Player Matchup

Baron Samedi
Baron Samedi
IzzyReturns
Baron Samedi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 284L
1,487 Elo+
Solo
Skadi
Skadi
T66XandreiGap
Skadi
Level 146
God Stats
140W - 74L
1,690 SR
Queue Stats
554W - 508L
1,490 Elo+
Solo
Ratatoskr
Ratatoskr
Will Of Alchemy
Ratatoskr
Level 195
God Stats
0W - 5L
1,535 SR
Queue Stats
108W - 109L
1,477 Elo+
Solo
Yemoja
Yemoja
errrkel
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,483 Elo+
Solo
Guan Yu
Guan Yu
theus_lindo
Guan Yu
Level 109
God Stats
2W - 4L
1,497 SR
Queue Stats
180W - 149L
1,490 Elo+
Solo
Team Averages
Level 114
1,544 SR
1,485 Elo+

VS

Team Averages
Level 101
1,564 SR
1,475 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
LER1C1085-_-
Skadi
Level 65
God Stats
20W - 14L
1,592 SR
Queue Stats
117W - 124L
1,492 Elo+
Solo
Anubis
Anubis
MerKaDynasty
Anubis
Level 107
God Stats
4W - 3L
1,610 SR
Queue Stats
32W - 33L
1,454 Elo+
Party 1
Bellona
Bellona
Toxic_Ghost590
Bellona
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 27L
1,390 Elo+
Party 1
Yu Huang
Yu Huang
lTX ANUBIS XTl
Yu Huang
Level 105
God Stats
5W - 2L
1,618 SR
Queue Stats
223W - 198L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IzzyReturns
Baron Samedi
12
0 / 2 / 0
6,787
566
2,995
5,182
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 3
6,298
525
7,376
9,499
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Will Of Alchemy
Ratatoskr
11
4 / 4 / 2
6,408
534
5,333
9,982
3,628
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
errrkel
Yemoja
11
1 / 0 / 5
6,555
546
4,620
7,228
4,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
theus_lindo
Guan Yu
11
1 / 8 / 0
6,648
554
4,585
14,915
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 1
7,140
595
4,416
8,443
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 4 / 2
7,264
605
9,191
9,835
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
14
7 / 1 / 0
8,954
746
9,061
7,512
2,732
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 3 / 5
6,370
531
8,506
10,825
9,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
14
3 / 0 / 2
7,715
643
3,623
5,097
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
9
Kills
18
18
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
1
4.5
L
Baron Samedi
IzzyReturns
Baron Samedi
0
2
0
0
W
3
4
2
1
W
Anubis
7
1
0
7
L
3
4
3
1.13
W
1
3
5
1.17
L
Ratatoskr
Will Of Alchemy
Ratatoskr
4
4
2
1.25
L
Yemoja
errrkel
Yemoja
1
0
5
3.5
W
Yu Huang
3
0
2
4
L
Guan Yu
theus_lindo
Guan Yu
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
34,797
46,806
Taken
41,712
17,892
Mitigated
20,540
12,187
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,416
801
0
3,714
8,443
3,551
0
809
7,512
0
58,261
L
Baron Samedi
IzzyReturns
Baron Samedi
2,995
386
0
1,253
5,182
2,056
418
2,460
2,722
44,125
1,185
W
9,191
3,534
0
3,357
9,835
2,918
715
1,856
7,979
0
49,002
W
Anubis
9,061
659
0
4,955
7,512
2,732
0
0
7,512
64,104
903
L
7,376
2,674
0
1,119
9,499
2,927
406
0
9,499
0
43,164
W
8,506
1,812
0
3,114
10,825
9,642
0
2,315
8,498
0
31,584
L
Ratatoskr
Will Of Alchemy
Ratatoskr
5,333
1,277
0
1,545
9,982
3,628
0
1,212
8,770
0
35,697
L
Yemoja
errrkel
Yemoja
4,620
907
2,143
2,910
7,228
4,083
0
295
6,933
21,058
0
W
Yu Huang
3,623
225
0
1,198
5,097
1,697
214
2,129
2,678
49,288
1,478
L
Guan Yu
theus_lindo
Guan Yu
4,585
143
0
3,217
14,915
5,198
0
8,625
6,290
0
37,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
37,443
327
Minions Killed
424
0
Camps Cleared
0
1,217,782
Distance Traveled
1,225,148
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,140
595
89
7
0
307,048
0
L
Baron Samedi
6,787
566
109
9
0
242,491
0
W
Skadi
7,264
605
76
6
0
217,759
0
W
Anubis
8,954
746
132
11
0
197,733
5
L
Skadi
6,298
525
81
7
0
265,566
2
W
Bellona
6,370
531
44
4
0
272,836
5
L
Ratatoskr
6,408
534
53
4
0
245,292
0
L
Yemoja
6,555
546
22
2
0
241,072
6
W
Yu Huang
7,715
643
83
7
0
229,772
0
L
Guan Yu
6,648
554
62
5
0
223,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role