Player Matchup

Hun Batz
Hun Batz
AppearingRain70
Hun Batz
Level 114
God Stats
15W - 16L
1,592 SR
Queue Stats
134W - 125L
1,469 Elo+
Solo
Anubis
Anubis
JKropTTV
Anubis
Level 93
God Stats
2W - 8L
1,455 SR
Queue Stats
74W - 92L
1,420 Elo+
Party 1
Heimdallr
Heimdallr
Jointslayer94
Heimdallr
Level 43
God Stats
2W - 4L
1,248 SR
Queue Stats
60W - 62L
1,494 Elo+
Party 1
Hercules
Hercules
TKrop
Hercules
Level 27
God Stats
2W - 1L
1,248 SR
Queue Stats
25W - 46L
1,331 Elo+
Party 1
Cerberus
Cerberus
zinuru369
Cerberus
Level 45
God Stats
1W - 2L
1,513 SR
Queue Stats
28W - 34L
1,432 Elo+
Solo
Team Averages
Level 64
1,412 SR
1,429 Elo+

VS

Team Averages
Level 86
1,563 SR
1,455 Elo+
Discordia
Discordia
 
Discordia
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KINGSDEAD4
Mulan
Level 61
God Stats
27W - 20L
1,485 SR
Queue Stats
210W - 211L
1,431 Elo+
Party 2
Xbalanque
Xbalanque
Twenty1pilots
Xbalanque
Level 142
God Stats
2W - 1L
1,762 SR
Queue Stats
83W - 88L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
namechanged8322
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,363 Elo+
Party 2
Loki
Loki
sushiroll1818
Loki
Level 91
God Stats
12W - 6L
1,571 SR
Queue Stats
441W - 426L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 1 / 0
5,296
530
3,141
7,241
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
JKropTTV
Anubis
8
0 / 4 / 0
4,588
459
2,304
5,777
2,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
Jointslayer94
Heimdallr
9
1 / 2 / 2
4,959
496
3,748
4,653
1,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
TKrop
Hercules
9
1 / 3 / 0
5,159
516
2,584
7,096
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
zinuru369
Cerberus
8
0 / 2 / 2
4,943
494
3,424
11,021
7,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
4 / 0 / 2
6,017
602
6,145
3,831
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
10
3 / 0 / 0
6,368
637
3,235
5,967
4,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
Twenty1pilots
Xbalanque
10
3 / 0 / 2
6,022
602
6,743
4,323
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
namechanged8322
Gilgamesh
9
2 / 3 / 2
5,073
507
5,256
9,641
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 2
5,002
500
1,558
6,944
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
12
12
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
2
5
L
Hun Batz
2
1
0
2
L
Anubis
JKropTTV
Anubis
0
4
0
0
L
Heimdallr
Jointslayer94
Heimdallr
1
2
2
1
W
Mulan
3
0
0
3
L
Hercules
TKrop
Hercules
1
3
0
0.33
W
Xbalanque
Twenty1pilots
Xbalanque
3
0
2
4
W
Gilgamesh
namechanged8322
Gilgamesh
2
3
2
1
W
0
1
2
1
L
Cerberus
zinuru369
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,201
Damage
22,937
35,788
Taken
30,706
17,041
Mitigated
11,500
8,809
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,145
445
0
311
3,831
808
0
1,176
2,655
38,054
1,792
L
Hun Batz
3,141
969
0
447
7,241
2,566
0
1,234
6,007
0
45,908
L
Anubis
JKropTTV
Anubis
2,304
274
0
464
5,777
2,346
18
3,152
2,625
27,773
405
L
Heimdallr
Jointslayer94
Heimdallr
3,748
1,233
177
1,249
4,653
1,441
0
482
4,171
0
30,531
W
Mulan
3,235
260
0
1,074
5,967
4,879
0
0
5,631
0
30,582
L
Hercules
TKrop
Hercules
2,584
737
0
2,637
7,096
3,585
0
0
7,096
0
23,849
W
Xbalanque
Twenty1pilots
Xbalanque
6,743
3,633
0
1,818
4,323
1,224
578
668
3,655
0
36,970
W
Gilgamesh
namechanged8322
Gilgamesh
5,256
1,515
0
1,189
9,641
3,152
0
2,218
7,423
0
22,455
W
1,558
381
80
4,092
6,944
1,437
208
1,652
5,292
0
29,024
L
Cerberus
zinuru369
Cerberus
3,424
341
0
3,835
11,021
7,103
0
1,119
9,902
15,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,945
Gold Earned
28,482
235
Minions Killed
279
0
Camps Cleared
0
964,403
Distance Traveled
980,698
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,017
602
57
6
0
193,921
5
L
Hun Batz
5,296
530
79
8
0
223,714
0
L
Anubis
4,588
459
40
4
0
161,650
0
L
Heimdallr
4,959
496
48
5
0
189,138
0
W
Mulan
6,368
637
63
6
0
177,979
0
L
Hercules
5,159
516
47
5
0
192,923
0
W
Xbalanque
6,022
602
64
6
0
190,780
0
W
Gilgamesh
5,073
507
34
3
0
217,632
3
W
Loki
5,002
500
61
6
0
200,386
2
L
Cerberus
4,943
494
21
2
0
196,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role