Player Matchup

Charon
Charon
 
Charon
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigPapaBjorn
Fenrir
Level 8
God Stats
4W - 2L
1,452 SR
Queue Stats
17W - 22L
1,446 Elo+
Party 1
Anubis
Anubis
Ranman31002
Anubis
Level 6
God Stats
10W - 10L
1,492 SR
Queue Stats
15W - 18L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
Rronald Raygunn
Amaterasu
Level 69
God Stats
7W - 7L
1,422 SR
Queue Stats
75W - 83L
1,424 Elo+
Party 1
Izanami
Izanami
dukers12
Izanami
Level 24
God Stats
1W - 4L
1,138 SR
Queue Stats
9W - 9L
1,393 Elo+
Party 1
Team Averages
Level 45
1,401 SR
1,447 Elo+

VS

Team Averages
Level 99
1,528 SR
1,443 Elo+
Morgan Le Fay
Morgan Le Fay
CRISTHOFFE-CRIS
Morgan Le Fay
Level 104
God Stats
18W - 26L
1,446 SR
Queue Stats
549W - 562L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Hasu3000
Kukulkan
Level 76
God Stats
115W - 125L
1,499 SR
Queue Stats
148W - 180L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
RYD_free
Danzaburou
Level 124
God Stats
1W - 1L
1,737 SR
Queue Stats
184W - 224L
1,448 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Roc_Nomad
Kumbhakarna
Level 123
God Stats
190W - 220L
1,477 SR
Queue Stats
281W - 339L
1,399 Elo+
Party 2
Nemesis
Nemesis
SandboxToys
Nemesis
Level 67
God Stats
2W - 1L
1,482 SR
Queue Stats
15W - 12L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
1 / 0 / 12
11,456
1,146
10,552
10,332
12,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
16
4 / 2 / 4
9,972
997
7,607
10,958
4,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
2 / 2 / 11
10,497
1,050
6,792
10,076
4,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Rronald Raygunn
Amaterasu
16
4 / 1 / 7
10,555
1,056
8,162
16,311
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
dukers12
Izanami
16
3 / 2 / 9
10,220
1,022
14,970
11,187
4,910
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

264

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CRISTHOFFE-CRIS
Morgan Le Fay
15
2 / 7 / 3
9,803
980
18,814
14,277
4,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Hasu3000
Kukulkan
15
1 / 0 / 4
10,012
1,001
12,303
4,689
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
RYD_free
Danzaburou
15
0 / 0 / 4
9,425
943
9,779
7,046
2,366
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Roc_Nomad
Kumbhakarna
15
3 / 2 / 3
10,114
1,011
4,895
13,467
10,638
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
SandboxToys
Nemesis
15
1 / 5 / 4
10,021
1,002
9,837
12,772
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
14
Kills
7
7
Deaths
14
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
12
7
W
Fenrir
4
2
4
3
L
Morgan Le Fay
CRISTHOFFE-CRIS
Morgan Le Fay
2
7
3
0.5
L
Kukulkan
Hasu3000
Kukulkan
1
0
4
3
L
Danzaburou
RYD_free
Danzaburou
0
0
4
2
W
Anubis
2
2
11
3.75
L
Kumbhakarna
Roc_Nomad
Kumbhakarna
3
2
3
2.25
W
Amaterasu
Rronald Raygunn
Amaterasu
4
1
7
7.5
L
Nemesis
SandboxToys
Nemesis
1
5
4
0.6
W
Izanami
dukers12
Izanami
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,083
Damage
55,628
58,864
Taken
52,251
39,035
Mitigated
23,940
11,125
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
10,552
1,004
0
1,342
10,332
12,980
0
5,738
4,594
28,237
1,779
W
Fenrir
7,607
611
0
600
10,958
4,743
0
6,575
4,383
0
12,104
L
Morgan Le Fay
CRISTHOFFE-CRIS
Morgan Le Fay
18,814
1,474
0
1,992
14,277
4,609
0
4,301
9,379
33,112
0
L
Kukulkan
Hasu3000
Kukulkan
12,303
203
0
190
4,689
1,760
0
2,541
2,100
43,588
0
L
Danzaburou
RYD_free
Danzaburou
9,779
3,404
0
777
7,046
2,366
0
3,163
3,714
0
25,186
W
Anubis
6,792
429
0
3,109
10,076
4,468
0
7,746
2,330
36,598
0
L
Kumbhakarna
Roc_Nomad
Kumbhakarna
4,895
0
0
786
13,467
10,638
0
3,710
8,940
6,947
0
W
Amaterasu
Rronald Raygunn
Amaterasu
8,162
2,596
0
5,386
16,311
11,934
0
9,187
7,124
0
13,656
L
Nemesis
SandboxToys
Nemesis
9,837
2,354
0
1,445
12,772
4,567
0
2,718
9,277
0
27,208
W
Izanami
dukers12
Izanami
14,970
11,390
0
688
11,187
4,910
0
6,766
4,421
0
32,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,700
Gold Earned
49,375
197
Minions Killed
186
4
Camps Cleared
8
1,083,601
Distance Traveled
1,030,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,456
1,146
23
2
0
218,311
0
W
Fenrir
9,972
997
14
1
2
249,709
0
L
Morgan Le Fay
9,803
980
37
4
1
194,926
0
L
Kukulkan
10,012
1,001
74
7
1
205,061
0
L
Danzaburou
9,425
943
30
3
2
192,292
0
W
Anubis
10,497
1,050
96
10
0
192,271
0
L
Kumbhakarna
10,114
1,011
7
1
0
220,998
0
W
Amaterasu
10,555
1,056
18
2
1
233,209
0
L
Nemesis
10,021
1,002
38
4
4
216,955
0
W
Izanami
10,220
1,022
46
5
1
190,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role