Player Matchup

Da Ji
Da Ji
BearRiky
Da Ji
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 110L
1,524 Elo+
Party 3
Tyr
Tyr
BinnualName6
Tyr
Level 157
God Stats
6W - 7L
1,588 SR
Queue Stats
112W - 109L
1,525 Elo+
Party 3
Scylla
Scylla
Hulqz
Scylla
Level 148
God Stats
5W - 8L
1,447 SR
Queue Stats
443W - 420L
1,529 Elo+
Party 2
Ra
Ra
Topphead
Ra
Level 149
God Stats
1W - 2L
1,506 SR
Queue Stats
148W - 129L
1,535 Elo+
Party 2
Izanami
Izanami
player10142
Izanami
Level 142
God Stats
2W - 4L
1,237 SR
Queue Stats
276W - 267L
1,510 Elo+
Solo
Team Averages
Level 151
1,456 SR
1,525 Elo+

VS

Team Averages
Level 106
1,568 SR
1,540 Elo+
Baron Samedi
Baron Samedi
DumpsterBabyFDT
Baron Samedi
Level 116
God Stats
5W - 3L
1,576 SR
Queue Stats
163W - 173L
1,474 Elo+
Party 1
Khepri
Khepri
Mozesty
Khepri
Level 139
God Stats
12W - 9L
1,601 SR
Queue Stats
437W - 405L
1,512 Elo+
Party 1
Persephone
Persephone
YukiMecha
Persephone
Level 120
God Stats
2W - 2L
1,544 SR
Queue Stats
76W - 73L
1,538 Elo+
Party 1
Apollo
Apollo
canadafan
Apollo
Level 28
God Stats
4W - 7L
1,477 SR
Queue Stats
78W - 53L
1,608 Elo+
Party 1
Fenrir
Fenrir
deezhugenut5
Fenrir
Level 129
God Stats
7W - 4L
1,641 SR
Queue Stats
160W - 153L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BearRiky
Da Ji
12
4 / 0 / 2
6,104
610
4,268
4,975
1,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 4 / 2
5,494
549
1,636
9,078
4,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Hulqz
Scylla
9
0 / 3 / 2
5,282
528
1,360
6,540
2,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
6,295
630
1,595
5,174
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
player10142
Izanami
8
1 / 2 / 1
4,645
465
2,931
3,260
832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DumpsterBabyFDT
Baron Samedi
10
1 / 3 / 3
6,147
615
4,323
5,605
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
Mozesty
Khepri
10
0 / 1 / 4
5,970
597
2,495
5,815
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
YukiMecha
Persephone
11
2 / 2 / 0
6,147
615
2,956
3,681
1,047
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
canadafan
Apollo
11
5 / 1 / 0
6,615
662
5,201
5,763
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
11
2 / 0 / 3
6,037
604
2,313
6,176
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
10
10
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BearRiky
Da Ji
4
0
2
5
L
1
4
2
0.5
W
Baron Samedi
DumpsterBabyFDT
Baron Samedi
1
3
3
0.83
L
Scylla
Hulqz
Scylla
0
3
2
0.33
W
Khepri
Mozesty
Khepri
0
1
4
2
L
1
1
0
1
W
Persephone
YukiMecha
Persephone
2
2
0
1
W
Apollo
canadafan
Apollo
5
1
0
5
W
Fenrir
2
0
3
3.5
L
Izanami
player10142
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,790
Damage
17,288
29,027
Taken
27,040
11,648
Mitigated
12,273
6,581
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BearRiky
Da Ji
4,268
972
0
437
4,975
1,965
0
392
4,545
0
43,736
L
1,636
140
0
2,087
9,078
4,551
0
3,655
4,761
0
25,585
W
Baron Samedi
DumpsterBabyFDT
Baron Samedi
4,323
772
16
1,943
5,605
3,683
0
0
5,605
29,692
705
L
Scylla
Hulqz
Scylla
1,360
254
0
1,383
6,540
2,352
0
1,058
5,482
22,274
0
W
Khepri
Mozesty
Khepri
2,495
248
0
2,438
5,815
3,703
0
578
5,237
16,767
1,090
L
1,595
170
320
1,973
5,174
1,948
0
2,618
2,322
51,733
0
W
Persephone
YukiMecha
Persephone
2,956
185
0
983
3,681
1,047
0
1,554
2,106
32,185
340
W
Apollo
canadafan
Apollo
5,201
3,481
0
2,593
5,763
1,813
236
782
4,981
0
47,087
W
Fenrir
2,313
257
0
4,894
6,176
2,027
0
157
6,019
0
43,170
L
Izanami
player10142
Izanami
2,931
1,858
0
381
3,260
832
0
811
2,449
0
22,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
30,916
311
Minions Killed
332
0
Camps Cleared
0
1,014,252
Distance Traveled
1,065,759
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,104
610
81
8
0
250,622
1
L
Tyr
5,494
549
50
5
0
207,525
2
W
Baron Samedi
6,147
615
70
7
0
178,199
0
L
Scylla
5,282
528
32
3
0
194,667
3
W
Khepri
5,970
597
22
2
0
229,643
4
L
Ra
6,295
630
99
10
0
226,623
2
W
Persephone
6,147
615
67
7
0
193,861
2
W
Apollo
6,615
662
88
9
0
208,709
0
W
Fenrir
6,037
604
85
9
0
255,347
3
L
Izanami
4,645
465
49
5
0
134,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role