Player Matchup

Hercules
Hercules
Garu-da_25
Hercules
Level 189
God Stats
20W - 13L
1,611 SR
Queue Stats
267W - 239L
1,562 Elo+
Party 1
Medusa
Medusa
GenuineBuffalo
Medusa
Level 103
God Stats
36W - 37L
1,513 SR
Queue Stats
248W - 244L
1,439 Elo+
Party 3
Ao Kuang
Ao Kuang
IZexionI
Ao Kuang
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 177L
1,544 Elo+
Party 1
Martichoras
Martichoras
dandingo1738
Martichoras
Level 152
God Stats
0W - 3L
1,192 SR
Queue Stats
157W - 138L
1,493 Elo+
Solo
Achilles
Achilles
rsingh11791
Achilles
Level 33
God Stats
0W - 2L
1,265 SR
Queue Stats
89W - 112L
1,418 Elo+
Party 3
Team Averages
Level 131
1,416 SR
1,491 Elo+

VS

Team Averages
Level 110
1,474 SR
1,459 Elo+
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bruhhhndon
Bacchus
Level 147
God Stats
4W - 9L
1,325 SR
Queue Stats
386W - 488L
1,387 Elo+
Party 2
Cernunnos
Cernunnos
CHiiNaaaH
Cernunnos
Level 28
God Stats
6W - 10L
1,450 SR
Queue Stats
41W - 64L
1,410 Elo+
Party 2
Bakasura
Bakasura
WaterKnight57
Bakasura
Level 96
God Stats
20W - 16L
1,596 SR
Queue Stats
211W - 268L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Garu-da_25
Hercules
13
3 / 4 / 1
7,676
548
6,549
18,051
8,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 3
6,606
472
11,450
8,833
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
IZexionI
Ao Kuang
13
4 / 4 / 1
7,245
518
4,316
11,115
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
dandingo1738
Martichoras
13
0 / 2 / 0
7,397
528
3,236
9,340
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
rsingh11791
Achilles
12
1 / 3 / 2
5,939
424
3,895
13,048
11,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
5 / 4 / 5
9,192
657
13,465
10,154
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
 
Discordia
14
2 / 0 / 1
7,888
563
9,242
6,069
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Bruhhhndon
Bacchus
13
0 / 2 / 4
7,258
518
6,332
11,574
10,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
CHiiNaaaH
Cernunnos
13
1 / 1 / 3
6,652
475
8,204
7,737
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bakasura
WaterKnight57
Bakasura
15
7 / 1 / 2
8,749
625
6,970
11,225
5,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
15
15
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
4
5
1.88
W
Discordia
 
Discordia
2
0
1
2.5
W
Bacchus
Bruhhhndon
Bacchus
0
2
4
1
W
Cernunnos
CHiiNaaaH
Cernunnos
1
1
3
2.5
L
Hercules
Garu-da_25
Hercules
3
4
1
0.88
L
0
2
3
0.75
L
Ao Kuang
IZexionI
Ao Kuang
4
4
1
1.13
W
Bakasura
WaterKnight57
Bakasura
7
1
2
8
L
Martichoras
dandingo1738
Martichoras
0
2
0
0
L
Achilles
rsingh11791
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,446
Damage
44,213
60,387
Taken
46,759
28,687
Mitigated
26,265
16,599
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,465
2,622
0
809
10,154
5,660
0
867
9,244
61,676
2,472
W
Discordia
 
Discordia
9,242
129
0
694
6,069
1,772
0
1,181
4,888
54,125
0
W
Bacchus
Bruhhhndon
Bacchus
6,332
985
0
3,969
11,574
10,881
0
57
11,165
28,591
2,177
W
Cernunnos
CHiiNaaaH
Cernunnos
8,204
3,991
0
4,717
7,737
2,557
343
1,351
6,335
0
54,599
L
Hercules
Garu-da_25
Hercules
6,549
1,148
0
5,102
18,051
8,996
0
11,041
6,663
0
49,377
L
11,450
3,104
0
1,071
8,833
2,831
0
2,521
5,962
0
75,126
L
Ao Kuang
IZexionI
Ao Kuang
4,316
953
0
5,696
11,115
3,145
0
2,476
8,171
44,534
1,808
W
Bakasura
WaterKnight57
Bakasura
6,970
4,657
0
5,059
11,225
5,395
144
829
10,396
0
58,324
L
Martichoras
dandingo1738
Martichoras
3,236
317
0
2,619
9,340
2,368
0
7,054
1,162
0
57,464
L
Achilles
rsingh11791
Achilles
3,895
869
366
1,745
13,048
11,347
0
4,127
8,571
0
13,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,863
Gold Earned
39,739
424
Minions Killed
468
0
Camps Cleared
0
1,334,736
Distance Traveled
1,448,293
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,192
657
118
8
0
268,464
0
W
Discordia
7,888
563
101
7
0
283,596
0
W
Bacchus
7,258
518
46
3
0
289,868
6
W
Cernunnos
6,652
475
88
6
0
260,395
0
L
Hercules
7,676
548
90
6
0
272,764
2
L
Medusa
6,606
472
109
8
0
263,943
0
L
Ao Kuang
7,245
518
87
6
0
312,544
4
W
Bakasura
8,749
625
115
8
0
345,970
0
L
Martichoras
7,397
528
115
8
0
224,636
2
L
Achilles
5,939
424
23
2
0
260,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role