Player Matchup

Awilix
Awilix
Kye_GotGame-_-
Awilix
Level 34
God Stats
6W - 9L
1,426 SR
Queue Stats
9W - 19L
1,332 Elo+
Solo
Skadi
Skadi
SaiyaJ
Skadi
Level 32
God Stats
2W - 3L
1,484 SR
Queue Stats
4W - 8L
1,428 Elo+
Solo
Janus
Janus
W1nterWolf17
Janus
Level 68
God Stats
7W - 18L
1,340 SR
Queue Stats
166W - 174L
1,475 Elo+
Solo
Hel
Hel
jony3797
Hel
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 104L
1,521 Elo+
Solo
Ares
Ares
kaueschechtel
Ares
Level 37
God Stats
8W - 11L
1,186 SR
Queue Stats
83W - 113L
1,348 Elo+
Solo
Team Averages
Level 64
1,387 SR
1,421 Elo+

VS

Team Averages
Level 100
1,519 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
NEOTOXICO2510
Ymir
Level 72
God Stats
48W - 27L
1,567 SR
Queue Stats
211W - 199L
1,487 Elo+
Solo
Fenrir
Fenrir
OverladenNine82
Fenrir
Level 104
God Stats
2W - 1L
1,555 SR
Queue Stats
128W - 124L
1,466 Elo+
Party 1
Freya
Freya
Sacatera
Freya
Level 91
God Stats
33W - 31L
1,490 SR
Queue Stats
257W - 242L
1,510 Elo+
Solo
Vulcan
Vulcan
wolfknight6802
Vulcan
Level 106
God Stats
11W - 14L
1,481 SR
Queue Stats
438W - 400L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,882
576
424
2,218
611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Skadi
SaiyaJ
Skadi
6
0 / 2 / 0
3,130
626
1,965
2,506
709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
3,828
766
1,274
1,914
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,543
709
1,093
3,211
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,638
728
764
3,235
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
2 / 0 / 0
4,448
890
2,249
2,922
1,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 2
3,469
694
1,878
3,697
1,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 1
3,645
729
323
2,800
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Sacatera
Freya
7
2 / 0 / 0
3,912
782
1,659
1,649
443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

7
0 / 0 / 1
4,022
804
1,136
2,314
559
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
L
0
1
0
0
W
0
0
2
1
W
1
0
1
1.5
W
Freya
Sacatera
Freya
2
0
0
2
L
Skadi
SaiyaJ
Skadi
0
2
0
0
L
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,520
Damage
7,245
13,084
Taken
13,382
4,306
Mitigated
4,920
3,843
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
2,249
125
0
1,373
2,922
1,152
0
887
1,829
0
23,394
L
424
40
0
189
2,218
611
0
197
1,988
0
5,998
W
1,878
364
0
959
3,697
1,833
0
343
3,354
11,113
989
W
323
26
0
665
2,800
933
0
245
2,543
0
18,935
W
Freya
Sacatera
Freya
1,659
724
0
554
1,649
443
0
421
1,228
13,285
2,248
L
Skadi
SaiyaJ
Skadi
1,965
1,015
0
64
2,506
709
0
1,430
1,076
0
14,016
L
1,274
53
0
515
1,914
451
0
1,130
784
20,911
0
L
1,093
167
0
1,725
3,211
1,139
0
0
3,057
12,502
0
L
764
0
0
1,350
3,235
1,396
0
1,666
1,569
9,542
0
W
1,136
297
0
1,296
2,314
559
0
897
1,297
22,476
582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,021
Gold Earned
19,496
135
Minions Killed
189
0
Camps Cleared
0
546,487
Distance Traveled
610,122
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,448
890
49
10
0
116,394
0
L
Awilix
2,882
576
12
2
0
104,068
2
W
Ymir
3,469
694
27
5
0
125,233
0
W
Fenrir
3,645
729
39
8
0
141,588
2
W
Freya
3,912
782
25
5
0
117,855
1
L
Skadi
3,130
626
28
6
0
113,697
0
L
Janus
3,828
766
49
10
0
112,779
0
L
Hel
3,543
709
38
8
0
106,111
0
L
Ares
3,638
728
8
2
0
109,832
0
W
Vulcan
4,022
804
49
10
0
109,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role