Player Matchup

Arachne
Arachne
RexyPopAVitch
Arachne
Level 55
God Stats
18W - 21L
1,566 SR
Queue Stats
223W - 259L
1,428 Elo+
Party 1
King Arthur
King Arthur
SupremeSmizz
King Arthur
Level 28
God Stats
13W - 27L
1,421 SR
Queue Stats
110W - 146L
1,391 Elo+
Party 1
Bake Kujira
Bake Kujira
canacaboy11
Bake Kujira
Level 88
God Stats
7W - 8L
1,200 SR
Queue Stats
286W - 309L
1,427 Elo+
Party 1
Charybdis
Charybdis
chillybomb_1211
Charybdis
Level 20
God Stats
33W - 37L
1,226 SR
Queue Stats
67W - 121L
1,281 Elo+
Party 1
Nu Wa
Nu Wa
diabeticturtle
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 75L
1,391 Elo+
Party 1
Team Averages
Level 44
1,383 SR
1,384 Elo+

VS

Team Averages
Level 67
1,433 SR
1,438 Elo+
Arachne
Arachne
Andhersons
Arachne
Level 31
God Stats
7W - 11L
1,313 SR
Queue Stats
73W - 104L
1,410 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ApophisEyes
Morgan Le Fay
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 134L
1,486 Elo+
Solo
King Arthur
King Arthur
Raidenzx1831
King Arthur
Level 29
God Stats
1W - 4L
1,316 SR
Queue Stats
77W - 99L
1,462 Elo+
Party 2
Anubis
Anubis
amoonas
Anubis
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 27L
1,340 Elo+
Solo
Neith
Neith
wolfknight6802
Neith
Level 106
God Stats
25W - 24L
1,534 SR
Queue Stats
438W - 400L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
8 / 0 / 1
8,479
606
10,834
11,727
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SupremeSmizz
King Arthur
14
4 / 1 / 1
8,880
634
5,256
9,605
7,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bake Kujira
canacaboy11
Bake Kujira
13
1 / 1 / 5
7,962
569
2,842
10,054
7,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
chillybomb_1211
Charybdis
13
1 / 0 / 2
7,438
531
3,661
7,164
2,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
0 / 1 / 3
7,514
537
3,187
6,515
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andhersons
Arachne
1
0 / 0 / 0
3,117
223
0
443
90
Morgan Le Fay
ApophisEyes
Morgan Le Fay
10
0 / 4 / 1
6,497
464
3,977
10,206
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Raidenzx1831
King Arthur
9
1 / 6 / 0
6,188
442
3,561
13,298
10,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
amoonas
Anubis
14
1 / 3 / 0
7,447
532
8,052
9,714
4,070
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 0
7,112
508
5,654
7,131
2,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Andhersons
Arachne
0
0
0
0
L
Morgan Le Fay
ApophisEyes
Morgan Le Fay
0
4
1
0.13
L
King Arthur
Raidenzx1831
King Arthur
1
6
0
0.17
W
Arachne
8
0
1
8.5
W
King Arthur
SupremeSmizz
King Arthur
4
1
1
4.5
L
Anubis
amoonas
Anubis
1
3
0
0.33
W
Bake Kujira
canacaboy11
Bake Kujira
1
1
5
3.5
W
Charybdis
chillybomb_1211
Charybdis
1
0
2
2
W
0
1
3
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,780
Damage
21,244
45,065
Taken
40,792
23,365
Mitigated
23,600
14,713
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Andhersons
Arachne
0
0
0
0
443
90
0
443
0
0
0
L
Morgan Le Fay
ApophisEyes
Morgan Le Fay
3,977
903
0
2,127
10,206
6,000
54
2,599
7,607
21,704
0
L
King Arthur
Raidenzx1831
King Arthur
3,561
814
0
334
13,298
10,895
0
205
13,093
0
26,933
W
Arachne
10,834
8,178
0
4,870
11,727
4,233
0
2,988
8,739
0
65,810
W
King Arthur
SupremeSmizz
King Arthur
5,256
1,070
0
1,248
9,605
7,559
152
394
9,211
0
57,690
L
Anubis
amoonas
Anubis
8,052
376
0
4,515
9,714
4,070
342
1,666
8,048
66,515
0
W
Bake Kujira
canacaboy11
Bake Kujira
2,842
1,069
0
1,886
10,054
7,846
0
3,603
6,451
43,387
89
W
Charybdis
chillybomb_1211
Charybdis
3,661
2,111
0
4,848
7,164
2,442
1,581
844
6,320
0
52,783
W
3,187
541
0
1,861
6,515
1,285
235
5,000
1,515
41,822
1,938
L
5,654
3,486
0
3,149
7,131
2,545
1,173
959
6,172
0
62,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
30,361
428
Minions Killed
308
0
Camps Cleared
0
1,415,001
Distance Traveled
928,632
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,117
223
0
0
0
0
0
L
Morgan Le Fay
6,497
464
30
2
0
239,315
1
L
King Arthur
6,188
442
43
3
0
205,463
0
W
Arachne
8,479
606
95
7
0
321,092
0
W
King Arthur
8,880
634
109
8
0
286,572
0
L
Anubis
7,447
532
124
9
0
225,607
0
W
Bake Kujira
7,962
569
74
5
0
307,278
2
W
Charybdis
7,438
531
78
6
0
251,654
0
W
Nu Wa
7,514
537
72
5
0
248,405
1
L
Neith
7,112
508
111
8
0
258,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role