Player Matchup

Mercury
Mercury
BigButterz22
Mercury
Level 87
God Stats
3W - 3L
1,578 SR
Queue Stats
219W - 201L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
Redhood599-TTV
Cu Chulainn
Level 117
God Stats
24W - 27L
1,451 SR
Queue Stats
258W - 272L
1,516 Elo+
Solo
Anubis
Anubis
SH4DOW343UwU
Anubis
Level 87
God Stats
9W - 14L
1,440 SR
Queue Stats
309W - 297L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
Slugg063
Baba Yaga
Level 109
God Stats
17W - 12L
1,612 SR
Queue Stats
249W - 235L
1,519 Elo+
Solo
Horus
Horus
steadyclimber
Horus
Level 150
God Stats
0W - 3L
1,271 SR
Queue Stats
520W - 487L
1,449 Elo+
Solo
Team Averages
Level 110
1,470 SR
1,480 Elo+

VS

Team Averages
Level 90
1,530 SR
1,416 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DarklordRevan95
Apollo
Level 124
God Stats
4W - 3L
1,482 SR
Queue Stats
335W - 340L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
ElidaTdF
Baron Samedi
Level 123
God Stats
23W - 29L
1,396 SR
Queue Stats
189W - 192L
1,413 Elo+
Solo
Poseidon
Poseidon
MARA LOHK XATA
Poseidon
Level 58
God Stats
1W - 0L
1,602 SR
Queue Stats
4W - 5L
1,373 Elo+
Solo
Surtr
Surtr
last-assassin559
Surtr
Level 40
God Stats
2W - 0L
1,671 SR
Queue Stats
7W - 11L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigButterz22
Mercury
12
0 / 2 / 2
6,818
455
3,005
10,595
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
Redhood599-TTV
Cu Chulainn
13
0 / 2 / 2
8,015
534
7,555
14,595
11,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
14
4 / 4 / 2
8,174
545
6,995
10,906
5,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Slugg063
Baba Yaga
12
4 / 4 / 1
7,725
515
10,925
13,149
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
3 / 3 / 2
7,176
478
5,518
12,179
9,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
6 / 2 / 5
8,593
573
12,529
10,758
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 3 / 3
8,950
597
6,303
9,080
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ElidaTdF
Baron Samedi
12
1 / 2 / 8
7,274
485
6,667
11,180
6,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Poseidon
12
1 / 4 / 7
7,201
480
5,751
9,837
2,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 0 / 3
7,219
481
8,638
10,579
6,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
15
15
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
2
5
4.25
L
Mercury
BigButterz22
Mercury
0
2
2
0.5
W
4
3
3
1.83
W
Baron Samedi
ElidaTdF
Baron Samedi
1
2
8
2.5
W
Poseidon
1
4
7
1.13
L
Cu Chulainn
Redhood599-TTV
Cu Chulainn
0
2
2
0.5
L
Anubis
4
4
2
1.25
L
Baba Yaga
Slugg063
Baba Yaga
4
4
1
1.13
W
3
0
3
4.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,998
Damage
39,888
61,424
Taken
51,434
35,418
Mitigated
20,795
15,489
Healing
18,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
12,529
985
1,995
5,193
10,758
3,342
104
4,595
5,705
54,996
1,613
L
Mercury
BigButterz22
Mercury
3,005
544
0
1,936
10,595
3,554
0
4,157
6,317
0
47,391
W
6,303
2,669
0
3,124
9,080
2,539
736
5,451
3,589
0
65,753
W
Baron Samedi
ElidaTdF
Baron Samedi
6,667
370
945
2,566
11,180
6,156
224
3,364
7,470
23,053
0
W
Poseidon
5,751
1,441
0
3,014
9,837
2,319
170
2,449
7,290
50,425
5,785
L
Cu Chulainn
Redhood599-TTV
Cu Chulainn
7,555
521
0
2,109
14,595
11,696
169
3,091
10,855
0
60,711
L
Anubis
6,995
108
0
4,709
10,906
5,177
547
3,429
7,154
58,965
1,308
L
Baba Yaga
Slugg063
Baba Yaga
10,925
193
0
2,370
13,149
5,368
0
7,338
5,435
45,155
1,284
W
8,638
2,589
0
1,562
10,579
6,439
4
1,107
9,392
976
35,587
L
5,518
2,213
888
3,477
12,179
9,623
0
5,537
6,063
0
17,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
39,237
366
Minions Killed
383
0
Camps Cleared
0
1,441,614
Distance Traveled
1,445,467
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,593
573
90
6
0
294,577
0
L
Mercury
6,818
455
56
4
0
377,713
0
W
Apollo
8,950
597
112
7
0
237,618
6
W
Baron Samedi
7,274
485
39
3
0
285,006
5
W
Poseidon
7,201
480
84
6
0
327,187
0
L
Cu Chulainn
8,015
534
110
7
0
235,486
5
L
Anubis
8,174
545
99
7
0
227,475
0
L
Baba Yaga
7,725
515
80
5
0
291,019
0
W
Surtr
7,219
481
58
4
0
301,079
0
L
Horus
7,176
478
21
1
0
309,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role