
549
7,801
12,828
9,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
NaeNaePanic
Kukulkan
15
5 / 4 / 2
9,315
582
9,125
9,837
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Yuh Lucifer
Kumbhakarna
13
1 / 2 / 9
8,381
524
6,604
13,721
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
12
Kills
15
15
Deaths
12
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
1
2
1
W
Mulan
 
Mulan
4
2
5
3.25
W
Izanami
Amodus555
Izanami
3
3
4
1.67
L
Nemesis
FT_villagu
Nemesis
3
2
3
2.25
W
Charybdis
Fpeanutbutter
Charybdis
2
1
2
3
L
2
5
5
0.9
L
0
2
1
0.25
W
Kukulkan
NaeNaePanic
Kukulkan
5
4
2
1.5
L
Aphrodite
Nunvil
Aphrodite
7
5
3
1.7
W
Kumbhakarna
Yuh Lucifer
Kumbhakarna
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,100
Damage
47,332
66,381
Taken
62,162
43,907
Mitigated
35,188
25,072
Healing
19,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,083
2,428
0
5,104
16,387
14,996
0
1,281
15,106
2,236
68,200
W
Mulan
 
Mulan
13,923
685
0
6,873
15,601
7,015
1,206
4,665
10,936
0
69,051
W
Izanami
Amodus555
Izanami
9,879
6,788
0
2,851
10,175
2,899
1,681
5,444
4,731
0
50,716
L
Nemesis
FT_villagu
Nemesis
7,754
2,997
0
3,578
13,792
6,042
115
3,514
10,278
0
76,586
W
Charybdis
Fpeanutbutter
Charybdis
7,801
3,891
0
5,772
12,828
9,387
0
2,088
10,740
0
62,566
L
8,523
2,484
0
2,367
17,550
16,213
0
3,859
13,691
27,535
961
L
3,608
1,913
0
1,150
4,212
1,103
0
1,501
2,711
0
30,459
W
Kukulkan
NaeNaePanic
Kukulkan
9,125
691
0
843
9,837
3,691
514
6,429
3,408
50,708
384
L
Aphrodite
Nunvil
Aphrodite
15,132
1,732
4,643
8,230
14,440
5,553
416
5,381
9,059
61,055
1,408
W
Kumbhakarna
Yuh Lucifer
Kumbhakarna
6,604
1,619
0
2,915
13,721
12,196
49
6,127
7,594
28,104
914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
43,344
427
Minions Killed
445
0
Camps Cleared
0
1,508,145
Distance Traveled
1,529,764
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,546
534
116
7
0
341,820
0
W
Mulan
8,752
547
110
7
0
354,379
0
W
Izanami
8,114
507
92
6
0
269,992
0
L
Nemesis
8,688
543
119
7
0
391,301
0
W
Charybdis
8,782
549
107
7
0
279,709
1
L
Athena
8,684
543
43
3
0
327,813
0
L
Skadi
6,101
381
52
3
0
151,346
0
W
Kukulkan
9,315
582
103
6
0
320,156
3
L
Aphrodite
10,076
630
97
6
0
295,865
2
W
Kumbhakarna
8,381
524
33
2
0
305,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role